FPS should not be affected by this update in any way.
20 January Updates: weapon styles, smoother gameplay
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
-
- Honor Player
- Posts: 4232
- Joined: Tue Dec 17, 2013 7:19 am
- Location: EDGE
Re: 20 January Updates: weapon styles, smoother gameplay
Mike wrote: ↑Wed Jan 20, 2021 9:07 pm Update: a player named Aloeve contacted me just now saying that in OSRS, autocast selection is not remembered in PvP. The official OSRS news post (which I referenced in my first post on this topic) confirms this.
Therefore, just like in OSRS, your autocast selection will not be remembered in PvP areas such as the wilderness or duel arena.
- The underdog
- Premium Donator
- Posts: 6565
- Joined: Sun Jan 26, 2014 11:53 pm
- Location: Loc
- Contact:
Re: 20 January Updates: weapon styles, smoother gameplay
Also can't autocast from staff selection, not only spellbook.
#Justice4Church
#DemoteRyanHeResigned
#capes2presets2k18
#DemoteRyanHeResigned
#capes2presets2k18
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Re: 20 January Updates: weapon styles, smoother gameplay
Thank you for reporting this, I am currently rolling out a fix that should hopefully fix the autocasting along with a bug that causes the Scythe of Vitur to mess up weapon styles (even if only visually).Thierryu1 wrote: ↑Wed Jan 20, 2021 9:25 pm @Mike
I don't this is how it's supposed to act when trying to select autocast barrage?
https://i.gyazo.com/1a650be2daec4540cb1 ... 9239de.mp4
Too lazy to figure out how to show the video on here lol.
A bug that I accidentally introduced when not making the game remember your autocast selection in PvP areas, made autocast not work in PvP areas at all. Fixed in the update that is currently being rolled out, thank you for reporting!The underdog wrote: ↑Wed Jan 20, 2021 9:39 pm Also can't autocast from staff selection, not only spellbook.
- Monys
- Forum Addict
- Posts: 2576
- Joined: Sat Apr 13, 2013 3:08 am
- Location: Upper Earth
- Contact:
Re: 20 January Updates: weapon styles, smoother gameplay
Awesome! This is very nice
Remember to ::vote for "Mony" ingame
Proud member of PkHonor
- Lykos
- Premium Donator
- Posts: 856
- Joined: Tue Jun 12, 2018 11:03 pm
Re: 20 January Updates: weapon styles, smoother gameplay
The gameplay is absolutely C R I S P Y.
THE DISCONTINUED-DRIVEN RUNESCAPE PRIVATE SERVER
Rest In Peace Lieven
- Hunkofman1
- Known Venturer
- Posts: 186
- Joined: Sat Aug 26, 2017 3:44 pm
- Location: OK, USA
Re: 20 January Updates: weapon styles, smoother gameplay
their is also a prayer delay @Mike
#GGLSP #GANG
- Brant
- Honor Player
- Posts: 4324
- Joined: Tue Aug 12, 2014 3:17 am
-
- Developer
- Posts: 2688
- Joined: Mon Dec 24, 2018 4:15 pm
Re: 20 January Updates: weapon styles, smoother gameplay
Good update on the weapon styles part.
Honestly not a fan of this new way of processing packets tho, as @Raj already said:
Honestly not a fan of this new way of processing packets tho, as @Raj already said:
I completely agree with this, when someone suggested it yesterday, it didn't get any overwhelming support so I'm honestly not sure why it was released just like that. This especially affects the faster switchers in-game, so for me, it's a hard pill to swallow.
-
- Helper
- Posts: 1182
- Joined: Sun May 26, 2013 12:26 pm
Re: 20 January Updates: weapon styles, smoother gameplay
Awesome awesome awesome!
I love the great push of quality of life updates! And I’m also glad that auto casting isn’t remembered in Wilderness and duelly. That would make my escapes much harder from these noobs that call themselves PKers
I love the great push of quality of life updates! And I’m also glad that auto casting isn’t remembered in Wilderness and duelly. That would make my escapes much harder from these noobs that call themselves PKers