Let's talk Castle Wars rewards!

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What do you think of the suggestions?

Add hybrid armours
58
14%
Add hybrid armours but keep them out of the wilderness
23
5%
Don't add hybrid armours
2
0%
I agree with the vanguard stats
28
7%
Make vanguard stronger
31
7%
Make vanguard weaker
2
0%
I agree with the battle-mage stats
33
8%
Make battle-mage stronger
17
4%
Make battle-mage weaker
4
1%
I agree with the trickster stats
32
7%
Make trickster stronger
20
5%
Make trickster weaker
3
1%
Add god bows
56
13%
Add god bows but keep them out of the wilderness
18
4%
Don't add god bows
1
0%
I agree with god bows being the same as dark bows
12
3%
I disagree with god bows being the same as dark bows
24
6%
I agree with the god bows stats
16
4%
Make god bows weaker
0
No votes
Make god bows stronger
49
11%
 
Total votes: 429

Jpr132
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Re: Let's talk Castle Wars rewards!

Post by Jpr132 » Sat Sep 20, 2014 6:13 pm

Everyone hybridding/ragging will use these gears and no one will switch armours anymore...they are just going to bring a whip and ags for 1way's

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Herrodragon
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Re: Let's talk Castle Wars rewards!

Post by Herrodragon » Sat Sep 20, 2014 6:14 pm

Oh Hell YEAH,
Too keep cwars active guys we need to get these added to wildy. Please vote for yes :)

Can't trust the snakes that call you fam
Only died to Ddos swear

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Heisenberg
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Re: Let's talk Castle Wars rewards!

Post by Heisenberg » Sat Sep 20, 2014 6:14 pm

Mike wrote:
Heisenberg wrote::o Fuck some of this is going to be OP asf.
It's not supposed to be. I want to introduce some strong stuff, but nothing that's considered too strong or OP. If you think some of it may be too strong, please point out what we should change about it. It's supposed to be balanced.
No no no no, the rewards are fine mike :)
Errobbie wrote:Helper is pretty much a useless rank.
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Maurits
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Re: Let's talk Castle Wars rewards!

Post by Maurits » Sat Sep 20, 2014 6:15 pm

Keep all of it out the wilderness.
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Ruler
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Re: Let's talk Castle Wars rewards!

Post by Ruler » Sat Sep 20, 2014 6:17 pm

Mike wrote:
Heisenberg wrote::o Fuck some of this is going to be OP asf.
It's not supposed to be. I want to introduce some strong stuff, but nothing that's considered too strong or OP. If you think some of it may be too strong, please point out what we should change about it. It's supposed to be balanced.
Even if it is overpowered, it can still be changed the same day. It also really depends on what happens with it if you die with it.

Jpr132
Known Venturer
Posts: 223
Joined: Wed Dec 04, 2013 11:39 pm

Re: Let's talk Castle Wars rewards!

Post by Jpr132 » Sat Sep 20, 2014 6:17 pm

maybe keep em in wildy and make it so it degrades but lasts like 4x as long as vesta or zuriels.

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B0rnt0b3pk
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Re: Let's talk Castle Wars rewards!

Post by B0rnt0b3pk » Sat Sep 20, 2014 6:17 pm

Maurits wrote:Keep all of it out the wilderness.
No. I want to get armour that I can use on the wilderness.
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Rawr
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Re: Let's talk Castle Wars rewards!

Post by Rawr » Sat Sep 20, 2014 6:18 pm

I wouldn't mind if they were in PVP and if they were completely untradeable, I wouldn't mind if they were strong either.

As for God Bows, please make them as strong as the Zaryte Bow and give them a Magic Shortbow special attack, requiring all of the special bar - they require ammunition and this would make them an alternative to the Dark Bow too, but with slightly increased range.
Last edited by Rawr on Sat Sep 20, 2014 6:20 pm, edited 1 time in total.
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Herrodragon
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Re: Let's talk Castle Wars rewards!

Post by Herrodragon » Sat Sep 20, 2014 6:18 pm

Maurits wrote:Keep all of it out the wilderness.
OH HELL NAW !
Noone would do cwars then man! :(
Abit nerf\maybe untradable n lost on death etc.
But for love of god have these in wildy

Can't trust the snakes that call you fam
Only died to Ddos swear

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Mike
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Re: Let's talk Castle Wars rewards!

Post by Mike » Sat Sep 20, 2014 6:19 pm

Hashtag wrote:I wouldn't mind if they were in PVP and if they were completely untradeable, I wouldn't mind if they were strong either.
They won't be tradeable.

Not sure about whether the bows could be traded or not though. Castle wars would probably be a decent money maker that way, provided the bows can't be used in the wilderness.

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