How to Escape Pkers

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James
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How to Escape Pkers

Post by James » Mon Sep 04, 2017 8:58 pm

1. Locate a tree stump.
2. Run around that tree stump.
3. Congratulations, there is now 18 tiles between you and the pker
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Tezey
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Re: How to Escape Pkers

Post by Tezey » Mon Sep 04, 2017 9:03 pm

Great guide, I rate 9/11
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James
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Re: How to Escape Pkers

Post by James » Mon Sep 04, 2017 9:03 pm

Not a perfect 5/7?
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Azu rite
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Re: How to Escape Pkers

Post by Azu rite » Mon Sep 04, 2017 9:48 pm

1/10
Shit post
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H1
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Re: How to Escape Pkers

Post by H1 » Mon May 14, 2018 4:53 pm

Azu rite wrote:1/10
Shit post


You still alive
fams <3

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Iron adam
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Re: How to Escape Pkers

Post by Iron adam » Mon May 14, 2018 5:00 pm

Very disappointed in you.

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Grizzly mint
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Re: How to Escape Pkers

Post by Grizzly mint » Mon May 14, 2018 7:06 pm

Vouch. I tried to use this method whilst pking. Gotta confuse the PvMers, right babe? He got away.
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Andres
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Re: How to Escape Pkers

Post by Andres » Mon May 14, 2018 11:01 pm

Just used this guide against you and your friend Heavy(low)hitter9.
It was very effective!

Vouch !
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James
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Re: How to Escape Pkers

Post by James » Mon May 14, 2018 11:44 pm

Andres wrote:Just used this guide against you and your friend Heavy(low)hitter9.
It was very effective!

Vouch !
Thanks for the vouch man, it means a lot! If only we had someone who could code that could fix this issue..
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Slap a ho
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Re: How to Escape Pkers

Post by Slap a ho » Mon May 14, 2018 11:56 pm

Suggestion:

Remove all tree stumps from the wilderness. Since our pathing doesn’t work the way it should & replicate that of osrs, removing the stumps and other nuisance objects that people often get stuck on whilst following/chasing a player seems like a viable solution. Sure it changes a little bit of the landscape, but if it’s a fix to the shit pathing then why not? Once the pathing is ironed out, re-add the objects previously removed.
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