Zoom Client
- Thearlygamer
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Zoom Client
So I downloaded this zoom client Rapsey posted and have been playing it on my different PC's and laptop. I've noticed very randomly that it will just freeze, more often when I play my honor account. I can't think of anything unique I was doing, but DJ mentioned that it's possibly a test client and that I should report this.
To find the client, or the thread where it was posted I put it below
This one posted by Rapsey (if you click it will download it for you) -> over here
To find the client, or the thread where it was posted I put it below
This one posted by Rapsey (if you click it will download it for you) -> over here
Being the best player on PkHonor is hard, I just make it look easy
- Rapsey
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Re: Zoom Client
That's actually an outdated client that should no longer work (or if it does it'll probably update to a regular non-zoom client before launching).
A current one can be found here: https://www.pkhonor.net/dump/PkHonor_zoom_v226.jar
This is exactly the kind of feedback I'm looking for so tyvm. Might be best to keep those reports in that thread though, since this is still an unreleased experimental thing.
A current one can be found here: https://www.pkhonor.net/dump/PkHonor_zoom_v226.jar
This is exactly the kind of feedback I'm looking for so tyvm. Might be best to keep those reports in that thread though, since this is still an unreleased experimental thing.
- Brant
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Re: Zoom Client
Why not adding it to a general discussion topic and pin it, that way it's a little bit easier to findRapsey wrote: ↑Sat Aug 15, 2020 1:32 am That's actually an outdated client that should no longer work (or if it does it'll probably update to a regular non-zoom client before launching).
A current one can be found here: https://www.pkhonor.net/dump/PkHonor_zoom_v226.jar
This is exactly the kind of feedback I'm looking for so tyvm. Might be best to keep those reports in that thread though, since this is still an unreleased experimental thing.
- Monys
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Re: Zoom Client
I agree. Was about to suggest the same thing. Had no idea about this clientBrant wrote: ↑Sat Aug 15, 2020 1:47 amWhy not adding it to a general discussion topic and pin it, that way it's a little bit easier to findRapsey wrote: ↑Sat Aug 15, 2020 1:32 am That's actually an outdated client that should no longer work (or if it does it'll probably update to a regular non-zoom client before launching).
A current one can be found here: https://www.pkhonor.net/dump/PkHonor_zoom_v226.jar
This is exactly the kind of feedback I'm looking for so tyvm. Might be best to keep those reports in that thread though, since this is still an unreleased experimental thing.
Remember to ::vote for "Mony" ingame
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- Thearlygamer
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Re: Zoom Client
Honestly the thread was just someone asking for it and after I saw your comment I didn't read further, if there's nothing game breaking, I think it could benefit everyone if they knew about it to test it
Being the best player on PkHonor is hard, I just make it look easy
- Rapsey
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Re: Zoom Client
Well, the.current zoom client for the live server is not really a good candidate for public testing. The things that need to be tested aren't even in it (because those require server changes that would make it incompatible with normal clients). In essence this is just a client that has a bunch of performance optimisations removed. Because of that it has poor performance and the only "bug" you could find in it is that it's too inefficient to run on your machine without occasionally crashing due to lack of system resources (which is fully expected).
It's basically a client for the impatient, a "something is better than nothing" until I've finished the proper implementation (which will aim to maintain acceptable performance while also increasing render range on players and NPC's). That requires a lot of invasive changes to the core rendering engine so that will definitely get its own topic where we encourage people to test it. The current one is really just a normal client without all the optimisations for which tiles to render (and with a few minor tweaks to min/max zoom range). There's nothing to be tested about it and it can definitely not be released in that form.
It's basically a client for the impatient, a "something is better than nothing" until I've finished the proper implementation (which will aim to maintain acceptable performance while also increasing render range on players and NPC's). That requires a lot of invasive changes to the core rendering engine so that will definitely get its own topic where we encourage people to test it. The current one is really just a normal client without all the optimisations for which tiles to render (and with a few minor tweaks to min/max zoom range). There's nothing to be tested about it and it can definitely not be released in that form.
- Pk gts
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Re: Zoom Client
Is there a version that works for current patch?
- Rapsey
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- Pk gts
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Re: Zoom Client
thank u brotherRapsey wrote: ↑Sat Oct 24, 2020 11:24 amHere you go: https://www.pkhonor.net/dump/PkHonor_zoom_v227.jar
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Re: Zoom Client
Late to the party on this. So you know, the way RuneLite does render distance is by doing renders on the GPU. That's probably a major rewrite for us but I figured I should let you know in case it's actually more viable than I'd thought. But also if you can optimize the CPU rendering to support this you will literally be the GOATRapsey wrote: ↑Sat Aug 15, 2020 1:51 pm In essence this is just a client that has a bunch of performance optimisations removed. Because of that it has poor performance and the only "bug" you could find in it is that it's too inefficient to run on your machine without occasionally crashing due to lack of system resources (which is fully expected).