Castle Wars teaser

PkHonor's work in progress and future updates will be posted here.
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Donderstone2
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Castle Wars teaser

Post by Donderstone2 » Thu Jul 31, 2014 5:15 pm

Castle Wars teaser!! (Don't mind the shitty built-in microphone btw, this is not how I really sound)



If you happen to find things that are not correct, please mention it so I can still change it before it gets released.

Regards.

Simon
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Re: Castle Wars teaser

Post by Simon » Thu Jul 31, 2014 5:17 pm

Dylan - Will custom whips/enchanted completionist capes' effects work in castle wars?

I'll watch the video in a min and tell you what I think =]
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Donderstone2
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Re: Castle Wars teaser

Post by Donderstone2 » Thu Jul 31, 2014 5:17 pm

It will probably work in the same way it works in the wilderness.

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Evan
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Re: Castle Wars teaser

Post by Evan » Thu Jul 31, 2014 5:20 pm

Looks great damn
Be da best: [x]
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Nolan
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Re: Castle Wars teaser

Post by Nolan » Thu Jul 31, 2014 5:25 pm

Looks flawless so far, nice work.

Do the catapults and wall ropes work?
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Essay
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Re: Castle Wars teaser

Post by Essay » Thu Jul 31, 2014 5:27 pm

Nice job, not too shabby. Considering it was your first project, it really came out great.
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Donderstone2
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Re: Castle Wars teaser

Post by Donderstone2 » Thu Jul 31, 2014 5:27 pm

Mike said he will probably work out a system which is kinda like catapults, since we're unaware of how JaGeX work with the catapult interface. The wall ropes are not added, since a majority said they don't use it anyway.

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Nolan
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Re: Castle Wars teaser

Post by Nolan » Thu Jul 31, 2014 5:29 pm

Donderstone2 wrote:Mike said he will probably work out a system which is kinda like catapults, since we're unaware of how JaGeX work with the catapult interface. The wall ropes are not added, since a majority said they don't use it anyway.
Honestly, if it's going to be active the wall ropes are kind of important. As for the catapults, that doesn't really bother me either way.
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Sir amic
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Re: Castle Wars teaser

Post by Sir amic » Thu Jul 31, 2014 5:31 pm

That's awesome! Can't wait for Castle Wars! =D
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Donderstone2
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Re: Castle Wars teaser

Post by Donderstone2 » Thu Jul 31, 2014 5:37 pm

Nolan wrote:
Donderstone2 wrote:Mike said he will probably work out a system which is kinda like catapults, since we're unaware of how JaGeX work with the catapult interface. The wall ropes are not added, since a majority said they don't use it anyway.
Honestly, if it's going to be active the wall ropes are kind of important. As for the catapults, that doesn't really bother me either way.
Yet, the majority said the exact opposite.

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