Todays updates! (16 June 2014)
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Todays updates! (16 June 2014)
Updated on 16 June 2014:
-> Honor players can no longer attack any NPC's in the wilderness as of now (neither in the normal world nor in the Morph World)
-> Fixed being able to wear rune equipment at less than 40 defence. Anyone who was wearing rune equipment at less than 40 defence have had the equipment automatically taken from their character and added to their refund box (ghost shopkeeper at the South-East of the Varrock fountain)
-> Fixed the superheat spell
-> Fixed WildyWyrm area's not being multicombat
-> Fixed glitched woodcutting and mining animations
Updated on 14 June 2014:
-> Fixed the WildyWyrm clue scrolls - players who had a Morph Ring in their inventory or bank were unable to receive one from Death, this has now been fixed
-> Fixed anvils not working
-> Fixed the infinite woodcutting animation loop
Updated on 12 June 2014:
-> WildyWyrm remake:
- There are now 3 WildyWyrms which spawn at random locations in the wilderness
- When killed, a Wyrm gives a certain amount of PkHonor points and Pest Control Points and has a chance at dropping a Hard or Elite Clue Scroll (as it used to be). Remember that when killing it with a clan, everyone gets the same amount of points (so it's always beneficial to kill it with more than one). Only one person at a time can get a clue drop though.
- 8 minutes after being killed, a clue for its new spawn locations will be yelled to all players who have a WildyWyrm clue scroll in their inventory (you can get one for free by talking to Death in Edgeville). As soon as the location has been revealed, the area around it turns into a multi-combat area if it isn't already.
- 2 minutes after the yell (so 10 minutes after it was killed), the wyrm will respawn at the new location
- At any time, you can check the locations of the 3 wyrms by clicking your WildyWyrm clue scroll in your inventory.
- When a wyrm is killed, the server will yell a message about who killed the wyrm and how many points they got. This message will only be displayed to players who have a WildyWyrm clue scroll in their inventory
-> As of now, you can mine rocks and cut trees without having a (pick)axe equipped. Having one in your inventory is enough. If you have multiple (pick)axes, the game will always automatically use the best one (for which you have the level to use it). If you have one equipped and one in your inventory, the equipped one will always be used, regardless of the one in your inventory.
-> A system has been introduced to ban bots on sight. The system is quite solid, as regular players cannot get accidentally banned and bots will have a very hard time avoiding the auto-ban system. More anti-bot measures will be added in future updates just in case.
If you were to find any bugs, please report them here or by mailing [email protected].
-> Honor players can no longer attack any NPC's in the wilderness as of now (neither in the normal world nor in the Morph World)
-> Fixed being able to wear rune equipment at less than 40 defence. Anyone who was wearing rune equipment at less than 40 defence have had the equipment automatically taken from their character and added to their refund box (ghost shopkeeper at the South-East of the Varrock fountain)
-> Fixed the superheat spell
-> Fixed WildyWyrm area's not being multicombat
-> Fixed glitched woodcutting and mining animations
Updated on 14 June 2014:
-> Fixed the WildyWyrm clue scrolls - players who had a Morph Ring in their inventory or bank were unable to receive one from Death, this has now been fixed
-> Fixed anvils not working
-> Fixed the infinite woodcutting animation loop
Updated on 12 June 2014:
-> WildyWyrm remake:
- There are now 3 WildyWyrms which spawn at random locations in the wilderness
- When killed, a Wyrm gives a certain amount of PkHonor points and Pest Control Points and has a chance at dropping a Hard or Elite Clue Scroll (as it used to be). Remember that when killing it with a clan, everyone gets the same amount of points (so it's always beneficial to kill it with more than one). Only one person at a time can get a clue drop though.
- 8 minutes after being killed, a clue for its new spawn locations will be yelled to all players who have a WildyWyrm clue scroll in their inventory (you can get one for free by talking to Death in Edgeville). As soon as the location has been revealed, the area around it turns into a multi-combat area if it isn't already.
- 2 minutes after the yell (so 10 minutes after it was killed), the wyrm will respawn at the new location
- At any time, you can check the locations of the 3 wyrms by clicking your WildyWyrm clue scroll in your inventory.
- When a wyrm is killed, the server will yell a message about who killed the wyrm and how many points they got. This message will only be displayed to players who have a WildyWyrm clue scroll in their inventory
-> As of now, you can mine rocks and cut trees without having a (pick)axe equipped. Having one in your inventory is enough. If you have multiple (pick)axes, the game will always automatically use the best one (for which you have the level to use it). If you have one equipped and one in your inventory, the equipped one will always be used, regardless of the one in your inventory.
-> A system has been introduced to ban bots on sight. The system is quite solid, as regular players cannot get accidentally banned and bots will have a very hard time avoiding the auto-ban system. More anti-bot measures will be added in future updates just in case.
If you were to find any bugs, please report them here or by mailing [email protected].
-
- Known Venturer
- Posts: 207
- Joined: Mon Jan 13, 2014 8:44 pm
- Location: Coal Township,PA,17866
Re: Server update: 12 June, 10PM (GMT + 1)
great updates mike!! and Good i hate boters! >;)
I AM CVC AND I APPROVE THIS MESSAGE.
- Thoby
- Developer
- Posts: 3120
- Joined: Wed Apr 10, 2013 8:47 pm
- Location: Thoby#0008
Re: Server update: 12 June, 10PM (GMT + 1)
THANK YOU MIKE
-
- Elite
- Posts: 14260
- Joined: Fri Aug 16, 2013 7:20 am
- Location: Canada
Re: Server update: 12 June, 10PM (GMT + 1)
=( now i cant bot 2b wilderness kills
Nice looking updates
Nice looking updates
- Alcoholking6
- Wise One
- Posts: 980
- Joined: Wed Jul 17, 2013 7:30 am
- Location: Canada Eh
Re: Server update: 12 June, 10PM (GMT + 1)
NEW FUCKING WILDY WYRM YES!! Time to get past my 600kills :p thanks for the update mike!
- Ain
- Unstoppable
- Posts: 6256
- Joined: Thu Apr 11, 2013 12:56 am
Re: Server update: 12 June, 10PM (GMT + 1)
How'd you test the bot blocker ; )
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Re: Server update: 12 June, 10PM (GMT + 1)
I cannot divulge any information in regards to official top secret programs, in order to maintain the safety of our community and the well-being of the server.Ain wrote:How'd you test the bot blocker ; )
I'm sure the anti-bot method will leak soon enough, but the longer it remains secret, the harder it'll be for people to try to find methods to bypass it.
I give it 2 days
- Herrodragon
- Premium Donator
- Posts: 1111
- Joined: Thu Apr 11, 2013 5:43 am
Re: Server update: 12 June, 10PM (GMT + 1)
Can you make honors not be able to attack pleaseeee! pleaseee! I beg you Or atleast poll it
No risk at ww cause people using honors to kill it
No risk at ww cause people using honors to kill it
Last edited by Herrodragon on Thu Jun 12, 2014 1:55 am, edited 1 time in total.
Can't trust the snakes that call you fam
- Kylo ren
- Honor Player
- Posts: 5900
- Joined: Fri Feb 07, 2014 4:37 am
- Location: In a Galaxy, Far, Far Away
Re: Server update: 12 June, 10PM (GMT + 1)
Sounds awesome! Can't wait to see what the Anti-Bot system is
- Ain
- Unstoppable
- Posts: 6256
- Joined: Thu Apr 11, 2013 12:56 am
Re: Server update: 12 June, 10PM (GMT + 1)
.. wait.. honors can kill stuff in the wildy? Remove that shit plsHerrodragon wrote:Can you make honors not be able to attack pleaseeee! pleaseee! I beg you Or atleast poll it
No risk at ww cause people using honors to kill it