Glacor location
- Smdjagex
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Re: Glacor location
IF they get moved to a cave ban death from killing them. If not you as well just spawn 2.147m boots and drop them
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- Ain
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Re: Glacor location
The poll is flawed there is no option for it to not be connected to the wilderness at all.
Connecting Glacors to the wilderness does not increase pking it just increases douchebags farcasting pvmers for 5m in gear.
Connecting Glacors to the wilderness does not increase pking it just increases douchebags farcasting pvmers for 5m in gear.
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Re: Glacor location
Ain wrote:The poll is flawed there is no option for it to not be connected to the wilderness at all.
Connecting Glacors to the wilderness does not increase pking it just increases douchebags farcasting pvmers for 5m in gear.
- Ruler
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Re: Glacor location
Ain I think Mike wants them in the wildy, but lets the community choose what we will do with them in the wildy.
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Re: Glacor location
Sverre wrote:Ain I think Mike wants them in the wildy, but lets the community choose what we will do with them in the wildy.
- Kalista
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Re: Glacor location
I disagree, death was made to pvm shit, I see no reason why death shouldn't be able to kill these. Just because death can camp a monster doesn't mean death shouldn't be able to kill it (Death isn't banned at nex, or any of the godwars bosses)Smdjagex wrote:IF they get moved to a cave ban death from killing them. If not you as well just spawn 2.147m boots and drop them
+ they're just boots, they shouldn't even be this much to begin with.
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Re: Glacor location
^^^^^^^^^^Smdjagex wrote:IF they get moved to a cave ban death from killing them. If not you as well just spawn 2.147m boots and drop them
All the other monsters that drop perfect ring diamonds can't be killed by death, why should glacors?
Also, with this update, the removal of morphs from the wildy should be implemented as well. If the cave is in the wildy, it's so there's a risk factor, not so people can morph to get there, and then unmorph.
Or better yet, just remove the ability to unmorph in the cave.
- Rawr
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Re: Glacor location
Of course everyone is voting for the cave option...just because the community want something to become risk free and safe, doesn't make it a great option. People are choosing what's best for them, completely ignoring what might be best for the game.
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- Wise One
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Re: Glacor location
Rawr wrote:Of course everyone is voting for the cave option...just because the community want something to become risk free and safe, doesn't make it a great option. People are choosing what's best for them, completely ignoring what might be best for the game.
F3arme wrote:also I have some great impressions I can use at a party to avoid awkward pauses
- Kalista
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Re: Glacor location
Or, instead of making glacors in the wild, where they shouldn't even be, make a different monster that is actually supposed to be in the wild, in the wild.Rawr wrote:Of course everyone is voting for the cave option...just because the community want something to become risk free and safe, doesn't make it a great option. People are choosing what's best for them, completely ignoring what might be best for the game.