CW rework, zaros godsword, bandos kiteshield
- Mike
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- Location: PkHonor HQ
CW rework, zaros godsword, bandos kiteshield
Tomorrow afternoon (GMT), I will release a server update containing the following:
- Bandos kiteshield against Nex: when while wielding the Bandos kiteshield, all incoming damage from Nex will be reduced by 20%. There is also a 1 out of 4 chance that an attack will be deflected, preventing you from taking damage and dealing 25% of the original hit back onto her.
- If you kill Nex while wielding the Bandos kiteshield, there's a small chance you get a Zaros Godsword as a drop from her. The sword is untradeable.
- The Zaros Godsword is exactly the same as an Armadyl Godsword (same stats and special attack). However, you can use the sword with another Godsword to combine them in order to improve its special attack (the new special = AGS special + half of the other godsword's special, see below). The other godsword will be consumed in the process and you cannot reclaim it. Improved Zaros Godswords are also untradeable.
- Zaros Godsword: Your special attack deals 35% increased damage and has increased accuracy (same as an AGS)
- Zaros Godsword (Saradomin): Your special attack deals 35% increased damage with increased accuracy, heals you for 25% of the damage (minimum 5) and restores your prayer points by 12.5% of the damage (minimum 3).
- Zaros Godsword (Zamorak): Your special attack deals 35% increased damage with increased accuracy and freezes your opponent for 9 seconds
- Zaros Godsword (Bandos): Your special attack deals 35% increased damage with increased accuracy and reduces the enemy defence by 10% of the damage (unlike the others, we didn't reduce the special from the BGS as it was already relatively weak)
There is no Zaros Godsword (Armadyl), since the plain Zaros Godsword is in essence already an AGS.
- GodWars Dungeon minions and bosses now drop god arrows (Saradomin, Zamorak and Guthix arrows). When used with the associated Saradomin, Zamorak or Guthix bow, the arrows will be consumed. In return, your ranged strength is increased by 15 (135 instead of 120) and your prayer points will be restored by 10% of the damage
If you have used up your god arrows, the bow will continue to fire without ammo, since it's basically just a Zaryte bow. Keep in mind that when wearing the halo, you improve your god bows strength with another 10, so you can have 145 ranged strength with god arrows (almost the same ranged strength as a hand cannon which is 150).
- The most important CW bugs have been fixed. There are still some remaining, but those are relatively minor and will be taken care of later.
- The Catapults at Castle Wars now work. I made an easy to use interface where you can see all allies and enemies (with special map icons for flag carriers) and all you have to do to fire the catapult is click on a quare on the map. It's a little inaccurate, as you can only click a 4x4 square and the rock will randomly hit one of those squares. After a slow delay of 0.6 - 2.4 seconds (depending on the distance at which you're shooting), damage will be dealt in a 7x7 square. The rock deals reduced damage the further from its center, but the center square deals 100 damage so it can oneshot people with luck. The cooldown is 20 seconds. You have a minimum firing distance of 8 squares but other than that you can hit the entire map. Rocks cannot hit you when you've got cover inside.
- Castle Wars rewards have been buffed. As of now, contributing to the game in any way (damaging and killing enemies, killing a flag carrier, unlocking the enemy door, destroying the enemy big door or scoring a point) will result in you regularly receiving CW tickets during the game. These same actions are also used to charge your hybrid armour. Winning the game will obviously still reward in extra tickets.
- Hybrid armour now charges at a faster rate. I know some players were stuck at 60% charge simply because from 60% on the rates were too slow. Getting to (and past) 100% charge should no longer be an issue.
Keep in mind that to charge Hybrid armour, you need to perform the same actions as to earn castle wars tickets during the game (see above point)
- When entering the waiting room or the game in Castle Wars, you will now be put in the clan channel "Saradomin" or "Zamorak" depending on which team you are. Nobody else but the people in your CW team can join your clan channel so the enemy cannot spy on you. You are allowed to leave the CC or join any other CC during the game but this is not recommended.
Imbued rings have also been added into the client, but these are not yet obtainable. They will be soon though. Stay tuned for more updates!
- Bandos kiteshield against Nex: when while wielding the Bandos kiteshield, all incoming damage from Nex will be reduced by 20%. There is also a 1 out of 4 chance that an attack will be deflected, preventing you from taking damage and dealing 25% of the original hit back onto her.
- If you kill Nex while wielding the Bandos kiteshield, there's a small chance you get a Zaros Godsword as a drop from her. The sword is untradeable.
- The Zaros Godsword is exactly the same as an Armadyl Godsword (same stats and special attack). However, you can use the sword with another Godsword to combine them in order to improve its special attack (the new special = AGS special + half of the other godsword's special, see below). The other godsword will be consumed in the process and you cannot reclaim it. Improved Zaros Godswords are also untradeable.
- Zaros Godsword: Your special attack deals 35% increased damage and has increased accuracy (same as an AGS)
- Zaros Godsword (Saradomin): Your special attack deals 35% increased damage with increased accuracy, heals you for 25% of the damage (minimum 5) and restores your prayer points by 12.5% of the damage (minimum 3).
- Zaros Godsword (Zamorak): Your special attack deals 35% increased damage with increased accuracy and freezes your opponent for 9 seconds
- Zaros Godsword (Bandos): Your special attack deals 35% increased damage with increased accuracy and reduces the enemy defence by 10% of the damage (unlike the others, we didn't reduce the special from the BGS as it was already relatively weak)
There is no Zaros Godsword (Armadyl), since the plain Zaros Godsword is in essence already an AGS.
- GodWars Dungeon minions and bosses now drop god arrows (Saradomin, Zamorak and Guthix arrows). When used with the associated Saradomin, Zamorak or Guthix bow, the arrows will be consumed. In return, your ranged strength is increased by 15 (135 instead of 120) and your prayer points will be restored by 10% of the damage
If you have used up your god arrows, the bow will continue to fire without ammo, since it's basically just a Zaryte bow. Keep in mind that when wearing the halo, you improve your god bows strength with another 10, so you can have 145 ranged strength with god arrows (almost the same ranged strength as a hand cannon which is 150).
- The most important CW bugs have been fixed. There are still some remaining, but those are relatively minor and will be taken care of later.
- The Catapults at Castle Wars now work. I made an easy to use interface where you can see all allies and enemies (with special map icons for flag carriers) and all you have to do to fire the catapult is click on a quare on the map. It's a little inaccurate, as you can only click a 4x4 square and the rock will randomly hit one of those squares. After a slow delay of 0.6 - 2.4 seconds (depending on the distance at which you're shooting), damage will be dealt in a 7x7 square. The rock deals reduced damage the further from its center, but the center square deals 100 damage so it can oneshot people with luck. The cooldown is 20 seconds. You have a minimum firing distance of 8 squares but other than that you can hit the entire map. Rocks cannot hit you when you've got cover inside.
- Castle Wars rewards have been buffed. As of now, contributing to the game in any way (damaging and killing enemies, killing a flag carrier, unlocking the enemy door, destroying the enemy big door or scoring a point) will result in you regularly receiving CW tickets during the game. These same actions are also used to charge your hybrid armour. Winning the game will obviously still reward in extra tickets.
- Hybrid armour now charges at a faster rate. I know some players were stuck at 60% charge simply because from 60% on the rates were too slow. Getting to (and past) 100% charge should no longer be an issue.
Keep in mind that to charge Hybrid armour, you need to perform the same actions as to earn castle wars tickets during the game (see above point)
- When entering the waiting room or the game in Castle Wars, you will now be put in the clan channel "Saradomin" or "Zamorak" depending on which team you are. Nobody else but the people in your CW team can join your clan channel so the enemy cannot spy on you. You are allowed to leave the CC or join any other CC during the game but this is not recommended.
Imbued rings have also been added into the client, but these are not yet obtainable. They will be soon though. Stay tuned for more updates!
- Jonas
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Re: CW rework, zaros godsword, bandos kiteshield
Great job, man!
So that means that Castle wars are open again?
So that means that Castle wars are open again?
- Kylo ren
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- B0rnt0b3pk
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- Mike
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Re: CW rework, zaros godsword, bandos kiteshield
Yes, I forgot to mention the most important bugs in CW have been fixed. There are still some smaller ones but those will take longer to get in order. Thankfully they're no big deal.Pksasaftw wrote:Great job, man!
So that means that Castle wars are open again?
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Re: CW rework, zaros godsword, bandos kiteshield
omg the rings <3
- Jade
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Re: CW rework, zaros godsword, bandos kiteshield
im glad were doing some updates, but that zaros gs thing, are you high?!
absolutely beautiful work on the bandos kite and INGAME CASTLEWAR TICKETS!!! we need more access to hybrid armour and that right there is great
absolutely beautiful work on the bandos kite and INGAME CASTLEWAR TICKETS!!! we need more access to hybrid armour and that right there is great
Last edited by Jade on Mon Dec 08, 2014 2:55 am, edited 1 time in total.
- Mike
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Re: CW rework, zaros godsword, bandos kiteshield
Why would you say that? Also, it was Dylan's idea, mostly. I just did the actual coding of the whole update.The whooty wrote:im glad were doing some updates, but that zaros gs thing, are you high?!