KBD ladder room changes

Discuss anything and everything about PkHonor.

Which changes should we make to the KBD cave?

Make the ladder room a multi-combat area
4
3%
Keep the ladder room a single-combat area
38
27%
Remove the poison spiders
10
7%
Keep the poison spiders
26
19%
Add a minimum delay of 30 seconds between using any of the 3 KBD levers
0
No votes
Add a minimum delay of 20 seconds between using any of the 3 KBD levers
1
1%
Add a minimum delay of 10 seconds between using any of the 3 KBD levers
16
12%
Don't add a minimum delay for using the KBD levers
20
14%
Severely increase the poison spider respawn times
9
6%
Keep the poison spider respawn times the same
15
11%
 
Total votes: 139

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Slayer
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Posts: 535
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Location: USA \ South Dakota

Re: KBD ladder room changes

Post by Slayer » Thu Dec 14, 2017 7:32 pm

Mike wrote:Thank you for all the feedback! Considering the current poll result, I believe the following changes would be in order:
- Keep the area single combat
- Keep the poison spiders
- Slightly increase the spider respawn times
- Add a 2 second cooldown timer before you can use any of the the levers again

Really small changes, but they should be sufficient to make the KBD cave and ladder room a properly balanced area :)

See how it goes, looks good to me!
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Kpnc
Known Venturer
Posts: 195
Joined: Thu Dec 21, 2017 4:43 pm

Re: KBD ladder room changes

Post by Kpnc » Tue Jan 02, 2018 7:47 pm

Hey I'm still pretty new to pkhonor, and never really Kbd or Pkd. I don't think you should make it easier for pkers to pk in PVE/PVP zones. I think PVMing and PKing in these types of zones should be risking for both sides. If that makes sense.
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Grizzly mint
Premium Donator
Posts: 2329
Joined: Mon Dec 09, 2013 9:08 am

Re: KBD ladder room changes

Post by Grizzly mint » Tue Jan 02, 2018 8:07 pm

Kpnc wrote:Hey I'm still pretty new to pkhonor, and never really Kbd or Pkd. I don't think you should make it easier for pkers to pk in PVE/PVP zones. I think PVMing and PKing in these types of zones should be risking for both sides. If that makes sense.
no, that doesn't make sense. This update made it more risky for everyone, not just the PvMers.
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Stoikva
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Posts: 130
Joined: Mon Dec 25, 2017 6:54 am
Location: England

Re: KBD ladder room changes

Post by Stoikva » Wed Jan 10, 2018 10:35 am

Adamthalion wrote:I say keep everything how it is for now. Lets see how fixing the lever works out.
The problem was that people could spam it, get out of combat, and log out.
With this fixed, the spiders can hit them from the ladder side, and a pker can hit them from the lair side. I don't think a delay would be necessary.
agree with this, it's good to let a small change take foot to be able to fully feel if the problem is fixed, especially when it's a balancing act
Your eyes drawn to irregularities and then the video

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