Skiller Highscores
- Church
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Skiller Highscores
Skiller Highscores.
I will be using a method suggested by Rapsey to maintain this.
Spoiler: show
- Fungamer
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Re: Skiller Highscores
How will you know/check? ::setlevel makes it pretty easy to hide ever having had combat xp fam, unless you're going to go through everyones logs when you update it. Can't exclude someone from the highscores for punching an NPC by accident and dealing 1 damage & needing to ::setlevel lololChurch wrote: after that only accounts that have never had any combat exp will be allowed.
What about 99hp skillers?
Might wanna reword it to something like 'People who have a combat level >x at the moment of random checks will be excluded from the highscores forever'
- Church
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Re: Skiller Highscores
I mean to say players who have previously not been skillers at all who reset their combat levels, as this gives them an unfair advantage.Lysa arryn wrote:How will you know/check? ::setlevel makes it pretty easy to hide ever having had combat xp fam, unless you're going to go through everyones logs when you update it. Can't exclude someone from the highscores for punching an NPC by accident and dealing 1 damage & needing to ::setlevel lololChurch wrote: after that only accounts that have never had any combat exp will be allowed.
What about 99hp skillers?
Might wanna reword it to something like 'People who have a combat level >x at the moment of random checks will be excluded from the highscores forever'
- Fungamer
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Re: Skiller Highscores
Church wrote:I mean to say players who have previously not been skillers at all who reset their combat levels, as this gives them an unfair advantage.Lysa arryn wrote: How will you know/check? ::setlevel makes it pretty easy to hide ever having had combat xp
Lysa arryn wrote: How will you know/check? ::setlevel makes it pretty easy to hide ever having had combat xp
Edit: What unfair advantages tho? Why do we have 2 weeks then? Someone with ench comp could theoretically enter now, reset their combat stats and dominate the highscores forever. Wealth advantages? Sure, the buyables are likely to be at a high xp count. But merching on the skiller and giving yourself money from a main acc or even getting free gp from someone/::party happens too, can't do anything against that unless you micromanage every single person on these highscores
- Rapsey
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Re: Skiller Highscores
I imagine that's exactly what he will do. Checking logs to make sure the account wasn't setlevel/setxp'd on combat skills is the only way. That's probably also why he wants existing skillers to apply within 2 weeks, so he can get it all over with.Lysa arryn wrote:How will you know/check? ::setlevel makes it pretty easy to hide ever having had combat xp fam, unless you're going to go through everyones logs when you update it.
Sure can. But that won't be necessary because the setlevel/setxp logs include your level/xp before they were changed so he can choose to accept people who had 4 attack xp before using setlevel.Lysa arryn wrote:Can't exclude someone from the highscores for punching an NPC by accident and dealing 1 damage & needing to ::setlevel lolol
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Re: Skiller Highscores
Resetting a skill always let you have 1xp and not 0 as when you first start that skill.
Thats how you see the difference.
Thats how you see the difference.
- James
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Re: Skiller Highscores
200 iqEmpty bag wrote:Resetting a skill always let you have 1xp and not 0 as when you first start that skill.
Thats how you see the difference.
- Fungamer
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Re: Skiller Highscores
But that makes no sense Then you'd exclude a user from these highscores because their account is older than the 2 week term? If not, why have the 2 week term at all? Are new skillers not going to be checked for having had combat stats? What's up with their advantages then xDRapsey wrote: I imagine that's exactly what he will do. Checking logs to make sure the account wasn't setlevel/setxp'd on combat skills is the only way. That's probably also why he wants existing skillers to apply within 2 weeks, so he can get it all over with.
Even so, the wording in the OP is unclear and actually conveys another point than you're making:
This implies that there is a 2 week period where anyone who has had combat experience can get on the list. So that means that for example Toeh5 can setlevel his combat stats and get on the list as #1.There will be a 2 week period that starts today (August 10th) to sign up old accounts, after that only accounts that have never had any combat exp will be allowed.
It also implies that after the two week period, this would not be possible anymore. Next to that, it also clearly states that only accounts that have never had any combat XP will be allowed. What about a new skiller, then? That person may have, as I said, punched a goblin and ::setleveled to level back down. You provided a clear solution to this (I actually didn't know there were ::setlevel logs for mods now) but that goes against what is stated in the post.
The idea is good, don't get me wrong. I just think there are some things that need to be more clear and simplified. I'd suggest just getting rid of the 2 week period and whole checking the logs thing. Why not just make it based on combat level? Combat level must be under __ to be in this list. (Take into consideration 99hp skillers and what not, include or not and they will have to be ranked by XP instead of level. The Builder for example will be ranked lower with his 20b+ XP than a regular level 3 skiller with 99s in skills because he set his HP lower.) This only requires DJ to check the highscores instead of logs too, so it's easier to maintain. Does the user exceed the max combat level? -> Remove from list. Sounds like the simplest and most efficient way to do this without actually implementing new highscores for these users tbh.
Pretty much any advantage you can get from training your stats back up and setleveling down back to a level 3 is easily gained on an alt and is even a smarter way to get those benefits as it doesn't cost you the GP to setlevel btw
Edit: There wouldn't even need to be a new highscores section for this to work out. Just the option to sort by XP would do the trick and would actually be very handy to see how some skillers fare compared to main accounts.
- Church
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Re: Skiller Highscores
The two week period is for people who have accounts that existed before the start of this list, so they can get on despite past mistakes.
Moving forward there won't be as much leeway so people can't just do combat on their skillers and reset it. I'm just trying to make it as fair as possible.
I was never going to allow anyone who was clearly never a skiller on the list.
To be honest, I need this list to be as simple as possible so I can just update it as needed, and not have to do a bunch of work to accommodate a bunch of individual cases in one of the smaller sections of our game.
Moving forward there won't be as much leeway so people can't just do combat on their skillers and reset it. I'm just trying to make it as fair as possible.
I was never going to allow anyone who was clearly never a skiller on the list.
To be honest, I need this list to be as simple as possible so I can just update it as needed, and not have to do a bunch of work to accommodate a bunch of individual cases in one of the smaller sections of our game.