Internship
- Mike
- Programmer
- Posts: 6346
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Re: Internship
Mostly the legs and boots that go through the cape, and it might not fit properly on the character either (the capes were designed for newer character models).
I can look up the ID's of the .dat models if anyone is interested at having a go at it.
I can look up the ID's of the .dat models if anyone is interested at having a go at it.
-
- Premium Donator
- Posts: 7746
- Joined: Mon Apr 01, 2013 4:33 pm
Re: Internship
Can you send me them? I'll take a look into it baeMike wrote:Mostly the legs and boots that go through the cape, and it might not fit properly on the character either (the capes were designed for newer character models).
I can look up the ID's of the .dat models if anyone is interested at having a go at it.
-
- Premium Donator
- Posts: 3775
- Joined: Wed Apr 10, 2013 1:38 am
- Location: Ohio, USA
Re: Internship
I can try to fix it if you get the .dat models for me. :]Mike wrote:Mostly the legs and boots that go through the cape, and it might not fit properly on the character either (the capes were designed for newer character models).
I can look up the ID's of the .dat models if anyone is interested at having a go at it.
- Leviathans
- Premium Donator
- Posts: 1290
- Joined: Fri Sep 06, 2013 3:09 am
- Location: Perth, Western Australia
Re: Internship
Not sure if this will work but I found this which you could test out, fairly sure it's for 317 / not the newer models but I wouldn't know anything about that kind of stuff.Mike wrote:As I've said before, I'm not going to release broken capes.Rick wrote:No Completionist and Max cape on the list??
Im about to cry!!!
Check thread 2078 and 2079!
So until a 3d-modeler can fix them, they won't get on my to-do list. Now please stop asking for it.
Model - http://uppit.com/s0ht9sbqtoqx/Comp_Cape.zip
Ints
Code: Select all
if (i == 3515) {
itemDef.modelID = 65270;
itemDef.name = "Completionist cape";
itemDef.modelZoom = 1316;
itemDef.modelRotation1 = 252;
itemDef.modelRotation2 = 1020;
itemDef.modelOffset1 = -1;
itemDef.modelOffset2 = 24;
itemDef.maleEquip1 = 65297;
itemDef.femaleEquip1 = 65316;
itemDef.groundActions = new String[5];
itemDef.groundActions[2] = "Take";
itemDef.actions = new String[5];
itemDef.actions[1] = "Wear";
itemDef.actions[2] = "Customise";
itemDef.actions[4] = "Destroy";
itemDef.editedModelColor = new int[4];
itemDef.newModelColor = new int[4];
itemDef.editedModelColor[0] = -322;
itemDef.editedModelColor[1] = -336;
itemDef.editedModelColor[2] = -350;
itemDef.editedModelColor[3] = -2541;
itemDef.newModelColor[0] = -322;
itemDef.newModelColor[1] = -336;
itemDef.newModelColor[2] = -350;
itemDef.newModelColor[3] = -2541;
}
Apparently this works as well, again not sure but I'm sure you'll be able to test it and see if it fixed what you were looking for. This is for Completionist and Max Capes - http://uppit.com/t1dvsmvhxxnm/
Mike wrote: In your dreams fagget.
-
- Fanatic
- Posts: 5388
- Joined: Fri Apr 19, 2013 6:22 am
Re: Internship
But... do you lift?
OT: Still wishing you luck during your internship, I know the struggles to an extent.
The up coming updates look great also, hopefully our player base continues to grow.
OT: Still wishing you luck during your internship, I know the struggles to an extent.
The up coming updates look great also, hopefully our player base continues to grow.
- Ali
- Honor Player
- Posts: 873
- Joined: Wed Apr 10, 2013 11:27 pm
Re: Internship
Furry pussy wrote:Can you please not.Code: Select all
-> New looks for the website and forums
I enjoy the grey and blue theme..
It looks good as a transparent background for many signatures, and the people you have "hired" in the past have done a horrible job at listening to the community in regards to what they want to see.
I'm down for a re-design of the forum, but I prefer if you keep it the same colours, as they are nice on the eyes.
Plz change site back to old PkHonor (yellow and black)
-
- Premium Donator
- Posts: 3775
- Joined: Wed Apr 10, 2013 1:38 am
- Location: Ohio, USA
Re: Internship
Both of those models are the laggy models, I've been trying it out on an old PI source and every model I've seen, that hasn't been edited by the poster, are all the same thing and it's also what we're using.Leviathans wrote:Not sure if this will work but I found this which you could test out, fairly sure it's for 317 / not the newer models but I wouldn't know anything about that kind of stuff.Mike wrote:As I've said before, I'm not going to release broken capes.Rick wrote:No Completionist and Max cape on the list??
Im about to cry!!!
Check thread 2078 and 2079!
So until a 3d-modeler can fix them, they won't get on my to-do list. Now please stop asking for it.
Model - http://uppit.com/s0ht9sbqtoqx/Comp_Cape.zip
IntsEDIT:Code: Select all
if (i == 3515) { itemDef.modelID = 65270; itemDef.name = "Completionist cape"; itemDef.modelZoom = 1316; itemDef.modelRotation1 = 252; itemDef.modelRotation2 = 1020; itemDef.modelOffset1 = -1; itemDef.modelOffset2 = 24; itemDef.maleEquip1 = 65297; itemDef.femaleEquip1 = 65316; itemDef.groundActions = new String[5]; itemDef.groundActions[2] = "Take"; itemDef.actions = new String[5]; itemDef.actions[1] = "Wear"; itemDef.actions[2] = "Customise"; itemDef.actions[4] = "Destroy"; itemDef.editedModelColor = new int[4]; itemDef.newModelColor = new int[4]; itemDef.editedModelColor[0] = -322; itemDef.editedModelColor[1] = -336; itemDef.editedModelColor[2] = -350; itemDef.editedModelColor[3] = -2541; itemDef.newModelColor[0] = -322; itemDef.newModelColor[1] = -336; itemDef.newModelColor[2] = -350; itemDef.newModelColor[3] = -2541; }
Apparently this works as well, again not sure but I'm sure you'll be able to test it and see if it fixed what you were looking for. This is for Completionist and Max Capes - http://uppit.com/t1dvsmvhxxnm/
It'd also help if I wasn't retarded with programming, but ya.
-
- Champion
- Posts: 1699
- Joined: Wed Apr 10, 2013 9:45 pm
Re: Internship
I don't know why the cape models are such a big deal, I can think of a few items that aren't modelled correctly.
- Nxer
- Known Venturer
- Posts: 196
- Joined: Sun Jul 14, 2013 12:02 am
- Contact:
Re: Internship
we understand hope you make it your awesome
-
- Premium Donator
- Posts: 3775
- Joined: Wed Apr 10, 2013 1:38 am
- Location: Ohio, USA
Re: Internship
I think its because those models were in the game like that before he knew they were like that, and a few of them are kind of important; why would you release trimmed armor without the helms?Justin wrote:I don't know why the cape models are such a big deal, I can think of a few items that aren't modelled correctly.
He doesn't want to intentionally release items that don't work right, which I agree with but unless someone wants to re-create the model idk if it will ever get released because everyone I've found on the internet is just as glitchy if not worse :l