Food and potion sharing in ToB
Posted: Thu Oct 17, 2019 5:38 pm
I'm glad to announce that I have finally managed to code in the last two rooms of the Theatre of Blood: Xarpus and Verzik Vitur. Xarpus took me about a week to make, while Verzik has taken me almost three weeks to add. A lot more work (and lines of code) than I initially anticipated, but if that's what it takes to add a Theatre of Blood experience that's as close as possible to the real thing, why not.
Either way, now that those final rooms are of the way, I just have just a few more TODO's before the public beta release on our testserver, which should hopefully not take too long:
As experienced ToB players from OSRS will undoubtedly know, a much used technique is to drop food and potions on the floor to share them with team members who might need them or in case you die.
But what if the other person is an Ironman Mode player? Should we simply allow regular players to transfer, say, an inventory full of overloads to an Ironman Mode player? Or would we have to keep track of what irons picked up and destroy them as they leave the Theatre? I'm hoping the community can help me provide the answer to this question.
Either way, I'll keep on working in the meantime and check back on this topic from time to time. Hopefully I'll be able to do the public beta release tomorrow if all goes well (and if people can answer me this one question).
Either way, now that those final rooms are of the way, I just have just a few more TODO's before the public beta release on our testserver, which should hopefully not take too long:
- Handing out rewards to players
- Scythe of Vitur
- Lil'zik
- Sanguinesti staff
- Avernic defender
- Ghrazi Rapier
- justiciar armour
- Handling deaths in the Theatre
As experienced ToB players from OSRS will undoubtedly know, a much used technique is to drop food and potions on the floor to share them with team members who might need them or in case you die.
But what if the other person is an Ironman Mode player? Should we simply allow regular players to transfer, say, an inventory full of overloads to an Ironman Mode player? Or would we have to keep track of what irons picked up and destroy them as they leave the Theatre? I'm hoping the community can help me provide the answer to this question.
Either way, I'll keep on working in the meantime and check back on this topic from time to time. Hopefully I'll be able to do the public beta release tomorrow if all goes well (and if people can answer me this one question).