[Poll] Updates for the next few weeks
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
[Poll] Updates for the next few weeks
As announced in a devblog post yesterday, I hereby present you with a poll to help me decide in which order to work on the updates of the next few weeks.
I know, I know, I have promised pets like more than half a year ago, but I'm sure most of you will agree that I should focus on smaller updates that don't take too long to make, rather than a big project that may take several weeks to finish. First my two-week vacation, now almost a month of hard work on marketing, bookkeeping and other behind the scenes stuff, so it's past time that we've started rolling out some updates again.
Once we have had a few weeks with regular, weekly updates, I can focus my attention on something a little bigger once again.
One thing is for sure: as of now, there will be no more projects that take a month or longer to release. New updates and quests will be relatively small (in terms of development workload) and our release cycles will be shorter than they've ever been before.
Anyway, for the month of July, I have the following things in mind:
Combat improvements
See http://forums.pkhonor.net/viewtopic.php?f=26&t=46025 for the list of improvements that I'll be working on. I'm going to divide them in smaller batches, so I can release them in parts, rather than in one big update:
> Combat mechanic bugs: damage should be calculated on cast (not on hit), spell effects (like freeze) should only happen on hit (not on cast), vengeance damage should be calculated based on effective damage (not potential damage), BGS spec fix
> Combat timing bugs: players should be able to eat while dclaws spec reduces their hp to 0, players should be able to switch weapon + attack in the same game tick, you should not be able to deal damage when you're already dead
> Misc combat improvements: autocast with manual cast in between, hand cannon improvement, dharoks improvement
> Improved following (this is a rather big one)
Anti duel scam measures
> Duel presets that cannot be changed
> Second duel confirm screen should be much clearer
> (not sure if possible) flashing warning signs when the other person changes something
Ironman mode
I know, I know, I have promised pets like more than half a year ago, but I'm sure most of you will agree that I should focus on smaller updates that don't take too long to make, rather than a big project that may take several weeks to finish. First my two-week vacation, now almost a month of hard work on marketing, bookkeeping and other behind the scenes stuff, so it's past time that we've started rolling out some updates again.
Once we have had a few weeks with regular, weekly updates, I can focus my attention on something a little bigger once again.
One thing is for sure: as of now, there will be no more projects that take a month or longer to release. New updates and quests will be relatively small (in terms of development workload) and our release cycles will be shorter than they've ever been before.
Anyway, for the month of July, I have the following things in mind:
Combat improvements
See http://forums.pkhonor.net/viewtopic.php?f=26&t=46025 for the list of improvements that I'll be working on. I'm going to divide them in smaller batches, so I can release them in parts, rather than in one big update:
> Combat mechanic bugs: damage should be calculated on cast (not on hit), spell effects (like freeze) should only happen on hit (not on cast), vengeance damage should be calculated based on effective damage (not potential damage), BGS spec fix
> Combat timing bugs: players should be able to eat while dclaws spec reduces their hp to 0, players should be able to switch weapon + attack in the same game tick, you should not be able to deal damage when you're already dead
> Misc combat improvements: autocast with manual cast in between, hand cannon improvement, dharoks improvement
> Improved following (this is a rather big one)
Anti duel scam measures
> Duel presets that cannot be changed
> Second duel confirm screen should be much clearer
> (not sure if possible) flashing warning signs when the other person changes something
Ironman mode
- Marco
- Champion
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- Joined: Tue Jun 25, 2013 9:49 pm
- Location: Some girl vagina
Re: [Poll] Updates for the next few weeks
iron man mode ? forgot to put the info ?
kik : clackshody83
- Kylo ren
- Honor Player
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Re: [Poll] Updates for the next few weeks
It'd help the staff team a lot of duel presets were made and warnings for both the duel arena and trading were made.
So I chose that.
So I chose that.
- Harry pooter
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- Kalista
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- Lkn
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- Daan
- Honor Player
- Posts: 2918
- Joined: Mon Apr 01, 2013 1:37 pm
Re: [Poll] Updates for the next few weeks
^Lkn wrote:Ironman, I feel that'd help the game ALOT.
- B0rnt0b3pk
- Fanatic
- Posts: 5103
- Joined: Wed Apr 10, 2013 8:37 pm
Re: [Poll] Updates for the next few weeks
Bug fixes would help the game more than adding more content at this state.Daan wrote:^Lkn wrote:Ironman, I feel that'd help the game ALOT.
- Daan
- Honor Player
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- Joined: Mon Apr 01, 2013 1:37 pm
Re: [Poll] Updates for the next few weeks
"Ironman mode is a type of gameplay where self-sufficiency is key. You cannot receive any help from other players, you cannot trade, etc."Clack shody wrote:iron man mode ? forgot to put the info ?
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