Wrap up of Rule thread #1
Posted: Thu Oct 28, 2021 12:28 am
Hello,
So I've given the thread (viewtopic.php?f=26&t=83513) a little bit of time to see if anyone else wanted to pitch in. Seems the majority are happy with what has been said. So I think it's time we finalize the first set of changes and put something concrete in place that is both discussed and decided by the staff team and community, together.
It seems most parties agree with making the rule fairly specific. With the possibility of making additions in the future as we see fit.
For those that didn't/won't read the first thread. Lieven and Patel worked on this;
Obviously things will have to be re-worded to include other types of scamming. But, are we as a community, happy with the general examples provided here. Obviously I will need to have a discussion with Rapsey and write up something official, which I will also pitch to the community once it's finalized. But, I need to know if we're all happy with the path these examples are going down?
Vote, yes or no.
So I've given the thread (viewtopic.php?f=26&t=83513) a little bit of time to see if anyone else wanted to pitch in. Seems the majority are happy with what has been said. So I think it's time we finalize the first set of changes and put something concrete in place that is both discussed and decided by the staff team and community, together.
It seems most parties agree with making the rule fairly specific. With the possibility of making additions in the future as we see fit.
For those that didn't/won't read the first thread. Lieven and Patel worked on this;
Rapsey raised several excellent points;You may not trick or deceive another player in order to steal their items or cause losses to them (ingame statuses, stats, weath, etc.).
Examples of scamming include, but are not limited to:
- Spreading false information about how the game works or abusing game mechanics to orchestrate a player to be deceived and lose money or items.
- Not honoring (the specifics of) an agreement i.e during services or risk fights.*
- Letting someone else log onto your account to do a risk fight without the other party knowing this will happen.
- Luring a player into an unsafe area by telling them it is safe and/or falsely claiming there is something valuable to be found there.
- Falsely telling a player they will receive a special reward if they alch a valuable item or press alt-F4 in a dangerous area.
- Not giving items or money back when having agreed to it being a trust trade or loan
* If (one of the) specifics for a risk fight were not agreed upon beforehand, these things will default to being "allowed" to do. For example, if you and your opponent didn't agree on whether or not it was a death match, both you and your opponent are free to tab out when you feel like it.
In the context of a service, both players are always held to the baseline agreements for services made here
Not all forms of deception are considered scamming. I.e.
- Using an unknown alt account in the wilderness.
- Tricks that don't cause players to lose anything.
- Not splitting loot while PvMing.
- Selling an item at a higher than usual price, while not lying about its rarity or function.
Agreements between players can be eligible for refunds if the staff team is able to recover the lost items and/or money. However, they will not spawn new items into the economy in order to refund you.
While we can punish a player for scamming if they do not hold up their part of the agreement (provided there is clear proof from in-game screenshots and/or videos), we encourage all players to use the Player Made Deal section when engaging in these agreements to ensure things go as smoothly as possible: viewforum.php?f=138
Be sure to ask a staff member if you are unsure your actions will get you in trouble for scamming.
Which is how we end up with our 2 options:
Have a clear and specific rule so there is no confusion or disagreement (but occasionally someone might find a loophole)
Have a meaningless "scamming is whatever staff decides" rule (because even 1 scammer getting away with it is unacceptable)
How many loopholes do you think will be discovered? Maybe 3? If the price for having solid unambiguous rules is that the first 3 people to discover these loopholes get to walk free, I'd call that a bargain. With the other system there would be way more drama than this from disputes about staff decisions.
I'd also like to point out that you can make things more specific while still being vague. E.g. instead of having "omission of useful information" as a crime in general, you could make that apply only in the context of risk fights and services (if those are the only places where it is needed). Instead of trying to make this as broad as possible I implore you to attempt doing the opposite: how can we make these rules more specific while still covering all the scam cases we have in mind?
Obviously things will have to be re-worded to include other types of scamming. But, are we as a community, happy with the general examples provided here. Obviously I will need to have a discussion with Rapsey and write up something official, which I will also pitch to the community once it's finalized. But, I need to know if we're all happy with the path these examples are going down?
Vote, yes or no.