- Fixed melee pathing, where you would run too far behind another player or NPC you're trying to follow
- Fixed a bug where you would often hit your maximum melee hit when using the dragon claws special attack
- The Vesta's longsword special attack accuracy has been slightly nerfed, since melee accuracy is already higher than it used to be
- Fixed a bug where Zulrah items lost from dying in PvM would only stay on the floor for two minutes instead of one hour
- Fixed a bug where players were unable to attack other players or NPC's in certain places around the deep wilderness agility course
- The Zulrah melee form should no longer hit three melee attacks (needs to be confirmed yet, so please let me know if this is still the case)
- The spawn location of one of the kingly implings in the skilling area has been slightly changed so it should no longer fly under a tree
- Fixed a bug where an infernal pickaxe would turn into an internal axe when it runs out of charges
16 May Updates - bugfixes
- Mike
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16 May Updates - bugfixes
A couple of bugfixes today:
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Re: 16 May Updates - bugfixes
Rip claws, it's been fun.
- Thearlygamer
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Re: 16 May Updates - bugfixes
This is what I'm hyped about this update, thank you Mike! A little over 1b hunter xp to goooo.Mike wrote:A couple of bugfixes today:
- The spawn location of one of the kingly implings in the skilling area has been slightly changed so it should no longer fly under a tree
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Re: 16 May Updates - bugfixes
Thank you claws were absolutely broken
- Stoned witch
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Re: 16 May Updates - bugfixes
Nice to see bugs being fixed accordingly. Even though I know the claws situation needed to be handled; it was still kind of funny to see.
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Re: 16 May Updates - bugfixes
Not gonna lie, whilst only bug fixes, these are pretty damn useful quick fixes. Great work Mike.
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Re: 16 May Updates - bugfixes
Thanks for the quick turnaround Mike! Excited to see Skotizo/Kourend enter!