Some more improvements & corp weekend
Posted: Thu Sep 03, 2015 7:11 pm
Updated on 4 September 2015
> Fixed the slayer helmet which wasn't working at all since the 23 August update
> Fixed following other players which became bugged since the 23 August update
> You can now use the command ::update to see what the next update is about (only works when the server is counting down to the next restart)
> You should now be able to eat food or use a teletab while you're being dropped to 0 hitpoints. If you eat/tab after the hit is shown, you won't be able to do anything (because you're dead, obviously), but in the few milliseconds before the hit is shown, you should still be able to eat or tab. Please see if any of this still needs any improvement
> After the previous update, lowering a combat skill (with ::setlevel) still cost 100M due to a bug, but this is now free
> Duels that end with both players dying, but one player dying somewhat faster than the other, may no longer end in a draw but declare the last one to die as the winner (if you both die at exactly the same time, it's still a draw)
> Fixed a bug that allowed players to damage Nex and her minions with ruby bolts even if not at the proper stage (this fix also applies to any other kind of damage, not just ruby bolts, so we know it's fully patched)
> The corporeal beast now drops a Baby Corporeal Beast as an untradeable ultra rare drop - consider it the first of many boss pets to come. Even though it isn't part of 07scape, you have to admit it looks darn cute. It doesn't have any use at the moment, but it may receive one yet (we have yet to decide on that). Note: the pet will instantly appear in your inventory (or in your refund box for free if your inventory is full).
> Improved the walking/standing animation of the Corporeal beast
> Barrelchest's twin brother and Barrelchest Senior now also count toward the Barrelchest slayer task
> Slayer helmet now works on all assigned NPC's. Sometimes, when you had a task assigned that has multiple valid monsters (such as kalphites), the helmet's bonuses would only work on 1 type. They now work on every valid monster for your task.
> Slayer helmet now gives +15% to your maximum melee/ranged hit, rather than adding +15% to your strength level
Corporeal weekend
During this weekend, the corporeal beast offers:
> Free access to anyone, including non premium members (through the ::event command)
> +20% droprates on all items
> +200% droprate on Baby Corporeal Beast
Starts in:
Ends in:
> Fixed the slayer helmet which wasn't working at all since the 23 August update
> Fixed following other players which became bugged since the 23 August update
> You can now use the command ::update to see what the next update is about (only works when the server is counting down to the next restart)
> You should now be able to eat food or use a teletab while you're being dropped to 0 hitpoints. If you eat/tab after the hit is shown, you won't be able to do anything (because you're dead, obviously), but in the few milliseconds before the hit is shown, you should still be able to eat or tab. Please see if any of this still needs any improvement
> After the previous update, lowering a combat skill (with ::setlevel) still cost 100M due to a bug, but this is now free
> Duels that end with both players dying, but one player dying somewhat faster than the other, may no longer end in a draw but declare the last one to die as the winner (if you both die at exactly the same time, it's still a draw)
> Fixed a bug that allowed players to damage Nex and her minions with ruby bolts even if not at the proper stage (this fix also applies to any other kind of damage, not just ruby bolts, so we know it's fully patched)
> The corporeal beast now drops a Baby Corporeal Beast as an untradeable ultra rare drop - consider it the first of many boss pets to come. Even though it isn't part of 07scape, you have to admit it looks darn cute. It doesn't have any use at the moment, but it may receive one yet (we have yet to decide on that). Note: the pet will instantly appear in your inventory (or in your refund box for free if your inventory is full).
> Improved the walking/standing animation of the Corporeal beast
> Barrelchest's twin brother and Barrelchest Senior now also count toward the Barrelchest slayer task
> Slayer helmet now works on all assigned NPC's. Sometimes, when you had a task assigned that has multiple valid monsters (such as kalphites), the helmet's bonuses would only work on 1 type. They now work on every valid monster for your task.
> Slayer helmet now gives +15% to your maximum melee/ranged hit, rather than adding +15% to your strength level
Corporeal weekend
During this weekend, the corporeal beast offers:
> Free access to anyone, including non premium members (through the ::event command)
> +20% droprates on all items
> +200% droprate on Baby Corporeal Beast
Starts in:
Ends in: