We are currently working hard on simulations to determine how much we should nerf the defences of our NPC's in order for them to be balanced. In the meantime, we have already lowered the defence of all NPC's (or at least the ones who use the OSRS stats, meaning most of our bosses) so they are now somewhat easier to kill. After the simulations are done within the next few days, we will decide whether or not to lower their defence even further.
In other news:
- A bug has been fixed that prevented players from being able to attack the Abyssal portal in some Vespula room layouts.
- Vasa Nistirio's rock attack has been fixed and will now properly hit the player that is currently standing on the tile hit by the rock.
- The Dagannoth Supreme's defence stats were incorrect, its melee defence was far too high. This has now been fixed, the Dagannoth Kings weekend event has been extended with 3 days to compensate.
- The Great Olm's acid pools will no longer apply multiple hitsplats at once.
- The Dragon warhammer special attack can no longer be used to lower the defence of the Great Olm's right claw and head.