Todays updates! (14 May 2015)
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Re: Todays updates! (14 May 2015)
wont let me log in
- Ruler
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Re: Todays updates! (14 May 2015)
what happens if you get a second potion but you have a full inventory? Gets dropped I think?
Good to see those updates
Good to see those updates
- B0rnt0b3pk
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Re: Todays updates! (14 May 2015)
You litterally just moved the problem from HP to being more accurate.... the same point is being risen wich is less eating and more hitting....- Torva armour now offers a +10% accuracy bonus on melee attacks when wearing the whole set
- Virtus armour now offers a +10% accuracy bonus on magic attacks when wearing the whole set
- Pernix armour now offers a +10% accuracy bonus on ranged attacks when wearing the whole set
- Strdargoba
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Re: Todays updates! (14 May 2015)
awesome updates! but why was the skill herblore that was chosen out of all the rest of them? just curious
- Ryuui
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Re: Todays updates! (14 May 2015)
Mike, I'm genuinely surprised.Mike wrote:Updated on 14 May 2015
- Bounty Hunter released! To participate, simply enter the wilderness and wait until you get a target assigned. For more information and items, see Nastroth or Mandrith in Edgeville.
Honor players can also participate, but they can only get other honors as target (of course).
- Torva, Virtus, Pernix and 3rd age druidic armour no longer offer a hitpoint boost while in the wilderness. The HP boost outside the wilderness remains the same. However, you can still boost your hitpoints outside the wilderness and your HP will remain the same when entering the wild. However, you cannot heal beyond 110 while inside the wilderness. Also, if you have boosted hitpoints and get skulled, your hitpoints will immediately be reduced to 110.
Each piece of Torva, Virtus, Pernix and 3rd age druidic armour now offers a +6 prayer bonus (wearing a whole druidic set will cause your prayer to drain 45% slower)
- Torva armour now offers a +10% accuracy bonus on melee attacks when wearing the whole set
- Virtus armour now offers a +10% accuracy bonus on magic attacks when wearing the whole set
- Pernix armour now offers a +10% accuracy bonus on ranged attacks when wearing the whole set
- The magic accuracy and damage bonuses from a full 3rd age druidic robes set (with staff) are now +25% (used to be +30%). Keep in mind that wearing only the staff already offers a +15% damage bonus (no accuracy bonus), just like the staff of light.
Each piece of 3rd age druidic gear (except the staff) now offers +2 to your herblore skill and +3% XP bonus to herblore. Wearing a whole set offers +10 herblore level instead of +8 and +15% XP bonus instead of +12% . This XP bonus stacks with Brawling gloves (herblore), so you can get up to +45% herblore XP.
When wearing a full druidic set (without staff) while making potions, there is a now also a 10% chance of creating two potions instead of one, without using any ingredients for the second one (you only get XP for one potion though). This effect does not work when creating overload potions.
- Bonecrusher has been added to the slayer shop . It costs 2000 slayer points and will automatically crush any bones you get from players or NPC's (does not work with noted bones).
The XP you get is as if offering the bones on a normal altar, but it does stack with Brawling Gloves (Prayer).
- Fixed the long-range attack style on ranged weapons, meaning you can now reach a mage with a shortbow or crossbow while being frozen or snared.
- Added mouse wheel scrolling to bank and chat interface
- Added camera rotation when holding and dragging the middle mouse button (can be disabled in ::settings)
- Fixed the bug that allowed players to log out during combat in the wilderness when using a lever or obelisk teleport
- The damage that you inflict yourself with enchanted Ruby bolts(e) can no longer be reduced with a divine spirit shield - it's now always 10% of your hitpoints, as it should be
- Quest requirements can now be met with the use of potions or stat boosting items (for example you can now play Pest Invasion at 75 herblore while wearing a druidic robe set, while you normally need 85)
Good job !
- Boise state
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Re: Todays updates! (14 May 2015)
Strdargoba wrote:awesome updates! but why was the skill herblore that was chosen out of all the rest of them? just curious
Here's how I see it:
In Runescape, to start the skill Herblore, you must first complete a quest. You do this quest for the Druid NPC's in Taverly, called "Druidic Ritual," and they teach you the Herblore Skill. Also, there's the Herblore shops in Taverly.
Now.. Druids.. Herblore.. and Druidic Robes.. I'm no scientist, but I can complete a puzzle.
Here's the Quest's Wiki: http://runescape.wikia.com/wiki/Druidic_Ritual
- Strdargoba
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Re: Todays updates! (14 May 2015)
Gotcha, wasnt thinking that far aheadBoise state wrote:Strdargoba wrote:awesome updates! but why was the skill herblore that was chosen out of all the rest of them? just curious
Here's how I see it:
In Runescape, to start the skill Herblore, you must first complete a quest. You do this quest for the Druid NPC's in Taverly, called "Druidic Ritual," and they teach you the Herblore Skill. Also, there's the Herblore shops in Taverly.
Now.. Druids.. Herblore.. and Druidic Robes.. I'm no scientist, but I can complete a puzzle.
Here's the Quest's Wiki: http://runescape.wikia.com/wiki/Druidic_Ritual
- Boise state
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Re: Todays updates! (14 May 2015)
Strdargoba wrote: Gotcha, wasnt thinking that far ahead
I'm not even sure how I remembered that TBH.
- Megumin
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Re: Todays updates! (14 May 2015)
Mike, can you add the drop table for the bounty hunt box?
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Re: Todays updates! (14 May 2015)
http://forums.pkhonor.net/viewtopic.php?f=26&t=44244Altair ibn wrote:Mike, can you add the drop table for the bounty hunt box?