Nightmare special attacks - decisions, decisions

PkHonor's work in progress and future updates will be posted here.

Should we implement all of the Nightmare's special attacks?

Curse: add like in OSRS
20
14%
Curse: do not add
10
7%
Parasites: add like in OSRS (along with Sanfew serum and Relicym's balm)
16
11%
Parasites: add but without the potions and make the parasites weaker than in OSRS
6
4%
Parasites: do not add
8
6%
Surge: add like in OSRS
25
17%
Surge: do not add
3
2%
Spores: add like in OSRS
26
18%
Spores: do not add
3
2%
If curse and parasites are not added: do not perform any special attacks in phase 2
9
6%
If curse and parasites are not added: add all special attacks to all phases
5
3%
If surge and spores are not added: do not perform any special attacks in phase 3
5
3%
If surge and spores are not added: add all special attacks to all phases
7
5%
 
Total votes: 143

User avatar
Brant
Honor Player
Posts: 4324
Joined: Tue Aug 12, 2014 3:17 am

Re: Nightmare special attacks - decisions, decisions

Post by Brant » Thu Aug 19, 2021 12:34 am

Pkh takeover wrote: Thu Aug 19, 2021 12:26 am might be on one the first times @Respire1337 is actually happy with an update! lets hope its bug free so he doesn't complain at all
Highly doubt

User avatar
Mike
Programmer
Posts: 6348
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

Re: Nightmare special attacks - decisions, decisions

Post by Mike » Thu Aug 19, 2021 12:37 am

Eye of ra wrote: Wed Aug 18, 2021 10:05 pm Awesome nightmare solo's inbound. Pleaseeeee make it identical to osrs.✌
There are currently no plans for solo or clan instances of the Nightmare, but we may decide to add this in a future update if there seems to be a need and there is a lot of support from the community.

User avatar
Monys
Forum Addict
Posts: 2576
Joined: Sat Apr 13, 2013 3:08 am
Location: Upper Earth
Contact:

Re: Nightmare special attacks - decisions, decisions

Post by Monys » Thu Aug 19, 2021 12:47 am

Brant wrote: Thu Aug 19, 2021 12:34 am
Pkh takeover wrote: Thu Aug 19, 2021 12:26 am might be on one the first times @Respire1337 is actually happy with an update! lets hope its bug free so he doesn't complain at all
Highly doubt
Agreed with my 14 year old
Image

Remember to ::vote for "Mony" ingame

Proud member of PkHonor

User avatar
Thierryu1
Premium Donator
Posts: 1813
Joined: Sat Nov 16, 2013 11:58 pm
Location: the Netherlands

Re: Nightmare special attacks - decisions, decisions

Post by Thierryu1 » Thu Aug 19, 2021 3:02 pm

Mike wrote: Thu Aug 19, 2021 12:37 am
Eye of ra wrote: Wed Aug 18, 2021 10:05 pm Awesome nightmare solo's inbound. Pleaseeeee make it identical to osrs.✌
There are currently no plans for solo or clan instances of the Nightmare, but we may decide to add this in a future update if there seems to be a need and there is a lot of support from the community.
So right now noobs and carriers will be in the same fight?
Image

User avatar
Monys
Forum Addict
Posts: 2576
Joined: Sat Apr 13, 2013 3:08 am
Location: Upper Earth
Contact:

Re: Nightmare special attacks - decisions, decisions

Post by Monys » Thu Aug 19, 2021 3:15 pm

Thierryu1 wrote: Thu Aug 19, 2021 3:02 pm
Mike wrote: Thu Aug 19, 2021 12:37 am
Eye of ra wrote: Wed Aug 18, 2021 10:05 pm Awesome nightmare solo's inbound. Pleaseeeee make it identical to osrs.✌
There are currently no plans for solo or clan instances of the Nightmare, but we may decide to add this in a future update if there seems to be a need and there is a lot of support from the community.
So right now noobs and carriers will be in the same fight?
Yeah, I'm not really a fan of that concept. I'd rather it be linked to some sort of party system. Could probably just rip the party system from TOB..?
Image

Remember to ::vote for "Mony" ingame

Proud member of PkHonor

User avatar
Empty
Honor Player
Posts: 2371
Joined: Mon May 06, 2013 7:43 am
Location: Hustlers University
Contact:

Re: Nightmare special attacks - decisions, decisions

Post by Empty » Thu Aug 19, 2021 3:31 pm

Monys wrote: Thu Aug 19, 2021 3:15 pm Yeah, I'm not really a fan of that concept. I'd rather it be linked to some sort of party system. Could probably just rip the party system from TOB..?
support, i waited for so long to do nightmare solos aswell for some good stream content
Image

User avatar
Mike
Programmer
Posts: 6348
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

Re: Nightmare special attacks - decisions, decisions

Post by Mike » Thu Aug 19, 2021 6:23 pm

Seeing as a lot of people appear to be in favor of the idea of solo or clan instances, I'll make sure to implement these in one of the next updates.

User avatar
Empty
Honor Player
Posts: 2371
Joined: Mon May 06, 2013 7:43 am
Location: Hustlers University
Contact:

Re: Nightmare special attacks - decisions, decisions

Post by Empty » Thu Aug 19, 2021 6:24 pm

Mike wrote: Thu Aug 19, 2021 6:23 pm Seeing as a lot of people appear to be in favor of the idea of solo or clan instances, I'll make sure to implement these in one of the next updates.
G O D
Image

User avatar
Empty
Honor Player
Posts: 2371
Joined: Mon May 06, 2013 7:43 am
Location: Hustlers University
Contact:

Re: Nightmare special attacks - decisions, decisions

Post by Empty » Thu Aug 19, 2021 6:34 pm

@Mike Do people have to wait for others to finish the kill in order to enter or can you enter at any point of time to the room and still have chance of receiving a rare drop?
Image

User avatar
Mike
Programmer
Posts: 6348
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

Re: Nightmare special attacks - decisions, decisions

Post by Mike » Thu Aug 19, 2021 10:58 pm

Empty wrote: Thu Aug 19, 2021 6:34 pm @Mike Do people have to wait for others to finish the kill in order to enter or can you enter at any point of time to the room and still have chance of receiving a rare drop?
The former - you need to wait until the kill is finished before you can enter the room. The main reason for this is that the Nightmare's hitpoints is determined at the start of each phase and it would be easy to abuse this mechanic by having just one player start the fight (thus having the Nightmare at its minimum HP) and then have a lot of players join shortly after.
Secondly, it also prevents players who died from trying to attempt to kill it again with fresh food and potions. The goal is to kill it in one go with the team that started the fight. If the team fails, they will have to try again from the beginning. That's the whole challenge of the boss.

Post Reply