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Time for some glacors

Posted: Tue Mar 03, 2015 3:04 pm
by Mike
Considering the steadfast, ragefire and glaiven boots now look good enough to be released to the players, a few things need to be decided yet.

For starters, there's the "is this for everyone or just donators/premiums?" question. Well, since it's been a long time since Donators got their own monster to kill, I'd like to make the available to Donators only. The drops (and boots) can however be sold to everyone, including regular players.

However, one thing I don't know the answer to yet, is whether the glacors should be "personalized" (every player can has their own cave - similar to Bork) or for everyone (all players in the same cave, such as the tormented demons)? If the latter would be chosen, then we still need to decide whether the area should be single- or multicombat.
Note that whenever a glacor is at half health, it will spawn 3 glacytes.

Do keep in mind a few technical difficulties - I know that Glacors work in some specific ways in RuneScape, but we won't be able to implement all of that behaviour. However, that isn't necessary, just aslong as players find them to be a unique and enjoyable new challenge.

Then there's also the stats of the boots of course. Since these boots do not exist in 2007scape, I have nothing to go on. I guess it would be interesting to look at our current best boots (such as dragon boots, infinity boots and ranger boots) as well as our hybrid boots, and find a nice balance for them. The boots will obviously be a rare drop. There are no poll options for their stats, so please suggest stats in a comment of your own.

Lastly, I would like to glacor cave to be somewhere 'out of the way', as in not so easy to access (unlike tormented demons and such). I'm considering to set up a cave entrance in the north-west of the deep wilderness (but the cave itself will not be part of the wilderness either way).

Once all of this has been deciding, actually imlementing and releasing the update should just be a matter of days.
Let me know what your thoughts are and if you have any

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:06 pm
by Marco
yes glacors , good good hype as ... !

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:09 pm
by Orangepike
So hyped. Think the whole wilderness cave idea is abit steep, why not put it somewhere that's not close to a bank but not wildy. Somewhere like the icy place north of Rellekka?

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:10 pm
by Jonas
Hi, Mike.
Oh and Donator only and Single-combat like RS.

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:12 pm
by Not d0peswag
i feel it should be for everyone, although. I think there should be an option to pay x amount of gold to have your own cave, much like frost dragons. Although at a lower drop rate (like morph realm)

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:12 pm
by Errobbie
Glacors should not be like the fight caves where it is impossible for any other players to join in; they should be communal.

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:31 pm
by Ryan
These are the stats of the Glacor boots when Runescape originally introduced them. perhaps we can use these?


Steadfast Boots
Spoiler: show
Attack;
-Stab +2
-Slash +2
-Crush +2
-Magic -4
-Ranged -1

Defence;
-Stab +20
-Slash +21
-Crush +22
-Magic +0
-Ranged +0

Strength;
-Strength +4

Prayer;
-Prayer +0
Glaiven Boots
Spoiler: show
Attack;
-Stab 0
-Slash 0
-Crush 0
-Magic -12
-Range +10

Defence;
-Stab +3
-Slash +4
-Crush +5
-Magic +3
-Ranged 0

Strength;
-Strength 0

Prayer;
-Prayer 0
Ragefire Boots
Spoiler: show
Attack;
-Stab 0
-Slash 0
-Crush 0
-Magic +6
-Ranged 0

Defence;
-Stab 0
-Slash 0
-Crush 0
-Magic +6
-Ranged 0

Strength;
-Strength 0

Prayer;
-Prayer 0

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:44 pm
by Jelle
Ryan wrote:These are the stats of the Glacor boots when Runescape originally introduced them. perhaps we can use these?


Steadfast Boots
Spoiler: show
Attack;
-Stab +2
-Slash +2
-Crush +2
-Magic -4
-Ranged -1

Defence;
-Stab +20
-Slash +21
-Crush +22
-Magic +0
-Ranged +0

Strength;
-Strength +4

Prayer;
-Prayer +0
Glaiven Boots
Spoiler: show
Attack;
-Stab 0
-Slash 0
-Crush 0
-Magic -12
-Range +10

Defence;
-Stab +3
-Slash +4
-Crush +5
-Magic +3
-Ranged 0

Strength;
-Strength 0

Prayer;
-Prayer 0
Ragefire Boots
Spoiler: show
Attack;
-Stab 0
-Slash 0
-Crush 0
-Magic +6
-Ranged 0

Defence;
-Stab 0
-Slash 0
-Crush 0
-Magic +6
-Ranged 0

Strength;
-Strength 0

Prayer;
-Prayer 0
these stats are almost the same as the current d boots, ranger boots and inf boots. I'd like to see these glacors boots to be a bit stronger.

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:52 pm
by Ryan
Houwuh wrote:
Ryan wrote:These are the stats of the Glacor boots when Runescape originally introduced them. perhaps we can use these?


Steadfast Boots
Spoiler: show
Attack;
-Stab +2
-Slash +2
-Crush +2
-Magic -4
-Ranged -1

Defence;
-Stab +20
-Slash +21
-Crush +22
-Magic +0
-Ranged +0

Strength;
-Strength +4

Prayer;
-Prayer +0
Glaiven Boots
Spoiler: show
Attack;
-Stab 0
-Slash 0
-Crush 0
-Magic -12
-Range +10

Defence;
-Stab +3
-Slash +4
-Crush +5
-Magic +3
-Ranged 0

Strength;
-Strength 0

Prayer;
-Prayer 0
Ragefire Boots
Spoiler: show
Attack;
-Stab 0
-Slash 0
-Crush 0
-Magic +6
-Ranged 0

Defence;
-Stab 0
-Slash 0
-Crush 0
-Magic +6
-Ranged 0

Strength;
-Strength 0

Prayer;
-Prayer 0
these stats are almost the same as the current d boots, ranger boots and inf boots. I'd like to see these glacors boots to be a bit stronger.
If you have a look at the Dragon boot stats ingame you'll actually notice a significant difference between the two.

Re: Time for some glacors

Posted: Tue Mar 03, 2015 3:59 pm
by Swaggit
Vk vaugnh wrote:i feel it should be for everyone, although. I think there should be an option to pay x amount of gold to have your own cave, much like frost dragons. Although at a lower drop rate (like morph realm)
Silly Re Incarnate, morph realm has lower stats, not rates.