16 May Updates - bugfixes
Posted: Thu May 16, 2019 10:53 pm
A couple of bugfixes today:
- Fixed melee pathing, where you would run too far behind another player or NPC you're trying to follow
- Fixed a bug where you would often hit your maximum melee hit when using the dragon claws special attack
- The Vesta's longsword special attack accuracy has been slightly nerfed, since melee accuracy is already higher than it used to be
- Fixed a bug where Zulrah items lost from dying in PvM would only stay on the floor for two minutes instead of one hour
- Fixed a bug where players were unable to attack other players or NPC's in certain places around the deep wilderness agility course
- The Zulrah melee form should no longer hit three melee attacks (needs to be confirmed yet, so please let me know if this is still the case)
- The spawn location of one of the kingly implings in the skilling area has been slightly changed so it should no longer fly under a tree
- Fixed a bug where an infernal pickaxe would turn into an internal axe when it runs out of charges