18 & 19 February updates: PK'ing leaderboards
- Brandt
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Re: 18 February updates: PK'ing leaderboards
Loving the consistent updates.
Keep up the good work, Mike!
Keep up the good work, Mike!
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- Elite
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Re: 18 February updates: PK'ing leaderboards
Really like the PKing leaderboards, good work =)
Also really nice to see you so motivated lately, can't remember the last time we've had this much content coming out so frequently. I'm glad you started doing many updates of only 1-2 things rather than few updates of 10 things. Keep it up
Also really nice to see you so motivated lately, can't remember the last time we've had this much content coming out so frequently. I'm glad you started doing many updates of only 1-2 things rather than few updates of 10 things. Keep it up
- The underdog
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Re: 18 February updates: PK'ing leaderboards
I've marked your words of a change to honors in the wilderness in return for other benefits in the next update.
Hopefully it won't be too long from now, looking forward to it.
Hopefully it won't be too long from now, looking forward to it.
#Justice4Church
#DemoteRyanHeResigned
#capes2presets2k18
#DemoteRyanHeResigned
#capes2presets2k18
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- Wrath of nyx
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Re: 18 February updates: PK'ing leaderboards
Great stuff mike, I may not be a PKer myself, but it's good to see everyone get something.
- Amount
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Re: 18 February updates: PK'ing leaderboards
The benefits seem OP, but it's nice that the PKers are getting some love.
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- O w n z pure
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- Grizzly mint
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Re: 18 February updates: PK'ing leaderboards
bh penalties aren't being halved for me. its a tier 5 perk and I'm ranked on multiple so, confused.
- Mike
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Re: 18 & 19 February updates: PK'ing leaderboards
Updated on 19 February 2016
> NPC's in the wilderness will no longer be aggressive towards you if you're already attacking another player or NPC, except in multi-combat areas
> Fixed a bug where you sometimes wouldn't follow another player if they ran away from you while you're attacking them with melee
> Metal spade, a key to a chest and all custom tentacles are now added in ::prices and the Grand Exchange
> A custom tentacle can no longer be worn alongside a custom completionist cape of the same enchantment
> Fixed the bug that could cause multiple Commander Zilyana's to be spawned for Ironman mode players
> Fixed the bug that made the combat interface not immediate update when switching to a Korasi's sword or Armadyl Crossbow
> The Trident of the Seas now has a passive +20% accuracy bonus
> The Dharok's set has received a small accuracy bonus when you're at lower hitpoints
> Fixed a bug where losing a stack of items would cost you too many coins if the stack went to your refund box on death (mostly applies to Ironman mode players). If you have a stack of items in your refund box that costs too much, please post a refund thread and we'll sort it out for you
> NPC's in the wilderness will no longer be aggressive towards you if you're already attacking another player or NPC, except in multi-combat areas
> Fixed a bug where you sometimes wouldn't follow another player if they ran away from you while you're attacking them with melee
> Metal spade, a key to a chest and all custom tentacles are now added in ::prices and the Grand Exchange
> A custom tentacle can no longer be worn alongside a custom completionist cape of the same enchantment
> Fixed the bug that could cause multiple Commander Zilyana's to be spawned for Ironman mode players
> Fixed the bug that made the combat interface not immediate update when switching to a Korasi's sword or Armadyl Crossbow
> The Trident of the Seas now has a passive +20% accuracy bonus
> The Dharok's set has received a small accuracy bonus when you're at lower hitpoints
> Fixed a bug where losing a stack of items would cost you too many coins if the stack went to your refund box on death (mostly applies to Ironman mode players). If you have a stack of items in your refund box that costs too much, please post a refund thread and we'll sort it out for you
This only applies to the penalties for leaving the wilderness or logging out - the 1 or 2 minute penalty after killing/getting killed remains the same (it's only one or two minutes anyway). I chose to keep those the same to allow player to pick up loot etc. If you think those should be halved too, feel free to make a suggestion.Grizzly mint wrote:bh penalties aren't being halved for me. its a tier 5 perk and I'm ranked on multiple so, confused.
- Rwter
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Re: 18 & 19 February updates: PK'ing leaderboards
YESSSSSS non aggressive npcs nice work mike x