Thanks Mike, I had to manually go into the exe's properties -> compatilbility -> change high DPI settings and change the high DPI scaling override to system. Leaving this here in case anyone has the same issueRapsey wrote:Windows DPI scaling should work on the test client but is only guaranteed if you launch it by running the Play_PkHonor_Windows.exe file. If you run PkHonor.jar directly then it will use your system-installed Java which probably does not support the UI scaling. Could that be the reason it doesn't work for you?Pvm porn wrote:This might be an older issue with the test client (never used it before) but the GUI and zoom make it unplayable on 4k screens
Cache update bughunter contest
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Re: Cache update bughunter contest
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Re: Cache update bughunter contest
Sorry Rapsey it's early and I can't edit my last post but thank you and Mike both I suppose
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Re: Cache update bughunter contest
I've awarded the appropriate amount of points to those who reported bugs and released a new update with all the necessary bugfixes just now. Some of them require a new testclient to get them fixed (link).
I also grabbed the very latest OSRS cache (from just 3 hours old) and included it in the new testclient. Nothing really major, the most noticeable change you'll see is a new inventory icon for clue scrolls.
I have extended the bughunter contest for a couple of days, please see if you guys can find anything new by then. If no new bugs are reported, I plan to release the cache update on the live server very shortly after. However, I'm quite certain some areas will still have glitched pathfinding (walking through walls etc) so there's a good chance there are still undiscovered (and therefore unpatched) bugs left.
I also grabbed the very latest OSRS cache (from just 3 hours old) and included it in the new testclient. Nothing really major, the most noticeable change you'll see is a new inventory icon for clue scrolls.
I have extended the bughunter contest for a couple of days, please see if you guys can find anything new by then. If no new bugs are reported, I plan to release the cache update on the live server very shortly after. However, I'm quite certain some areas will still have glitched pathfinding (walking through walls etc) so there's a good chance there are still undiscovered (and therefore unpatched) bugs left.
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Re: Cache update bughunter contest
The new clue icons should be different colour to indicate which tier they are. They are currently all coloured purple, just need to grab the correct item id. Easy - green, medium - blue, hard - purple, elite - yellow, mster - red.Mike wrote: I also grabbed the very latest OSRS cache (from just 3 hours old) and included it in the new testclient. Nothing really major, the most noticeable change you'll see is a new inventory icon for clue scrolls.
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Re: Cache update bughunter contest
liar its adamthalsiontJon snow wrote:@Mike, Skillers username is The Builder
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Re: Cache update bughunter contest
Going by the username 'whiprealgood' when it comes time to doll out the credits
Check out my Youtube channel!
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Re: Cache update bughunter contest
hello corporal beast is dropping his full droptable when you kill it
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Re: Cache update bughunter contest
On test servers all NPC's drop every possible item when they die. That way you can easily test for wrong or missing drops without having to kill hundreds of each NPC.Dazzleking wrote:hello corporal beast is dropping his full droptable when you kill it
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Re: Cache update bughunter contest
Monsters that are dropping full droptableDazzleking wrote:hello corporal beast is dropping his full droptable when you kill it
*Corporal Beast
* lizardmen shaman