17 & 20 November Updates: Theatre of Blood bugfixes
Posted: Sun Nov 17, 2019 4:02 pm
17 November updates:
20 November updates:
- A bug has been fixed where the size of a party would not always be correctly calculated. This would lead to NPCs having an incorrect amount of hitpoints or loot chests not spawning when finishing the Theatre of Blood.
- If you die at the same time as a Theatre of Blood boss, you will no longer be counted as being dead.
- You will no longer get kicked from your party if you disconnect while inside the Theatre.
- You will no longer have to pay a penalty of 10M coins if you teleport out of Ver Shinhaza while in a party, as long as you have not yet entered the Theatre itself.
- The droprates on the Theatre of Blood drop table on our wiki have been fixed. They were always correct in-game, but they were incorrectly shown on the wiki.
- Not having a chest spawn after completing the Theatre
- Dying at the same time as Xarpus or Verzik Vitur. Dying at the Pestilent Bloat or Nylocas will not result in compensation.
20 November updates:
- A bug has been fixed where players could get randomly hit out of nowhere while inside the skilling center.
- A bug with Xarpus has been fixed where it might become invisible or spawn random NPCs.
- Verzik Vitur should no longer continuously spawn Nylocas Matomenos that made it impossible to kill her.