Todays updates! 16 December 2015

All of PkHonor's news will be posted here.
Locked
User avatar
Mike
Programmer
Posts: 6348
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

Re: Todays updates! 10 December 2015

Post by Mike » Fri Dec 11, 2015 3:09 pm

The builder wrote: I assume the difficulty comes from the fact that Barrows exists on the same map as the rest of the cities and such, like Lumbridge, and is not a separately populated space like the GWD. Since it exists on a separate map you can simply make a duplicate copy of that room, whereas you would need to copy the entirety of the world for Risky Barrows.

That may be wrong, but it's something to consider. Also the fact that risky barrows is a custom minigame, so he'd have to dig through the coding for it, and specify new spawns and everything for a new version of it located elsewhere. Not simply as easy.

I'm sure if Mike can do it, he will.
Actually, risky barrows is not really a part of the map, considering you can only go there by being teleported by the weird old man (if you could go there by walking from somewhere else, then yes, that may have been a bit of an issue). It's on a different height so that's not a problem.

However, in about 20 minutes time, I've managed to add the instanced risky barrows for ironman mode players - to be released very soon. Enjoy. It ended up being way easier than I thought it would be.

User avatar
Strdargoba
Premium Donator
Posts: 1183
Joined: Fri Apr 12, 2013 9:45 pm
Location: Oregon, USA

Re: Todays updates! 10 December 2015

Post by Strdargoba » Fri Dec 11, 2015 3:11 pm

Woo sarasword, thanks mike!
Image
Image

Simon
Honor Player
Posts: 5836
Joined: Thu Apr 11, 2013 12:03 am

Re: Todays updates! 10 December 2015

Post by Simon » Fri Dec 11, 2015 5:40 pm

Mike wrote:
However, in about 20 minutes time, I've managed to add the instanced risky barrows for ironman mode players - to be released very soon. Enjoy. It ended up being way easier than I thought it would be.
u the real mvp bby
Image

Fetty gwap
Senior Member
Posts: 255
Joined: Mon Nov 23, 2015 8:03 pm

Re: Todays updates! 10 December 2015

Post by Fetty gwap » Fri Dec 11, 2015 6:25 pm

** Only tested on ironman**


Pretty sure something went wrong at DKS, lol.
Prime drops berserker ring, Rex drops archer, and Supreme drops Seers? Don't recall it being like this in the past, and certainly not like this on RS.

Bandos (haven't tried with other bosses) when Graador spawns, the minions walk around cluelessy until mid fight, or even till after he dies.

Simon
Honor Player
Posts: 5836
Joined: Thu Apr 11, 2013 12:03 am

Re: Todays updates! 10 December 2015

Post by Simon » Fri Dec 11, 2015 7:33 pm

Fetty gwap wrote:** Only tested on ironman**


Pretty sure something went wrong at DKS, lol.
Prime drops berserker ring, Rex drops archer, and Supreme drops Seers? Don't recall it being like this in the past, and certainly not like this on RS.

Bandos (haven't tried with other bosses) when Graador spawns, the minions walk around cluelessy until mid fight, or even till after he dies.
shhhhh, I like having no minions on me.

And, dks on here have always been weird..
Image

User avatar
Pikachu
Honor Player
Posts: 5083
Joined: Mon May 20, 2013 9:38 pm

Re: Todays updates! 10 December 2015

Post by Pikachu » Fri Dec 11, 2015 8:04 pm

Fetty gwap wrote:** Only tested on ironman**


Pretty sure something went wrong at DKS, lol.
Prime drops berserker ring, Rex drops archer, and Supreme drops Seers? Don't recall it being like this in the past, and certainly not like this on RS.

Bandos (haven't tried with other bosses) when Graador spawns, the minions walk around cluelessy until mid fight, or even till after he dies.
That's random i had the same thing at first but then when i did another trip it worked x pls no patcherino
ImageImage

Fetty gwap
Senior Member
Posts: 255
Joined: Mon Nov 23, 2015 8:03 pm

Re: Todays updates! 10 December 2015

Post by Fetty gwap » Fri Dec 11, 2015 9:07 pm

Simon wrote:
Fetty gwap wrote:** Only tested on ironman**


Pretty sure something went wrong at DKS, lol.
Prime drops berserker ring, Rex drops archer, and Supreme drops Seers? Don't recall it being like this in the past, and certainly not like this on RS.

Bandos (haven't tried with other bosses) when Graador spawns, the minions walk around cluelessy until mid fight, or even till after he dies.
shhhhh, I like having no minions on me.

And, dks on here have always been weird..
I did 32 kills in one trip, guthans 2 op when you only got to tank one guy at a time lol. Soz m8.

User avatar
Jade
Honor Player
Posts: 1777
Joined: Thu Oct 16, 2014 10:32 pm

Re: Todays updates! 10 December 2015

Post by Jade » Sat Dec 12, 2015 5:27 pm

Risky barrows instance for iron? Super glad to hear it was easy
Image
yeah I've got multiple personalities but you're two faced AF

User avatar
Honor cerb
Known Venturer
Posts: 191
Joined: Thu Nov 26, 2015 3:48 am

Re: Todays updates! 10 December 2015

Post by Honor cerb » Mon Dec 14, 2015 2:52 am

Wow, fantastic updates, Mike. I look forward to them. Enjoy everyone.
Image

User avatar
Mike
Programmer
Posts: 6348
Joined: Sun Nov 01, 2009 8:00 pm
Location: PkHonor HQ

Re: Todays updates! 14 December 2015

Post by Mike » Mon Dec 14, 2015 8:48 pm

Updated on 14 December 2015
> Ironman Mode players will no longer have their pets vanish when they leave a GWD boss room. If you lost your pet, please post a refund here.
> There is now an instanced, private risky barrows minigame for ironman mode players. Of course, this means you'll need to bring your own dwarf multicannon.
> The donator NPC's (Ice Strykewyrm, Barrelchests and Tormented Demons) now respawn properly
> We now have extra safety measures in place in regards to account PIN's. As of now, you can only enter 3 wrong pins per hour on an account, after that you'll need to wait 1 hour before trying again (this limitation is per computer, so hackers can't get someone's account locked this way)

Locked