What crawls underneath Falador park? 3 - 4 Feb updates!
Posted: Thu Feb 04, 2016 1:33 am
5 Giant Moles, that's what!
However, in order to get there, you need a metal spade, which can only be obtained from clue caskets (any casket, including easy ones) or the burnt chest from the thermonuclear smoke devils. The giant mole also has the metal spade as a very rare drop and the spade is tradeable.
A little on the moles
The moles use melee attacks which can hit everyone directly around them, but every now and then they will also use a defensive magic hit (that also hits everyone around them) which has a chance of lowering your stats and may even stop an ongoing overload potion.
If a mole gets under 50% hitpoints, there's a chance it will crawl away and resurface a little further up.
For the drops, please check http://wiki.pkhonor.net/stats/drops
The most noticeable drops are the mole claws and mole skin, both of which are tradeable (and of course also a cute little baby mole).
Mole claws
If you have any claws equipped (bronze, iron, steel, mithril, adamant, rune or dragon) while having a mole claw in your inventory, you can use 'operate' on the claws. This will consume the mole claw and apply guaranteed poison damage on your next successful claw hit (unless of course your opponent uses antipoison). This feature cannot be used in the duel arena or clan wars, however.
Mole skin
Use this skin on the Crafting store shopkeeper in return for a random amount of red, green and/or black dragonhides (you can get up to 1000 noted black d'hides if you're lucky).
This weekend (starting now), we'll be holding a Giant Mole event, with +20% droprates and double pet droprates, as well as free access to the lair for everyone (so you don't need a metal spade during the weekend)
Starts in:
Ends in:
Happy hunting!
Also updated on 3 Februari
> I have finally managed to fix the bug that could cause a player to lose an item, if he just got teleported into a ::private invite while putting items into a trade screen. Sadly, due to the fact that these items vanished into thin air without any trace, we cannot refund coins, 1B tickets or other items that are hard to trace down. If you lost any rare items that are easy to trace, we may be able to refund you.
Sorry it took this long to finally get around to fixing it, but I had never managed to find the source of the problem until Danny13oy and B0rnt0b3pk managed to successfully and deliberately reproduce the bug (many thanks to them). Thankfully, only few players were ever affected by this bug, but it's still something we'd hoped would have never happened to begin with. At least now you won't ever lose your items like that again.
> Fixed the size of the Thermonuclear Smoke Devil NPC. It was previously programmed as being size 1, while it's actually size 2. So now you can attack it from any direction, the Dragon Halberd special attack hits it twice and the monster has become immune to being entangled
Updated on 4 February 2015
> Poison (and also extra poison, super poison and smoke spells) can now also be applied to any NPC, except for NPC's immune to poison (as listed here)
> The Giant Mole has been added as an Elite slayer task
> The Giant Mole will not burrow as often as it used to
> The Giant Mole is now registered in your POH bookcase
> Wingman Skree (GWD, Armadyl boss room) and the Giant Mole now also have poisonous attacks
> The Giant Mole now also drops metal spades (uncommon)
> The drop rate on mole claws has been buffed a lot and is now a common drop (once every 2 - 10 kills)
> The Mole Claw's special (when operating a pair of claws) will now always apply poison on your next non-zero hit. Previously, it only applied poison some of the time rather than guaranteed on your next non-zero hit.
> The Mole Claw's special can now be used against the Giant Mole to stop it from burrowing (this lasts until it dies)
> The Giant Mole's lair is now completely multi-combat
> Fixed Giant Mole drops for Ironman mode players
> The damage you deal to a Giant Mole no longer resets when the Mole burrows
However, in order to get there, you need a metal spade, which can only be obtained from clue caskets (any casket, including easy ones) or the burnt chest from the thermonuclear smoke devils. The giant mole also has the metal spade as a very rare drop and the spade is tradeable.
A little on the moles
The moles use melee attacks which can hit everyone directly around them, but every now and then they will also use a defensive magic hit (that also hits everyone around them) which has a chance of lowering your stats and may even stop an ongoing overload potion.
If a mole gets under 50% hitpoints, there's a chance it will crawl away and resurface a little further up.
For the drops, please check http://wiki.pkhonor.net/stats/drops
The most noticeable drops are the mole claws and mole skin, both of which are tradeable (and of course also a cute little baby mole).
Mole claws
If you have any claws equipped (bronze, iron, steel, mithril, adamant, rune or dragon) while having a mole claw in your inventory, you can use 'operate' on the claws. This will consume the mole claw and apply guaranteed poison damage on your next successful claw hit (unless of course your opponent uses antipoison). This feature cannot be used in the duel arena or clan wars, however.
Mole skin
Use this skin on the Crafting store shopkeeper in return for a random amount of red, green and/or black dragonhides (you can get up to 1000 noted black d'hides if you're lucky).
This weekend (starting now), we'll be holding a Giant Mole event, with +20% droprates and double pet droprates, as well as free access to the lair for everyone (so you don't need a metal spade during the weekend)
Starts in:
Ends in:
Happy hunting!
Also updated on 3 Februari
> I have finally managed to fix the bug that could cause a player to lose an item, if he just got teleported into a ::private invite while putting items into a trade screen. Sadly, due to the fact that these items vanished into thin air without any trace, we cannot refund coins, 1B tickets or other items that are hard to trace down. If you lost any rare items that are easy to trace, we may be able to refund you.
Sorry it took this long to finally get around to fixing it, but I had never managed to find the source of the problem until Danny13oy and B0rnt0b3pk managed to successfully and deliberately reproduce the bug (many thanks to them). Thankfully, only few players were ever affected by this bug, but it's still something we'd hoped would have never happened to begin with. At least now you won't ever lose your items like that again.
> Fixed the size of the Thermonuclear Smoke Devil NPC. It was previously programmed as being size 1, while it's actually size 2. So now you can attack it from any direction, the Dragon Halberd special attack hits it twice and the monster has become immune to being entangled
Updated on 4 February 2015
> Poison (and also extra poison, super poison and smoke spells) can now also be applied to any NPC, except for NPC's immune to poison (as listed here)
> The Giant Mole has been added as an Elite slayer task
> The Giant Mole will not burrow as often as it used to
> The Giant Mole is now registered in your POH bookcase
> Wingman Skree (GWD, Armadyl boss room) and the Giant Mole now also have poisonous attacks
> The Giant Mole now also drops metal spades (uncommon)
> The drop rate on mole claws has been buffed a lot and is now a common drop (once every 2 - 10 kills)
> The Mole Claw's special (when operating a pair of claws) will now always apply poison on your next non-zero hit. Previously, it only applied poison some of the time rather than guaranteed on your next non-zero hit.
> The Mole Claw's special can now be used against the Giant Mole to stop it from burrowing (this lasts until it dies)
> The Giant Mole's lair is now completely multi-combat
> Fixed Giant Mole drops for Ironman mode players
> The damage you deal to a Giant Mole no longer resets when the Mole burrows