It sure has been a long time since I've posted something, but that's all due to my busy schedule, combined with my internship. Nonetheless, I've (finally) found some spare time to work on PkHonor, and I've been working a bit here and there on Glacors. What we have so far:
- The Glacor has the correct attacking animations
- Every attack style can be chosen by the glacor. It does keep the same attacking style throughout the whole battle.
- Protection prayers only take 50% of the damage instead of the 100%
- Glacytes are added when he reaches 50% of his HP
- The Unstable glacyte explodes randomly (you get a message that you have 10 seconds to get away from it)
- The Sapping glacyte drains your prayer points
- The Enduring glacyte takes less damage than any other glacyte (it is not done based on how far it is from the Glacor, seeing that normal NPC behaviour on PkH makes the Glacor always come to you)
- The glacor absorbs the power of the last killed glacyte
- The glacor's attacking speed increases by 1 after the glacytes are dead.
- Something I may have forgotten?
Yours sincerely
Dylan