Castle Wars teaser
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Castle Wars teaser
Castle Wars teaser!! (Don't mind the shitty built-in microphone btw, this is not how I really sound)
If you happen to find things that are not correct, please mention it so I can still change it before it gets released.
Regards.
If you happen to find things that are not correct, please mention it so I can still change it before it gets released.
Regards.
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Re: Castle Wars teaser
Dylan - Will custom whips/enchanted completionist capes' effects work in castle wars?
I'll watch the video in a min and tell you what I think =]
I'll watch the video in a min and tell you what I think =]
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Re: Castle Wars teaser
It will probably work in the same way it works in the wilderness.
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- Nolan
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- Essay
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Re: Castle Wars teaser
Nice job, not too shabby. Considering it was your first project, it really came out great.
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Re: Castle Wars teaser
Mike said he will probably work out a system which is kinda like catapults, since we're unaware of how JaGeX work with the catapult interface. The wall ropes are not added, since a majority said they don't use it anyway.
- Nolan
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Re: Castle Wars teaser
Honestly, if it's going to be active the wall ropes are kind of important. As for the catapults, that doesn't really bother me either way.Donderstone2 wrote:Mike said he will probably work out a system which is kinda like catapults, since we're unaware of how JaGeX work with the catapult interface. The wall ropes are not added, since a majority said they don't use it anyway.
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Re: Castle Wars teaser
Yet, the majority said the exact opposite.Nolan wrote:Honestly, if it's going to be active the wall ropes are kind of important. As for the catapults, that doesn't really bother me either way.Donderstone2 wrote:Mike said he will probably work out a system which is kinda like catapults, since we're unaware of how JaGeX work with the catapult interface. The wall ropes are not added, since a majority said they don't use it anyway.