Construction development (14 October 2013)

PkHonor's work in progress and future updates will be posted here.
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Mike
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Re: Construction development (23 September 2013)

Post by Mike » Sat Sep 28, 2013 11:18 am

Dawgoo0 wrote:Will new armor/weapons be released with Bork and Frosts?
A select few items will be included in the update, but they will not be dropped by either bork or frost dragons. They will be obtained with slayer points and through using the crystal ball in a study of a POH. Details will be revealed later.



28 September update
I've hereby made the following work:
- Sir Renitee in Falador castle, who allows you to choose your family crest. This will determine the symbol you can paint on helmets, shields, banners and in-house decoration.

Workplace:
- Painting stand: Paint shields, helmets or banners
- Clockmaker's bench: Make clockwork, toy soldiers, toy dolls, toy mouses and toy cats (they can follow you around as if they were pets)
- Repair stand: Receive up to 60% discount on repairing barrows and chaotic equipment

Study:
- Telescope: When on a treasure trail, you can use this to see the area near your clue location, so you have an idea of where to go (is not at all precise but still very helpful)

Chapel:
- Altar: offer bones and receive up to +30% extra prayer xp. Note that the level of the altar and the level of the burners both determine your bonus (burners dont need to be lit).

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Maurits
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Re: Construction development (23 September 2013)

Post by Maurits » Sat Sep 28, 2013 11:20 am

Mike wrote:
Dawgoo0 wrote:Will new armor/weapons be released with Bork and Frosts?
A select few items will be included in the update, but they will not be dropped by either bork or frost dragons. They will be obtained with slayer points and through using the crystal ball in a study of a POH. Details will be revealed later.



28 September update
I've hereby made the following work:
- Sir Renitee in Falador castle, who allows you to choose your family crest. This will determine the symbol you can paint on helmets, shields, banners and in-house decoration.

Workplace:
- Painting stand: Paint shields, helmets or banners
- Clockmaker's bench: Make clockwork, toy soldiers, toy dolls, toy mouses and toy cats (they can follow you around as if they were pets)
- Repair stand: Receive up to 60% discount on repairing barrows and chaotic equipment

Study:
- Telescope: When on a treasure trail, you can use this to see the area near your clue location, so you have an idea of where to go

Chapel:
- Altar: offer bones and receive up to +30% extra prayer xp. Note that the level of the altar and the level of the burners both determine your bonus (burners dont need to be lit).
Nice stuff, however I think it would be nice for burners having to be lit.
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Mike
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Re: Construction development (23 September 2013)

Post by Mike » Sat Sep 28, 2013 11:23 am

Maurits wrote: Nice stuff, however I think it would be nice for burners having to be lit.
The amount of coding involved to make lit burners have an effect is simply not worth it (it's much more complicated than one would think), especially since it adds little actual value for the players and can be found to be a nuisance. Perhaps at a later point but certainly not at the moment. Burners can however be lit, but apart from the visuals it doesn't do much (yet).

Blahblahdie
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Re: Construction development (23 September 2013)

Post by Blahblahdie » Sat Sep 28, 2013 1:12 pm

Mike wrote:
Dawgoo0 wrote:Will new armor/weapons be released with Bork and Frosts?
A select few items will be included in the update, but they will not be dropped by either bork or frost dragons. They will be obtained with slayer points and through using the crystal ball in a study of a POH. Details will be revealed later.



28 September update
I've hereby made the following work:
- Sir Renitee in Falador castle, who allows you to choose your family crest. This will determine the symbol you can paint on helmets, shields, banners and in-house decoration.

Workplace:
- Painting stand: Paint shields, helmets or banners
- Clockmaker's bench: Make clockwork, toy soldiers, toy dolls, toy mouses and toy cats (they can follow you around as if they were pets)
- Repair stand: Receive up to 60% discount on repairing barrows and chaotic equipment

Study:
- Telescope: When on a treasure trail, you can use this to see the area near your clue location, so you have an idea of where to go (is not at all precise but still very helpful)

Chapel:
- Altar: offer bones and receive up to +30% extra prayer xp. Note that the level of the altar and the level of the burners both determine your bonus (burners dont need to be lit).
I love it, with the exception of the repair stand. To be honest, repairing barrows armour is already cheap, and sort of a money sink, it shouldn't be discounted. As for the chaotic repairs, it's practically crashing the chaotic repair kits.
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Mike
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Re: Construction development (28 September 2013)

Post by Mike » Sat Sep 28, 2013 3:15 pm

28 September update (2)
Workplace:
- You can get all tools for construction, farming, firemaking and crafting from the tool store
- You can use a workbench to make planks from logs at a small discount (2% - 8% discount based on the workbench level)

Quest hall:
- You can rub an amulet of glory to teleport to karamja or al kharid

Study:
- You can use a lectern to craft teletabs at a lower level than 99 (level 69 required at the highest level lectern) and get up to +30% runecrafting experience

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Megumin
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Re: Construction development (28 September 2013)

Post by Megumin » Sat Sep 28, 2013 3:20 pm

I don't get why would we do frost dragons and bork if they won't drop anything of value O_O
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Mike
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Re: Construction development (28 September 2013)

Post by Mike » Sat Sep 28, 2013 3:21 pm

Dawgoo0 wrote:I don't get why would we do frost dragons and bork if they won't drop anything of value O_O
Of course they will give drops of value - but no new weapons or armor that you can't obtain elsewhere. Frost dragons will drop frost bones which will be invaluable for training prayer. As for bork, that hasn't been decided yet.

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Megumin
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Re: Construction development (28 September 2013)

Post by Megumin » Sat Sep 28, 2013 3:23 pm

Mike wrote:
Dawgoo0 wrote:I don't get why would we do frost dragons and bork if they won't drop anything of value O_O
Of course they will give drops of value - but no new weapons or armor that you can't obtain elsewhere. Frost dragons will drop frost bones which will be invaluable for training prayer. As for bork, that hasn't been decided yet.
I would like to see vine whip if possible in-game.
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Re: Construction development (28 September 2013)

Post by Rick » Sat Sep 28, 2013 3:27 pm

Dawgoo0 wrote:
Mike wrote:
Dawgoo0 wrote:I don't get why would we do frost dragons and bork if they won't drop anything of value O_O
Of course they will give drops of value - but no new weapons or armor that you can't obtain elsewhere. Frost dragons will drop frost bones which will be invaluable for training prayer. As for bork, that hasn't been decided yet.
I would like to see vine whip if possible in-game.
Vine Whip! Great idea!
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Azu rite
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Re: Construction development (28 September 2013)

Post by Azu rite » Sat Sep 28, 2013 5:16 pm

Dawgoo0 wrote:
Mike wrote:
Dawgoo0 wrote:I don't get why would we do frost dragons and bork if they won't drop anything of value O_O
Of course they will give drops of value - but no new weapons or armor that you can't obtain elsewhere. Frost dragons will drop frost bones which will be invaluable for training prayer. As for bork, that hasn't been decided yet.
I would like to see vine whip if possible in-game.
Yes please.

Holy shit I can't wait for this to come out....
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