Todays updates - 6 February 2017 (more bugfixes)
Posted: Mon Feb 06, 2017 7:22 pm
Updated on 6 February 2017
> You now get the correct Farming XP when harvesting herbs (instead of 1000 XP each harvest)
> Changed how the inferno adze works when standing on top of something (like a flower, small bush patch, flax, ...). Instead of logs being added to your inventory, they will now get burned but without creating a fire underneath you.
> NPC's in a Player-Owned House dungeon will no longer get stuck between 2 rooms
> Fixed the bug that caused some of the names in your friends list to be shown in your ignore list instead
> Fixed the bug where you were able to add more than 500 friends to your friends list (but those past 500 were removed after relogging)
> Fixed a bug that causes a stack of multiple items (most notoriously potions) to disappear when leaving and re-entering a region
> Fixed a visual bug that sometimes split up a number over multiple lines when checking a shop price (Salve amulet (e) being the most notorious one)
> Removed a revenant dark beast spawn point that was inside a tree (if anyone finds other broken revenant spawns, please report them on the forums, also don't forget to use ::mypos for the coordinates)
> Fixed a bug that caused some option dialogues to misbehave (for example being teleported to a wrong area after getting a warning popup)
> Fixed the chat head when receiving a new slayer task from a slayer master
> Fixed a visual bug where 0 coins would be dropped when 100M tickets are dropped (for example when a Zaros Godsword is dropped on death)
> The black halloween mask no longer requires 10 defence to wear (please let us know if there are other cosmetic items with wrong requirements)
> You can now properly wear a Reindeer Hat again
> The door at the bottom of the Sorcerer's Tower (at the woodcutting area) can no longer be opened, thereby also preventing a glitch with the deposit box
> Fixed the Ancient D'hide Armour Set, which accidentally required an Ancient Cloak instead of Ancient Chaps to complete
> Fixed the ladder at Barrelchest for Ironman Mode players
> Improved the vertical positioning of a couple of interfaces in the fixed client (such as the Castle Wars interface)
I'll try to take care of all remaining bug reports later this week, but either way we've already started our final work on the Avatar bosses (estimated release within 2 weeks), as well as the system to allow other developers to contribute to PkHonor without having full code access!
Ultimate Ironman Mode remains postponed until we've worked out other items (as well as the PoH menagerie to store pets) to allow for alternative inventory space.
Of course, don't forget this weekend's event: Dagannoth Kings! +20% droprates and double pet droprates during the whole weekend, starting in:
Ending in:
Enjoy!
> You now get the correct Farming XP when harvesting herbs (instead of 1000 XP each harvest)
> Changed how the inferno adze works when standing on top of something (like a flower, small bush patch, flax, ...). Instead of logs being added to your inventory, they will now get burned but without creating a fire underneath you.
> NPC's in a Player-Owned House dungeon will no longer get stuck between 2 rooms
> Fixed the bug that caused some of the names in your friends list to be shown in your ignore list instead
> Fixed the bug where you were able to add more than 500 friends to your friends list (but those past 500 were removed after relogging)
> Fixed a bug that causes a stack of multiple items (most notoriously potions) to disappear when leaving and re-entering a region
> Fixed a visual bug that sometimes split up a number over multiple lines when checking a shop price (Salve amulet (e) being the most notorious one)
> Removed a revenant dark beast spawn point that was inside a tree (if anyone finds other broken revenant spawns, please report them on the forums, also don't forget to use ::mypos for the coordinates)
> Fixed a bug that caused some option dialogues to misbehave (for example being teleported to a wrong area after getting a warning popup)
> Fixed the chat head when receiving a new slayer task from a slayer master
> Fixed a visual bug where 0 coins would be dropped when 100M tickets are dropped (for example when a Zaros Godsword is dropped on death)
> The black halloween mask no longer requires 10 defence to wear (please let us know if there are other cosmetic items with wrong requirements)
> You can now properly wear a Reindeer Hat again
> The door at the bottom of the Sorcerer's Tower (at the woodcutting area) can no longer be opened, thereby also preventing a glitch with the deposit box
> Fixed the Ancient D'hide Armour Set, which accidentally required an Ancient Cloak instead of Ancient Chaps to complete
> Fixed the ladder at Barrelchest for Ironman Mode players
> Improved the vertical positioning of a couple of interfaces in the fixed client (such as the Castle Wars interface)
I'll try to take care of all remaining bug reports later this week, but either way we've already started our final work on the Avatar bosses (estimated release within 2 weeks), as well as the system to allow other developers to contribute to PkHonor without having full code access!
Ultimate Ironman Mode remains postponed until we've worked out other items (as well as the PoH menagerie to store pets) to allow for alternative inventory space.
Of course, don't forget this weekend's event: Dagannoth Kings! +20% droprates and double pet droprates during the whole weekend, starting in:
Ending in:
Enjoy!