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Penguin Hide & Seek

Posted: Wed Jan 13, 2016 11:39 pm
by Mike
I'm currently working out a Penguin Hide & Seek minigame, which should take only a couple of days for me to finish. However, I don't have access to the actual 'hidden' penguins (which look like objects rather than penguins), so I'll have to make do with regular plain non-hidden ones.

Because of that, I've decide that instead of hiding penguins in a single spot, I would add a few hundred or so random paths all over the world (auto-generated) that they'll be walking along within a certain area. I plan on having 3 penguins walking about at any time and have each of them respawn after 30 minutes (so every 10 minutes a new one spawns somewhere). Players would receive clues about their current location (like 'walking around a castle') and the first one to find the penguin gets a prize.

Now, there are of course two things to decide:
> What should the rewards be? Personally, I'm thinking of giving the winner a few free lottery tickets (plain cash for Ironman mode players) along with a random item, which can be anything like rune, dragon or barrows equipment, a medium/hard/elite casket, whip, fury, dds, a couple potions, some food etc., but feel free to make your own suggestions.
> How will players receive the clues? I could do it the same way as with the wyrms, that you need to have a scroll with you, but something else would also work (or maybe you only receive a clue about one penguin closest to you?)


Feel free to give any feedback or suggestions for this :)


No, I haven't forgotten about CW and the new bosses, this is just something small I'm adding in between doing the rest. Chill out.

Re: Penguin Hide & Seek

Posted: Wed Jan 13, 2016 11:40 pm
by Slowbro
super big nice

Re: Penguin Hide & Seek

Posted: Wed Jan 13, 2016 11:43 pm
by Ross
I'm thinking of giving the winner
The winner?

I thought it was a minigame you could play daily/weekly with a reward :s

Re: Penguin Hide & Seek

Posted: Wed Jan 13, 2016 11:48 pm
by Jonas
[quote="Jonas, From "Automated Penguin Hide n' Seek" Thread"]1 Penguin = 5m coins or 250k exp in any skill (just an idea) or 1-5 lottery tickets (as you've suggested)

10 Penguins = Ability to use Penguin Agility Course http://2007.runescape.wikia.com/wiki/Ag ... uin_course

50 Penguins = Penguin suit http://2007.runescape.wikia.com/wiki/Penguin_suit

Just some ideas.[/quote]

Re: Penguin Hide & Seek

Posted: Wed Jan 13, 2016 11:50 pm
by Skiller
No pity wrote:
I'm thinking of giving the winner
The winner?

I thought it was a minigame you could play daily/weekly with a reward :s
Yeah that's how it was in RS... every day 3 new ones would spawn across the whole of RS, and people would go looking for them. There were entire clans devoted exclusively to hunting down and finding the penguins each day.

Perhaps this isn't like that though. I think I'd prefer it the other way, and perhaps make it more exclusive with an introductory quest needing to be completed to participate.

Re: Penguin Hide & Seek

Posted: Wed Jan 13, 2016 11:54 pm
by Rick
I think everyone should be able to win here..

I think having those items as reward is wrong, as those items are already in mass amounts in the economy and is nothing special.

Perhaps you can introduce an outfit that gives you bonus XP in the Hunter skill (still the slowest skill in-game.

- Introduce penguin points, 1 point per found penguin.

- Introduce bonus xp armour (full set gives 10%? more Hunter xp) (2% per part)

- Introduce XP lamps of (50K experience? in a skill of choise) per penguin point?


This update has so much more potential to make it worth doing, having a whip or whatever as reward gives you not the "I have something" feeling, on PkHonor it's more like "ah a whip" the items are just not special enough to make this attractive.

Re: Penguin Hide & Seek

Posted: Thu Jan 14, 2016 12:35 am
by The underdog
I agree with Rick

After all you're literally hunting a penguin, I'd like to see Hunter xp/outfit anything related to the skill.

Penguin points and a penguin point shop seems nice, the mentioned hunter outfit can be in it, XP lamps for a skill of choice? 100k maybe 250k XP per penguin point? Lottery ticket for 1 point, a chompy bird hat or another cosmetic item for 1000 points and tradable.

Maybe instead of a hint have the penguins completely random (given there's a path to walk to) and use a revenant clue scroll? Not sure about that though.

Re: Penguin Hide & Seek

Posted: Thu Jan 14, 2016 12:37 am
by Grizzly mint
There should be a toggle option for clues. if you want to see the hints, toggle it on, or vise versa. I don't really want to pvm, or skill with a scroll in my inventory.

Re: Penguin Hide & Seek

Posted: Thu Jan 14, 2016 12:58 am
by Brandt
Jonas wrote:[quote="Jonas, From "Automated Penguin Hide n' Seek" Thread"]1 Penguin = 5m coins or 250k exp in any skill (just an idea) or 1-5 lottery tickets (as you've suggested)

10 Penguins = Ability to use Penguin Agility Course http://2007.runescape.wikia.com/wiki/Ag ... uin_course

50 Penguins = Penguin suit http://2007.runescape.wikia.com/wiki/Penguin_suit

Just some ideas.
[/quote]
Eh.. I kinda like this idea but I'd rather the rewards to not be so limited. There'd be little incentive for players to partake because not everyone will care about the suit or agility course. Aside from that, what about when the player exceeds 50 penguins found?

Re: Penguin Hide & Seek

Posted: Thu Jan 14, 2016 1:19 am
by Rawr
Only the first person to the penguin gets a reward? So only those with Honors able to scout out vast areas quickly get anything from this?

This D&D is supposed to be about people working together and helping each other out, not fighting over who gets the rewards. Sure, maybe give the first person to the Penguin an additional bonus (eg x2 reward) but please don't prevent anyone else from getting anything from it.


Penguin Points (PP) should be the reward, and you should have different things to spend them on:
  • Hunter XP ; I think the formula of (1000*SQRTlevel) + [(level^3)/(SQRTlevel)]*X would be a good start; X = variable based upon status (e.g. regular = 1, donator = 3, premium = 5). This formula keeps it still useful for lower levels and not only those at 99.
  • XP in any skill ; formula of (100*level) + [(level^3)/(SQRTlevel)]*X, with regular = 1, donator = 2 and premium = 3 so it's not particularly efficient but potentially still preferable if you really hate a skill and are happy training it very slowly.
  • Access to Penguin Agility Course ; XP/hr should be dependent on how many points this requires. Or, if 1 PP per lap, could grant 1M Agility XP per time it is completed.
  • Penguin Suit ; transformation into a Penguin.
  • Penguin Pet ; self explanatory.

I'd also suggest making penguins move less frequently. Once an hour or so would be good enough ; people need time to find them and to then help others get to them as well. If they're to be any good, and actually worth finding, you want the rewards useful and completion of the D&D infrequent enough to make sure that it doesn't drain away all of your time. You could also add a limit to how many you can find within 24H.


I'll create a spreadsheet outlining the XP rates at different levels given these formulas later, if people are concerned they may be 'too OP' or 'not good enough'.

EDIT: Full (+ visual) breakdown of proposed XP rates is below.

Hunter: 100K/300K/500K XP @ 99 w/ Base/Donator Premium per point.
Spoiler: show
Image

Level Base Donator Premium
1 1001 3003 5005
2 1420 4260 7099
3 1748 5243 8738
4 2032 6096 10160
5 2292 6876 11460
6 2538 7613 12688
7 2775 8326 13877
8 3009 9028 15047
9 3243 9729 16215
10 3479 10436 17393
11 3718 11154 18590
12 3963 11889 19815
13 4215 12645 21074
14 4475 13425 22375
15 4744 14233 23722
16 5024 15072 25120
17 5315 15944 26573
18 5617 16852 28086
19 5932 17797 29662
20 6261 18783 31305
21 6603 19810 33017
22 6961 20882 34803
23 7333 21998 36664
24 7721 23162 38604
25 8125 24375 40625
26 8546 25638 42730
27 8984 26952 44921
28 9440 28320 47200
29 9914 29742 49570
30 10407 31220 52034
31 10918 32755 54592
32 11449 34348 57247
33 12000 36001 60002
34 12572 37715 62858
35 13163 39490 65816
36 13776 41328 68880
37 14410 43230 72050
38 15066 45197 75329
39 15744 47231 78718
40 16444 49332 82219
41 17167 51500 85834
42 17913 53738 89564
43 18682 56046 93411
44 19475 58426 97376
45 20292 60877 101462
46 21134 63401 105669
47 22000 65999 109999
48 22891 68672 114454
49 23807 71421 119035
50 24749 74246 123744
51 25716 77149 128581
52 26710 80130 133550
53 27730 83190 138650
54 28777 86330 143883
55 29850 89551 149251
56 30951 92853 154755
57 32079 96238 160396
58 33235 99706 166176
59 34419 103258 172096
60 35631 106894 178157
61 36872 110617 184361
62 38142 114425 190708
63 39440 118321 197201
64 40768 122304 203840
65 42125 126376 210626
66 43512 130537 217562
67 44929 134787 224647
68 46377 139130 231883
69 47854 143563 239272
70 49363 148089 246815
71 50902 152707 254512
72 52473 157419 262365
73 54075 162225 270375
74 55709 167126 278543
75 57374 172123 286871
76 59072 177215 295359
77 60802 182405 304009
78 62564 187693 312821
79 64359 193078 321797
80 66188 198563 330938
81 68049 204147 340245
82 69944 209831 349719
83 71872 215617 359361
84 73834 221503 369172
85 75831 227492 379154
86 77861 233584 389307
87 79926 239779 399632
88 82026 246078 410130
89 84161 252482 420803
90 86330 258991 431651
91 88535 265605 442675
92 90775 272326 453877
93 93052 279155 465258
94 95364 286091 476818
95 97712 293135 488558
96 100096 300288 500480
97 102517 307550 512584
98 104974 314923 524871
99 107469 322406 537343

Other Skills: tl;dr ~100K/200K/300K XP @ 99 w/ Base/Donator Premium per point and XP gains are increasing at a slower rate than Hunter
Spoiler: show
Image

Base Donator Premium
101 202 303
206 411 617
316 631 947
432 864 1296
556 1112 1668
688 1376 2065
830 1659 2489
981 1962 2943
1143 2286 3429
1316 2632 3949
1501 3003 4504
1699 3398 5096
1909 3819 5728
2133 4267 6400
2371 4743 7114
2624 5248 7872
2892 5783 8675
3175 6349 9524
3474 6947 10421
3789 7578 11367
4121 8242 12363
4470 8940 13410
4837 9674 14511
5222 10444 15665
5625 11250 16875
6047 12094 18141
6488 12976 19464
6949 13897 20846
7429 14858 22287
7930 15859 23789
8451 16901 25352
8993 17985 26978
9556 19112 28667
10141 20281 30422
10747 21494 32242
11376 22752 34128
12027 24055 36082
12701 25403 38104
13399 26797 40196
14119 28239 42358
14864 29727 44591
15632 31264 46896
16425 32849 49274
17242 34484 51726
18084 36168 54252
18951 37903 56854
19844 39688 59532
20763 41525 62288
21707 43414 65121
22678 45355 68033
23675 47350 71025
24699 49398 74096
25750 51500 77249
26828 53656 80484
27934 55868 83802
29068 58135 87203
30229 60459 90688
31419 62839 94258
32638 65276 97914
33885 67771 101656
35162 70324 105486
36468 72935 109403
37803 75606 113409
39168 78336 117504
40563 81126 121689
41988 83977 125965
43444 86888 130332
44930 89861 134791
46448 92896 139344
47996 95993 143989
49576 99156 148729
51188 102375 153563
52831 105662 158493
54506 109013 163519
56214 112428 168642
57954 115908 173862
59727 119454 179180
61532 123065 184597
63371 126742 190114
65243 130487 195730
67149 134298 201447
69088 138177 207265
71062 142125 213185
73069 146139 219208
75111 150222 225334
77188 154375 231563
79299 158598 237897
81445 162890 244335
83627 167253 250880
85843 171687 257530
88096 176191 264287
90384 180768 271152
92708 185416 278124
95068 190136 285205
97465 194930 292394
99898 199796 299694
102368 204736 307104
104875 209749 314624
107419 214837 322256