Time for some glacors

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Your opinion on glacors

I agree that glacors should be donator-only
89
33%
Glacors should be for all players, you capitalist swine
23
9%
Glacors should be personalized (each player their own cave)
38
14%
Glacors should be in one cave where multiple players can be present
58
22%
Glacors should be in single-combat (note: if this is chosen, all spawned glacytes will be able to attack a player at the same time)
17
6%
Glacors should be in single-combat, but glacors and glacytes should be able to damage other players if they stand too close (just like RS)
20
7%
Glacors should be in multi-combat
23
9%
 
Total votes: 268

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Rawr
Premium Donator
Posts: 13370
Joined: Sat Apr 13, 2013 5:23 pm

Re: Time for some glacors

Post by Rawr » Sun Mar 15, 2015 7:51 pm

Simon wrote:
Mad people wrote:what about slayertask only?
And only possible to get after a 25 streak.

Can't have people resetting to get them..
I like this idea.
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Strdargoba
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Posts: 1183
Joined: Fri Apr 12, 2013 9:45 pm
Location: Oregon, USA

Re: Time for some glacors

Post by Strdargoba » Mon Mar 16, 2015 2:14 am

Rawr wrote:
Simon wrote:
Mad people wrote:what about slayertask only?
And only possible to get after a 25 streak.

Can't have people resetting to get them..
I like this idea.

I like this idea also
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Marco
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Posts: 2344
Joined: Tue Jun 25, 2013 9:49 pm
Location: Some girl vagina

Re: Time for some glacors

Post by Marco » Tue Mar 17, 2015 2:52 am

any idea when they willbe released ? calling they will bein 2020
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kik : clackshody83

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Canthitme1
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Posts: 2610
Joined: Sun Apr 14, 2013 3:03 am
Location: The wild

Re: Time for some glacors

Post by Canthitme1 » Tue Mar 17, 2015 6:06 pm

Rawr wrote:
Simon wrote:
Mad people wrote:what about slayertask only?
And only possible to get after a 25 streak.

Can't have people resetting to get them..
I like this idea.
Image

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Azu rite
Premium Donator
Posts: 17605
Joined: Wed Apr 10, 2013 1:42 am
Location: Over there in that one place

Re: Time for some glacors

Post by Azu rite » Tue Mar 17, 2015 7:09 pm

Slayer task streak of 25, can't attack them unless on a slayer task, open to everyone sounds great to me.
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Ruler
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Posts: 7541
Joined: Mon Nov 11, 2013 6:13 pm
Location: The Netherlands

Re: Time for some glacors

Post by Ruler » Tue Mar 17, 2015 7:11 pm

Azu rite wrote:Slayer task streak of 25, can't attack them unless on a slayer task, open to everyone sounds great to me.
Sounds nice! Do you need a certain slayer level for it? Or could i go there with 50 slayer by killing 15 goblin tasks? :p

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Rawr
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Posts: 13370
Joined: Sat Apr 13, 2013 5:23 pm

Re: Time for some glacors

Post by Rawr » Tue Mar 17, 2015 8:19 pm

Azu rite wrote:Slayer task streak of 25, can't attack them unless on a slayer task, open to everyone sounds great to me.
Maybe they can take this opportunity to stop people abusing the slayer streak reset system too!
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Areceus
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Posts: 7
Joined: Thu Feb 26, 2015 3:06 pm
Location: Virginia, USA

Re: Time for some glacors

Post by Areceus » Wed Mar 18, 2015 4:08 pm

Mike wrote:Considering the steadfast, ragefire and glaiven boots now look good enough to be released to the players, a few things need to be decided yet.
...
Stats for all three pairs of Boots Pre-EoC
Steadfast boots (melee)

Require 75 defence to wear

Attack Bonuses

Stab: +2
Slash: +2
Crush:+2
Magic: -4
Ranged: -1

Defence Bonuses

Stab: +20
Slash: +21
Crush: +22
Magic: +0
Ranged: +0

Other Bonuses

Strength:+4
Ranged Strength: 0
Prayer: 0
Magic Damage: 0%
____________________________________

Glaiven boots (ranged)

Require 75 ranged & defence to wear

Attack Bonuses
Stab: +0
Slash: +0
Crush: +0
Magic: -12
Ranged: +10

Defence Bonuses
Stab: +3
Slash: +4
Crush: +5
Magic: +3
Ranged: +0

Other Bonuses

Strength: 0
Ranged Strength: 0
Prayer: 0
Magic Strength: 0%
____________________________________

Ragefire Boots (magic)

Require 75 magic to wear

Attack Bonuses

Stab: +0
Slash: +0
Crush: +0
Magic: +6
Ranged: +0

Defence Bonuses

Stab: +0
Slash: +0
Crush: +0
Magic: +6
Ranged: +0

Other Bonuses

Strength: 0
Ranged Strength: 0
Prayer: 0
Magic Damage: 0%
____________________________________


Honestly, I like the stats the way they are.

Steadfast boots should be buffed by +1 or +2 more strength to increase their value and worth; having the same strength bonus as dragon boots though I can see some players not wanting them just for that factor.

Glaiven boots are solid in my opinion, +2 more than ranger boots in offensive capability, and more defence bonuses across the board.

Ragefire boots are solid as well, having +1 more magic attack and defence bonus than infinity boots. However, consider giving a 5% - 10% boost to magic damage, that would be nice. After all, these are best-in-slot boots!

Overall pretty excited about hunting these bad boys, can't wait for this update!

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Ain
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Joined: Thu Apr 11, 2013 12:56 am

Re: Time for some glacors

Post by Ain » Wed Mar 18, 2015 4:23 pm

Azu rite wrote:Slayer task streak of 25, can't attack them unless on a slayer task, open to everyone sounds great to me.
Still think that they should be premium only. There are A LOT of premiums ingame and a TON of normal players, I doubt anyone will be complaining that they are premium.

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Azu rite
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Re: Time for some glacors

Post by Azu rite » Wed Mar 18, 2015 6:54 pm

Ain wrote:
Azu rite wrote:Slayer task streak of 25, can't attack them unless on a slayer task, open to everyone sounds great to me.
Still think that they should be premium only. There are A LOT of premiums ingame and a TON of normal players, I doubt anyone will be complaining that they are premium.
We can't make every new monster premium only.
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