20 September updates - QoL
Posted: Wed Sep 20, 2017 3:25 pm
Several smaller Quality of Life improvements and bugfixes today, most of them brought to you by Andres:
Enjoy the updates and look forward to more (mostly wilderness-related) updates in the weeks and months to come!
Also don't forget about our ongoing Armadyl event - the community is already over halfway the goal after less than 3 days, so get your free chaotic crossbow today!
- Hand Cannons and Dragon Defenders can now be equipped without completing any achievements. They can also be freely traded, but the Dagannoth Kings and Kalphite Queen will only drop them if you have completed enough Wise Old Man achievements
- All blood spells now heal exactly 25% of the damage dealt in PvM instead of a random amount (so now it's the same as in PvP)
- In the Zombie minigame, blood spells and Soul Split (from Ancient Curses, Whip of Souls, Salve Amulet (e) or Death) now heal for a random amount between 0% and 20% of the damage
- The Zombie Minigame has once again had its rewards buffed:
- Losing a game of any type now always results in 7M x wave coins and 8 x wave PkHonor Points. For example, dying after 10 waves will grant 70M coins and 80 PkHonor Points
- Winning the Campaign game (12 waves for the quest) now grants 100M coins and 120 PkHonor Points (instead of 60M coins and 120 PKP)
- Winning the Survival game (20 waves) now grants 250M coins and 300 PkHonor Points (instead of 100M coins and 200 PKP)
- Winning the Deathmatch game (30 waves) now grants 350M coins and 400 PkHonor Points (instead of 175M coins and 350 PKP) - TzTok-Jad is now assigned as an elite slayer task, giving 250 slayer points and a reasonable amount of Slayer XP on kill. You will need to kill it either once or twice to complete the task, after which you will receive 1 million bonus slayer XP
- The cost to reset a slayer task while keeping your slayer streak is now capped at 1,000 Slayer points
- You now need an agility level of 60 in order to do the Werewolf Agility Course (instead of 50)
- Revenants can now be blocked as a slayer task
- Attaching a sigil to a spirit shield now grants smithing XP (20K for Spectral, 30K for Arcane, 40K for Elysian and 50K for Divine)
- Wearing Brawling Gloves while rubbing a Slayer XP Lamp now correctly grants +30% bonus slayer XP
- The rewards for winning a Fight Pits game have been increased: you now receive 2x as many PkHonor Points and 2.5x as many Tokkul
- Fixed a bug where all toys (made at the workbench in a Player-Owned House) were tradeable
- You can no longer stake the following items (as they are often used to scam players in duels): ruby ring, ghost skull & brown apron
- The chance to randomly obtain an uncut gem while mining has been lowered
- Fixed a minor bug in the Slayer Master dialogue when they explain the skill to you
- Added a skillcape shop salesman at ::shops in Edgeville
- Fixed the defensive stats of Infinity Gloves: +5 magic defence bonus instead of +5 slash defence bonus
- Fixed Black Elegant Shirt & Legs requiring a defence level to wear
- The Soul & Blood rifts in the Abyss now bring you to the appropriate Soul & Blood altars on Zeah
- Max & Completionist Capes will now be unequipped if you take off a Premium status (as Premium status is a requirement for Max Cape)
- Teleporting away will now always immediately unfreeze you if you were frozen by an NPC
- Bloodvelds no longer have a glitchy attack animation
Enjoy the updates and look forward to more (mostly wilderness-related) updates in the weeks and months to come!
Also don't forget about our ongoing Armadyl event - the community is already over halfway the goal after less than 3 days, so get your free chaotic crossbow today!