Bounty hunter released on testserver

PkHonor's work in progress and future updates will be posted here.

Have you tried our testserver?

I have not tried it and don't intend to because I don't care about properly tested updates
7
18%
I have not tried it but intend to
15
38%
I have tried it and didn't notice anything special at all
10
26%
I tried it and noticed an improvement in my connectivity
5
13%
I tried it but I get connection problems sometimes (please post about it)
2
5%
I tried it but nothing seems to work (post pls)
0
No votes
 
Total votes: 39

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B0rnt0b3pk
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Re: Bounty hunter released on testserver

Post by B0rnt0b3pk » Sat Apr 25, 2015 8:01 pm

Donderstone2 wrote:
Maxed red wrote:Also, I never got an emblem. For killing a random player or killing my target. Neither gave me an emblem.
You don't always get an emblem when killing your target. You can never get an emblem by killing someone else than your target.

@Houwuh, nice find.
It should give, or upgrade your emblem at every target kill tho. Else it would really be waste of time if it was a "chance" of possibly getting a reward...
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Pikachu
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Re: Bounty hunter released on testserver

Post by Pikachu » Sat Apr 25, 2015 8:27 pm

Sick ownage wrote:
Donderstone2 wrote:
Maxed red wrote:Also, I never got an emblem. For killing a random player or killing my target. Neither gave me an emblem.
You don't always get an emblem when killing your target. You can never get an emblem by killing someone else than your target.

@Houwuh, nice find.
It should give, or upgrade your emblem at every target kill tho. Else it would really be waste of time if it was a "chance" of possibly getting a reward...
It's like this in 07 tho
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B0rnt0b3pk
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Re: Bounty hunter released on testserver

Post by B0rnt0b3pk » Sat Apr 25, 2015 8:39 pm

Iefke666 wrote:
It should give, or upgrade your emblem at every target kill tho. Else it would really be waste of time if it was a "chance" of possibly getting a reward...
It's like this in 07 tho[/quote]

On 07, you always upgrade your emblem when you kill your target, however it's not always you'll get an emblem.
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Pikachu
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Re: Bounty hunter released on testserver

Post by Pikachu » Sat Apr 25, 2015 9:01 pm

Sick ownage wrote: On 07, you always upgrade your emblem when you kill your target, however it's not always you'll get an emblem.
Oh ya, my bad.
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Donderstone2
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Re: Bounty hunter released on testserver

Post by Donderstone2 » Sat Apr 25, 2015 10:51 pm

Sick ownage wrote: On 07, you always upgrade your emblem when you kill your target, however it's not always you'll get an emblem.
Well that's exactly how it works here? You don't always get an emblem as a drop, however, if you have an emblem with you, it will increase by 1 if you killed your target.

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K1l1l1l1l1l1
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Re: Bounty hunter released on testserver

Post by K1l1l1l1l1l1 » Sun Apr 26, 2015 2:07 pm

Don't really care about BH until I find out what's in the shop
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Smdjagex
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Re: Bounty hunter released on testserver

Post by Smdjagex » Tue Apr 28, 2015 3:22 am

Noobinho wrote:Don't really care about BH until I find out what's in the shop
Good things. That wont be revealed until is live on the actual server
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Herrodragon
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Re: Bounty hunter released on testserver

Post by Herrodragon » Tue Apr 28, 2015 4:32 pm

my opinion the middle mouse button screen rotation needs to be abit more sensitive so it spins it more easily\faster by a tad(I may be biased but I very much like the sensitivity osrs has). Also it really should come with a toggle for those who don't want it.

Can't trust the snakes that call you fam
Only died to Ddos swear

H1
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Re: Bounty hunter released on testserver

Post by H1 » Tue Apr 28, 2015 7:55 pm

Iefke666 wrote::thumbsup:
fams <3

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Boise state
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Re: Bounty hunter released on testserver

Post by Boise state » Wed Apr 29, 2015 4:45 pm

Herrodragon wrote:my opinion the middle mouse button screen rotation needs to be abit more sensitive so it spins it more easily\faster by a tad(I may be biased but I very much like the sensitivity osrs has). Also it really should come with a toggle for those who don't want it.

Personally I am not a fan of it being more sensitive. but a toggle for that would be great.

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