Revenants, weekly castle wars and more!

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Mike
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Revenants, weekly castle wars and more!

Post by Mike » Thu Sep 10, 2015 8:29 pm

Note: some client auto-updaters may be broken - if so, please redownload your client here. Your client version should be 100.

Updated on 10 September
> Revenants have been released
* There are 14 different types, from imps to dragons!
* They spawn randomly all over the wilderness, mostly in places where there is a lot of player activity, as well as in graveyards and ruins
* The higher the wilderness level, the higher the level of the revenants you're going to find. In the KBD cave you may find revenant dragons (but no other revenants).
* Talk to Death in Edgeville to obtain a Revenant clue scroll, which will point you towards the nearest revenant. This does not automatically update if a revenant spawns near you or when the closest ones dies, so you need to re-check regularly.
* Revenants can heal themselves, use all attack types (depending on your protection prayer and armour) and their ranged attacks can freeze you (higher level revenants freeze more often and longer)
* Revenants are now also assigned as a slayer task by the elite (wilderness) slayer master. Any level of revenant is enough to complete the task, including the revenant guardian in the Player-Owned House treasure room
* On death, Revenants always give some PkHonor Points and sometimes also Slayer points (on top of regular slayer points if you got them assigned as task)
* All revenants drop pVp equipment (zuriel/morrigan/statius/vesta) as well as stacks of morrigan's javelins and throwing axes, rocktails, a lot of coins and some runes (complete droptable can soon be found in our wiki). The higher the level of the revenant, the higher its droprates.
* Revenant dragons use dragon breath (unlike the ones in RS), but also drop stacks of noted dragon bones and obviously have the highest droprates of all
* All revenants drop the Salve amulet, which is tradeable and gives the following bonuses:
+9 to all attack stats, +14 to all defense stats, +8 strength, +15 prayer (almost as good as a fury, but with better prayer bonus)
+10% max hit against undead NPC's
Revenants always give slayer points on death while you wear the amulet, rather than only some of the time (does not affect slayer points obtained through slayer tasks)

> You can now buy the Salve amulet (e) in the slayer shop, which costs 1 regular salve amulet, 1500 Slayer Points, 500 PkHonor Points, 500M coins, is tradeable and offers the following bonuses (on top of the regular salve amulet effects):
+10 to all attack stats, +15 to all defense stats, +8 strength, +20 prayer (same as a fury, but with better prayer bonus)
Automatically applies the soul split effect on undead NPC's, costing no prayer points (similar to the whip of souls)
Protects all your items on death but gets destroyed in the process. Does not work when killed by another player or in safe minigames (but then it won't be destroyed either).

> All undead creatures as described in the RS wiki (http://runescape.wikia.com/wiki/Undead) now also count as undead in PkHonor. This means the salve amulet effects will apply to all of them (including the barrows brothers) and they are vulnerable to crumble undead but onyx bolt effects will not work on any of them (as described here: http://2007.runescape.wikia.com/wiki/Onyx_bolts_%28e%29).
Note: crumble undead has not yet been properly tested, so we need some feedback on that.

> You no longer require an emblem in your inventory to play Bounty Hunter. As of now, you can leave your higher tier emblem in your bank to try to get another tier 1 emblem from another player.
> You can now use ::r <message> to quick-reply to any in-game personal message. This was included in a previous update, but I had accidentally made it an admin-only command. This is now fixed.
> As of now, when you use a teletab, any attack or projectile that was still underway will not hit you anymore
> Droprates on all barrows equipment (both from the chest and risky barrows), dagganoth rings, bandos chestplate/tassets, armadyl godsword, dclaws, uncut onyx, draconic visage, whip and dark bow have been slightly increased, in order to reduce the prices of PK'ing gear, making it easier for newer players to obtain it. This should not affect the profitability of getting these items, since you'll get more of them now.
> The wiki button has been re-enabled
> ::rules now points to the rules on our wiki
> You can now use the Soul Split prayer while having a whip of souls or completionist cape (souls) equipped so you can use them in pVp situations (the effects still don't stack though)


Revenant weekend
At the regular start- and endtime of our weekend event, there is a revenant event!
What this means:
> +20% droprates on all revenants (does not include revenants in POH's)
> Revenants now give twice as many PkHonor Points on death
> Revenants give twice as many Slayer Points on death (does not affect slayer points obtained from slayer tasks)
Starts in:


Ends in:

Weekly castle wars
As of this Friday, every single week from 11AM to 5PM server time (7PM - 1AM GMT), there will now be a Castle Wars event with double tickets (double tickets both during and after the game) and double hybrid armour charge rates!
First CW event starts in:

Ends in:

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Jade
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Re: Revenants, weekly castle wars and more!

Post by Jade » Thu Sep 10, 2015 8:47 pm

omg salve amulet o,o
great work on revs
------------------------

What is the frequency that rev's drop a salve
Last edited by Jade on Thu Sep 10, 2015 8:54 pm, edited 1 time in total.
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Kalista
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Re: Revenants, weekly castle wars and more!

Post by Kalista » Thu Sep 10, 2015 8:47 pm

how much was the droprate increased on all the pking gear?
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Couches123
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Re: Revenants, weekly castle wars and more!

Post by Couches123 » Thu Sep 10, 2015 8:49 pm

Nice!!

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Nolan
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Re: Revenants, weekly castle wars and more!

Post by Nolan » Thu Sep 10, 2015 8:50 pm

Great stuff. :thumbsup:
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Justin
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Re: Revenants, weekly castle wars and more!

Post by Justin » Thu Sep 10, 2015 8:57 pm

Would you be so kind to explain exactly how a salve (e) amulet and soulsplit would interact?
Would it stack to 2/4? or ..?

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Rawr
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Re: Revenants, weekly castle wars and more!

Post by Rawr » Thu Sep 10, 2015 9:04 pm

Justin wrote:Would you be so kind to explain exactly how a salve (e) amulet and soulsplit would interact?
Would it stack to 2/4? or ..?
If it's like Death or the Whip of Souls, you can't use SS whilst against those creatures.
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The underdog
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Re: Revenants, weekly castle wars and more!

Post by The underdog » Thu Sep 10, 2015 9:14 pm

:thumbsup: Guess I'll be taking a day off tomorrow! :ugeek:
#Justice4Church
#DemoteRyanHeResigned
#capes2presets2k18


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Im on meth
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Re: Revenants, weekly castle wars and more!

Post by Im on meth » Thu Sep 10, 2015 9:15 pm

Great stuff Mike!

http://forums.pkhonor.net/viewtopic.php?f=10&t=39466 - Woah, how did that get there

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Azu rite
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Re: Revenants, weekly castle wars and more!

Post by Azu rite » Thu Sep 10, 2015 9:34 pm

Gqc/10
<3
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