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Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 1:26 am
by Mike
Okay, so this is a tricky one. Imagine the following scenario (which happens every now and then, and there was some fuzz about a recent case where this actually happened):
> A guy gets hit by an attack and the hit gets registered but doesn't show up yet. The hit is about to kill him.
> Guy tabs out a few milliseconds after he gets hit (but before the hitsplat shows)
> A few milliseconds later (right after he clicked the tab), the hitsplat shows and the guy dies
> The teleport goes through when he's dying, then he ends up at Edgeville (or Crash island or wherever he teleported) and his items drop in Edgy rather than where he got killed

Now, considering we want to avoid this kind of situations, I have two ways to resolve this:
A: cancel the teleport right when the hit shows, so he dies on the spot (but he'd lose his teletab)
B: cancel the hitsplat and let the teleport go through, even though he should have actually died from the hit (because the hit did go through before the teleport started but the hitsplat only showed right after the teleport started)

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 1:31 am
by Ain
will this affect pvming?

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 1:40 am
by Ruler
If you click tab before your hp gets to 0 and you get hit, then let the tab go through. But I am afraid it will lead to the same as we have now with eating (if you're not aware). Sometimes if you get to 0 hp and you immediately eat you gain hp again and you will survive, although you have gotten to 0hp.

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 1:50 am
by Death purity
My hp has hit 0 a few times while pvming but I drank a Sara brew and i gain Health and I do not die. I'm okay with that bc I didn't die. I think if u drink/eat within like a half a second you won't die but a second or longer you will die.. No change needed. But teleporting should go threw and drop goes to where you die.

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 2:02 am
by Ruler
Another thing I would like to address is dying while you rum outside the wildy. This happpens sometimes when you're at edgeville pking close to the border. For example you claw someone, he walks out of the wildy and dies of your spec. You wont get loot in this situation.

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 2:08 am
by Tail spin
Teleports cancel the hit which cancels the death on rs

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 2:10 am
by Simon
I think the way that it is now is fine.

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 2:31 am
by The underdog
I've never had this happen in pvp and don't think I have seen it either. I guess this is an issue with gmaul specs?

It doesn't matter too much if you ask me, I'd say let them die because the hit registered before the tab?

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 2:36 am
by Jonas
I think the way that it is now is fine.

Re: Tabbing on death: cancel tab or cancel death?

Posted: Mon Feb 22, 2016 2:50 am
by Phillip
Happened last night lol.

Its supposed to cancel the hit.