How are Skilling clue drop rates measured? By experience gained or by gather rate?
This is important because it would determine the meta that people should be resorting to in order to obtain clues.
I’ve done forums research and found this statement:
With this being said, the only real indictor is the last sentence, that the rates are higher for higher level material gathering.The difficulty is decided at random and the type of fish, tree or rock you mine has no influence on whether you get an easy or an elite clue. The level requirement and your fishing/woodcutting/mining level do however influence how often you will get a clue.
The reason this is still unclear is because as we know, Pet drop rates are calculated by experience gained.
Fishing example: Rocktails give the highest experience and the require the highest level to obtain. Monkfish give a lower experience, but the gather rate is significantly faster, which makes it a better experience rate per hour. This makes Monkfish fishing better pet collection method than Rocktails.
So although Runite ore have the highest mining level requirement (which means they have the highest clue drop rate) , they are not the fastest mining experience method (other ore give less experience, but faster gathering rates).
I hope this question and examples make sense.