How does the new magic combat seem?
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
How does the new magic combat seem?
Today, the magic combat has been rebalanced, in accordance to the new combat system as it is on the test server. Melee and ranged combat have not yet been updated because the special attacks need to be rebalanced.
However, since magic seems to be the biggest problem in PkHonor and magic does not involve any special attacks, I believed it was time to release the new magic system on the real server. Please let me know what you think. If you didn't vote "perfect", please post why.
Note: magic in PVM has NOT been changed, only magic in PVP combat. Changes to PVM combat will be made later.
However, since magic seems to be the biggest problem in PkHonor and magic does not involve any special attacks, I believed it was time to release the new magic system on the real server. Please let me know what you think. If you didn't vote "perfect", please post why.
Note: magic in PVM has NOT been changed, only magic in PVP combat. Changes to PVM combat will be made later.
-
- Novice
- Posts: 25
- Joined: Tue Dec 24, 2013 4:41 am
Re: How does the new magic combat seem?
Wouldn't know. I don't play since you banned my main. No reason to play; instead I became the best Nidalee NA.
-
- Rookie
- Posts: 15
- Joined: Tue Oct 08, 2013 7:13 pm
Re: How does the new magic combat seem?
its sad cuz you are just asking for an unban and makin mike feel guilty ^Sam is king wrote:Wouldn't know. I don't play since you banned my main. No reason to play; instead I became the best Nidalee NA.
-
- Rookie
- Posts: 15
- Joined: Tue Oct 08, 2013 7:13 pm
Re: How does the new magic combat seem?
i voted in needs improvement due to the fact that magic will always be overpowered but releasing it to pvm will make it much better, thanks for the updates mike you are doing a great job!
-
- Wise One
- Posts: 848
- Joined: Thu Apr 18, 2013 8:22 am
- Location: Michigan
Re: How does the new magic combat seem?
Hunter please don't double post, especially when you try to bait Sam for petty stuff.
OT: It seems better, i'll test it more later.
OT: It seems better, i'll test it more later.
- Rawr
- Premium Donator
- Posts: 13370
- Joined: Sat Apr 13, 2013 5:23 pm
Re: How does the new magic combat seem?
it seems decent, but having to re-click someone every time you switch combat styles is really annoying, especially when on a laptop and using a trackpad. Perhaps we could have a ::setting to turn that on and off?
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Re: How does the new magic combat seem?
Feel free to make suggestions about this in the Combat committee forum. As said, I'll be focusing mostly on the new staff control panel/website support system and combat in the weeks to come. Any input you can give in regards to combat is appreciated.Crownhunter wrote:it seems decent, but having to re-click someone every time you switch combat styles is really annoying, especially when on a laptop and using a trackpad. Perhaps we could have a ::setting to turn that on and off?
-
- Honor Player
- Posts: 5836
- Joined: Thu Apr 11, 2013 12:03 am
Re: How does the new magic combat seem?
Oh for fuck sakes.
I'm in this gear. If I'm attacking someone in rune who is praying magic, I hit more single digits then doubles.
That's my findings so far (two different fights).
EDIT: Just realized a bug thingy.
Make it so you can't drop-trade things in the wildy.
It's super annoying when someone opens up a second account and drop trades themselves 28 rocktails. [Broken System]
I'm in this gear. If I'm attacking someone in rune who is praying magic, I hit more single digits then doubles.
That's my findings so far (two different fights).
EDIT: Just realized a bug thingy.
Make it so you can't drop-trade things in the wildy.
It's super annoying when someone opens up a second account and drop trades themselves 28 rocktails. [Broken System]
Last edited by Simon on Sun Dec 29, 2013 12:35 am, edited 1 time in total.
-
- Premium Donator
- Posts: 1005
- Joined: Thu Dec 05, 2013 3:23 pm
Re: How does the new magic combat seem?
Will the public get to see (pictures) what these new staff panels look like? I'm going to take a run at the new magic system tonight!Mike wrote:Feel free to make suggestions about this in the Combat committee forum. As said, I'll be focusing mostly on the new staff control panel/website support system and combat in the weeks to come. Any input you can give in regards to combat is appreciated.Crownhunter wrote:it seems decent, but having to re-click someone every time you switch combat styles is really annoying, especially when on a laptop and using a trackpad. Perhaps we could have a ::setting to turn that on and off?
- Thoby
- Developer
- Posts: 3120
- Joined: Wed Apr 10, 2013 8:47 pm
- Location: Thoby#0008
Re: How does the new magic combat seem?
^ thatMr october wrote:Will the public get to see (pictures) what these new staff panels look like?!
Pretty curious honestly!