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Dead clicks and follow up clicks.

Posted: Mon Jul 13, 2020 7:17 pm
by Purex666
Not sure if mike and rapsey know this yet but ima post it anyways.
Im not sure how many players are also having a huge problem with dead clicks and follow up clicks. but i think this problem needs to be fixed.
its like you click and nothing happens or it clicks and then your player watches it with out hiting or casting. also for like at nex you get frozen but click the next smaller mob and your now unfrozen but it will not go and atk it, meaning you have to click again. :roll:

Re: Dead clicks and follow up clicks.

Posted: Mon Jul 13, 2020 8:11 pm
by Iron adam
great points being made..

Re: Dead clicks and follow up clicks.

Posted: Tue Jul 14, 2020 12:34 am
by Iron blix
Clicking ice barrage and clicking nylos at maiden is a prime example.

Re: Dead clicks and follow up clicks.

Posted: Tue Jul 14, 2020 12:54 am
by Thierryu1
Doing p1 and p2 Verzik with these deadclicks is a prime example of cancer

Re: Dead clicks and follow up clicks.

Posted: Tue Jul 14, 2020 1:04 am
by Raj
Blixie wrote: Tue Jul 14, 2020 12:34 am Clicking ice barrage and clicking nylos at maiden is a prime example.
Well that's because when you click ice barrage, the next click is the target of the ice barrage. It should be overridden when you click on the ground but on the other hand it makes complete sense. Just deselect ice barrage manually or click on the ground twice

I've noticed dead clicks are worst when theres and object in the way, such as a pillars in Verzik, or the giant thing that's in the middle of bloats room, or the outer walls at Xarpus. I'm not sure if those objects have hitboxes but if they do they may be getting in the way, causing dead clicks.