Will be ok2 wrote: ↑Fri Dec 20, 2019 5:46 pm
I’m thinking 10 is still to many, I’m aware that there are a few people hoarding credits for this very reason, however I think with 10 of each of these will be a little to much, maybe 7 would be a more reasonable amount? As far
Too many in what regard? Compared to how many there already are in-game? For the record, there's about 400 woodens and 100 legends so I don't think adding 10 of either would be too much.
On the other hand, adding 7 legends would be fine too. I'm in favor of that.
Will be ok2 wrote: ↑Fri Dec 20, 2019 6:51 pm
@Rapsey i also think grains should be 75K credits, given that the last time they were on sale it was for 50K credits. Just my 2c. Rest of the prices look fitting though.
I think that's a testament to how underpriced they were the first time around. Grains have been traded for 750-900B since then so at 100K (400-500B) it's still a bargain.
The reason we put them at 50K the first time around was that credits had not been tradeable before then. In other words, there were no credits stacked up in the eco so the only people who could buy one were those who would donate the full pricetag (which turned out to be true). So even though we knew 50K was going to be way too low for the value of this item, we stuck with it because we thought that was just about the maximum one person would be willing to donate. And of course, they weren't in the game at that point so they didn't really have an eco-value yet and we could only guess at how much they would end up being worth.
Now the situation is very different. The vast majority of these will be bought with in-game money so now we have to price them more in line with how much in-game veterans can spend on them rather than how much a donator can spend. And now they do have a value in the economy so we feel obliged not to deviate from that too much. Selling an item at half of what it's actually worth in the game is just about as low as I think we can go, which is why it wasn't put any lower than 100K.
The sale is now set to commence tomorrow on Saturday 21st, to be released along with a couple of bugfixes. Until then anything can still be changed so please don't hesitate to speak your mind.