Ultra rares again?

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Will be ok2
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Re: Ultra rares again?

Post by Will be ok2 » Fri Dec 20, 2019 5:46 pm

Rapsey wrote: Fri Dec 20, 2019 5:44 pm
Will be ok2 wrote: Fri Dec 20, 2019 5:39 pm I think 10 of each is way to many, 5 of each is plenty @Rapsey
I made a mistake with the grains actually, we're only going to sell 5 of those.

The amounts are purely based on how many credits are currently stacked up on active accounts. If we only sold 5 of each they would likely all be sold within an hour of the sale starting. That's also why we're spreading it out over 3 items.

I’m thinking 10 is still to many, I’m aware that there are a few people hoarding credits for this very reason, however I think with 10 of each of these will be a little to much, maybe 7 would be a more reasonable amount? As far
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Will be ok2
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Re: Ultra rares again?

Post by Will be ok2 » Fri Dec 20, 2019 6:51 pm

@Rapsey i also think grains should be 75K credits, given that the last time they were on sale it was for 50K credits. Just my 2c. Rest of the prices look fitting though.
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Re: Ultra rares again?

Post by Nazuths » Fri Dec 20, 2019 6:56 pm

Looks good Rapsey.
Will be ok2 wrote: Fri Dec 20, 2019 6:51 pm @Rapsey i also think grains should be 75K credits, given that the last time they were on sale it was for 50K credits. Just my 2c. Rest of the prices look fitting though.
Making grain 75k credits would make them the same value as a wooden, we all know wooden is worth less than a grain. I think prices are fine.
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Rapsey
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Re: Ultra rares again?

Post by Rapsey » Fri Dec 20, 2019 9:44 pm

Will be ok2 wrote: Fri Dec 20, 2019 5:46 pm I’m thinking 10 is still to many, I’m aware that there are a few people hoarding credits for this very reason, however I think with 10 of each of these will be a little to much, maybe 7 would be a more reasonable amount? As far
Too many in what regard? Compared to how many there already are in-game? For the record, there's about 400 woodens and 100 legends so I don't think adding 10 of either would be too much.

On the other hand, adding 7 legends would be fine too. I'm in favor of that.
Will be ok2 wrote: Fri Dec 20, 2019 6:51 pm @Rapsey i also think grains should be 75K credits, given that the last time they were on sale it was for 50K credits. Just my 2c. Rest of the prices look fitting though.
I think that's a testament to how underpriced they were the first time around. Grains have been traded for 750-900B since then so at 100K (400-500B) it's still a bargain.

The reason we put them at 50K the first time around was that credits had not been tradeable before then. In other words, there were no credits stacked up in the eco so the only people who could buy one were those who would donate the full pricetag (which turned out to be true). So even though we knew 50K was going to be way too low for the value of this item, we stuck with it because we thought that was just about the maximum one person would be willing to donate. And of course, they weren't in the game at that point so they didn't really have an eco-value yet and we could only guess at how much they would end up being worth.

Now the situation is very different. The vast majority of these will be bought with in-game money so now we have to price them more in line with how much in-game veterans can spend on them rather than how much a donator can spend. And now they do have a value in the economy so we feel obliged not to deviate from that too much. Selling an item at half of what it's actually worth in the game is just about as low as I think we can go, which is why it wasn't put any lower than 100K.

The sale is now set to commence tomorrow on Saturday 21st, to be released along with a couple of bugfixes. Until then anything can still be changed so please don't hesitate to speak your mind.

Will be ok2
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Re: Ultra rares again?

Post by Will be ok2 » Fri Dec 20, 2019 9:58 pm

Very insightful @Rapsey I do however think for the rarity of legends that it should be lowered to 7 in stock while woodens I agree that 10 is fair. And any time frame of release?
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Nile river
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Re: Ultra rares again?

Post by Nile river » Fri Dec 20, 2019 11:33 pm

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Slap a ho
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Re: Ultra rares again?

Post by Slap a ho » Fri Dec 20, 2019 11:49 pm

Rapsey wrote: Fri Dec 20, 2019 9:44 pmFor the record, there's about 400 woodens and 100 legends so I don't think adding 10 of either would be too much.
They’re on inactive accounts though, no?
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Bloodywolf
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Re: Ultra rares again?

Post by Bloodywolf » Fri Dec 20, 2019 11:53 pm

Slap a ho wrote: Fri Dec 20, 2019 11:49 pm
Rapsey wrote: Fri Dec 20, 2019 9:44 pmFor the record, there's about 400 woodens and 100 legends so I don't think adding 10 of either would be too much.
They’re on inactive accounts though, no?
I believe so yes,

Although, they are still there, if someone with loads of 'm decides to rejoin, and drop all of 'm (just an really bloke example), It'd mean that there is going to be an overload already, so no, 10 doesn't add up to a lot, depends on the way of adding them I suppose.

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Slap a ho
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Re: Ultra rares again?

Post by Slap a ho » Sat Dec 21, 2019 12:06 am

Bloodywolf wrote: Fri Dec 20, 2019 11:53 pm
Slap a ho wrote: Fri Dec 20, 2019 11:49 pm
Rapsey wrote: Fri Dec 20, 2019 9:44 pmFor the record, there's about 400 woodens and 100 legends so I don't think adding 10 of either would be too much.
They’re on inactive accounts though, no?
I believe so yes,

Although, they are still there, if someone with loads of 'm decides to rejoin, and drop all of 'm (just an really bloke example), It'd mean that there is going to be an overload already, so no, 10 doesn't add up to a lot, depends on the way of adding them I suppose.
I know for a fact most are on inactive accounts. I was hinting at the fact that there might be 100 legends in game still, but there’s <10 that are on active players.
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Will be ok2
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Re: Ultra rares again?

Post by Will be ok2 » Sat Dec 21, 2019 1:59 am

There are prob less then 15 active legends in game. I’m hoping that there actually only 7 legends added to retain the street value of them.
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