Titans are here!
Posted: Tue May 17, 2016 10:31 pm
No, chill out. Relax. Deep breaths. It's not summoning. We're not releasing summoning. This is something else.
This is something better.
Every now and then, we'll be releasing a Titan into the wilderness! A titan is a very strong boss NPC that can roam the entire wilderness and is being controlled by one of our staff members. It can attack players and NPC's at will, and is unaffected by either wilderness combat levels or single-combat zones, so a Titan can always attack everyone and everyone can always attack a Titan (but only in the wilderness and only during Titan events).
They can hit high with melee, ranged and magic attacks and their ranged and magic attacks are (usually) multi-target. They have custom levels and stats and can use 5 different but equally nasty special attacks. I won't specify the nature of the specials (I'm sure our community will point them all out in a neat wiki guide soon enough), but let's just say you best bring at least an anti-dragon shield and watch your game chat.
At its base a Titan is still a player, meaning it's pVp combat. However, when they kill a player, the loot will not go to the Titan. Instead, it will go to the player who dealt most damage to them (other than the Titan), or will drop for the player who lost it if nobody dealt damage other than the Titan.
Custom whips do not work against them, nor do stat reduction spells or curses. Most titans are immune against freeze, bind, snare and entangle, most are immune against dragonfire and most are immune against poison. They can deal poison damage and possibly freeze players with all their attacks.
It'll take a whole lot of you to bring it down, but once you do, the loots will be epic. After the event, the top 5 (or top 10) players who dealt the most damage will be rewarded with epic shit - the main reason we had added the ::lastdeath command in the first place. Ironman mode players should be able to participate as well, unless otherwise specified.
The first Titan event will take place this Friday at 9PM CET, in:
Good luck!
And as with every week, there will be a PK'ing weekend (double pkpoints and possible elite clue scrolls on player kills), starting in:
Ending in:
Also, I'm currently working out a new version of the player following algorithms, which is coming along, but still has several quirks that need to be worked out. In case you're interested, you can always check the latest version of my following at http://client.pkhonor.net/PkHonor_testclient.jar, http://client.pkhonor.net/PkHonor_testclient.zip or http://test.pkhonor.net
This is something better.
Every now and then, we'll be releasing a Titan into the wilderness! A titan is a very strong boss NPC that can roam the entire wilderness and is being controlled by one of our staff members. It can attack players and NPC's at will, and is unaffected by either wilderness combat levels or single-combat zones, so a Titan can always attack everyone and everyone can always attack a Titan (but only in the wilderness and only during Titan events).
They can hit high with melee, ranged and magic attacks and their ranged and magic attacks are (usually) multi-target. They have custom levels and stats and can use 5 different but equally nasty special attacks. I won't specify the nature of the specials (I'm sure our community will point them all out in a neat wiki guide soon enough), but let's just say you best bring at least an anti-dragon shield and watch your game chat.
At its base a Titan is still a player, meaning it's pVp combat. However, when they kill a player, the loot will not go to the Titan. Instead, it will go to the player who dealt most damage to them (other than the Titan), or will drop for the player who lost it if nobody dealt damage other than the Titan.
Custom whips do not work against them, nor do stat reduction spells or curses. Most titans are immune against freeze, bind, snare and entangle, most are immune against dragonfire and most are immune against poison. They can deal poison damage and possibly freeze players with all their attacks.
It'll take a whole lot of you to bring it down, but once you do, the loots will be epic. After the event, the top 5 (or top 10) players who dealt the most damage will be rewarded with epic shit - the main reason we had added the ::lastdeath command in the first place. Ironman mode players should be able to participate as well, unless otherwise specified.
The first Titan event will take place this Friday at 9PM CET, in:
Good luck!
And as with every week, there will be a PK'ing weekend (double pkpoints and possible elite clue scrolls on player kills), starting in:
Ending in:
Also, I'm currently working out a new version of the player following algorithms, which is coming along, but still has several quirks that need to be worked out. In case you're interested, you can always check the latest version of my following at http://client.pkhonor.net/PkHonor_testclient.jar, http://client.pkhonor.net/PkHonor_testclient.zip or http://test.pkhonor.net