I'd like to begin a conversation on the beginners experience to Pk Honor, and how we as a community can come up with suggestions to make their first interaction more enjoyable to have them long term players
Things I personally see as a problem for beginners:
•Donator/Premium- In my opinion, reflecting from when I first started, the price of donator and premium status's have almost doubled, while the available money making methods for newer players seems to be the same, if not even fewer since there are less players buying things such as supplies for 2b construction.
I'm not sure if we can do much about lowering the costs of these status's without effecting the actual donations, but new players 9 times out of 10 won't want to rush to donate to a server they barely started, but once they hear it'll probably take them 16+ hours to achieve premium status's to kill things like the corporeal beast and zulrah they'll be discouraged.
In my opinion a few things we could do is make the corp and zulrah (especially since Zulrah drops so many good supplies that would benefit early game F2p players) F2P monsters along with introducing lower/mid tier money making methods that are more obvious for new players to do for starter cash even if it's just increasing the amount of money received while training thieving.
•PVM- I know it's been brought up time and time again, but I strongly believe we need to introduce instance rooms for regular players. Newer players will just have no chance against anyone with a custom whip, or ench comp+whip combo. There are currently efforts to balance these, but even then unless they save up 18b+ for a whip of chaos they typically have no chance in getting a drop. The instance rooms would benefit newer players since the OP gamers will use the regular room, the newer ones can pay a small fee (or even use it free if the community feels that's the best approach) to boss as long as their hearts desire.
•Toxcitiy/spamm in yell- I know we don't want to police too hard on the yell chat, but at times it gets to be too much. I don't want to make the game boring for players since bantering with friends can be fun, but at times I feel that some players get tired of all the drama that's allowed on yell. Personally I know no fix to this, but maybe it can be discussed below.
•Ancient Curses Prayers- I believe that the req to purchase these for a few bil along with pkhonor points is asking for too much of newer players. I believe this could/should be unlocked through completing one of our quests. I just think these prayers aren't too OP compared to some other things we have on here and it'd be best for these to be unlocked by playing the story of the game rather than having to purchase them.
•Introduce every new player to @Thoby because we love him
•Risky Barrows- Barrows armours are probably one of the first upgrades a player should/would grind for starting this server, and I believe it should be instanced. It would allow newer players to try and grind for their early game gear while not having to compete with the guy in virtus and toxic staff who's only there to pass the time. Introducing more barrows gear would not be game breaking, and if anything it would help pkers get their DH, Ahrims, and Karils gear quicker to begin pking
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That's all from me for now, if I have any other ideas or if I see some I like in the comments below I'd be glad to add it to the list, but please feel free to leave your own input along with suggestions you may have on what we can do