As for elite void and avatars, I'll release those before the revision upgrade
![Wink ;)](./images/smilies/icon_e_wink.gif)
*cough* Along with smelt all & smith x/all *cough*Mike wrote:As for elite void and avatars, I'll release those before the revision upgrade
and a few iron men updates pls tyNolan wrote:*cough* Along with smelt all & smith x/all *cough*Mike wrote:As for elite void and avatars, I'll release those before the revision upgrade
Thanks Mike.
wildywyrm fix pleasePajama treee wrote:and a few iron men updates pls tyNolan wrote:*cough* Along with smelt all & smith x/all *cough*Mike wrote:As for elite void and avatars, I'll release those before the revision upgrade
Thanks Mike.
But ultimately, you get to decide on the animations since they won't be forced upon during the client update, right?Mike wrote:To clarify: NO eco reset. NO changes to custom items, transformations and whatnot. I do understand that PkHonor might look and feel a little different with the client upgrade, but behind it is still the exact same PkHonor as you've always known so it should be nothing but improvements.
As for elite void and avatars, I'll release those before the revision upgrade
Are details like that really worth making a setting for? Doesn't exactly make it easier for us, having to figure out a way to get old animations to work in a new client (usually it's the other way around lol) and then maintaining two sets of animations until the end of time.Blahblahdie wrote:But ultimately, you get to decide on the animations since they won't be forced upon during the client update, right?
Things like different style of Dharok's axe swings, the actual dark bow special, etc
I asked because I remember going through ingame suggestions, and seeing these brought up with a *hint* of possibly being fixed.Rapsey wrote:Are details like that really worth making a setting for? Doesn't exactly make it easier for us, having to figure out a way to get old animations to work in a new client (usually it's the other way around lol) and then maintaining two sets of animations until the end of time.Blahblahdie wrote:But ultimately, you get to decide on the animations since they won't be forced upon during the client update, right?
Things like different style of Dharok's axe swings, the actual dark bow special, etc
would mean that they're already the new updates I'm talking about. So you answered my question, conclusion is the animations should most likely be up to date then.get old animations to work in a new client
I can't say for sure but they should be, yes.Blahblahdie wrote:I asked because I remember going through ingame suggestions, and seeing these brought up with a *hint* of possibly being fixed.
But I don't think you understood what I was getting at, becausewould mean that they're already the new updates I'm talking about. So you answered my question, conclusion is the animations should most likely be up to date then.get old animations to work in a new client