Lots of changes & updates coming
Posted: Thu May 04, 2017 6:15 pm
And then I had managed to find a way to make whomever you're looking at (or following or fighting with) appear on top of everyone else
Meaning: no more other players interfering with your 1v1 fight.
Also, non-donators will get left-click to attack players with a higher combat. But donators will receive a small bonus to compensate for this lost feature
What else? Andres has finished more than half a dozen QoL features (more details in the news post on release).
All of this is to be released within the next couple of days (at last, another update!).
Avatars may need some re-thinking on how they work exactly. Zulrah as a boss is mostly done, but all its items still need to be added to the game. However, we're nearing the final stages of some more serious wilderness and PVP updates.
Coming very soon only on few occasions have we not had any game updates for such a long period of time and we don't plan on repeating that anymore. Now that my work on another project is over (at least for the time being), I've finally managed to get myself back to serious game development and working out smaller updates and changes that are much needed.
Meaning: no more other players interfering with your 1v1 fight.
Also, non-donators will get left-click to attack players with a higher combat. But donators will receive a small bonus to compensate for this lost feature
What else? Andres has finished more than half a dozen QoL features (more details in the news post on release).
All of this is to be released within the next couple of days (at last, another update!).
Avatars may need some re-thinking on how they work exactly. Zulrah as a boss is mostly done, but all its items still need to be added to the game. However, we're nearing the final stages of some more serious wilderness and PVP updates.
Coming very soon only on few occasions have we not had any game updates for such a long period of time and we don't plan on repeating that anymore. Now that my work on another project is over (at least for the time being), I've finally managed to get myself back to serious game development and working out smaller updates and changes that are much needed.