Let's talk Castle Wars rewards!
Posted: Sat Sep 20, 2014 6:06 pm
With Castle Wars nearing its final stage of development, it's time to determine the rewards. I have some ideas of my own, but being a community-driven RuneScape Private Server, we'll only introduce rewards that the majority of the community agrees with.
If you disagree with any suggestions, please provide an alternative, or point out what you'd improve.
NOTE: prices will be determined later, once the rewards themselves have been determined.
Losing any of these items on death would result in them going to your refund box and you'd have to pay a hefty price to reobtain them. Whoever killed you will receive a portion of that price (instead of the item).
What I have in mind so far:
Hybrid armour:
Vanguard, Battle-mage and Trickster sets.
These armours can all be used within the wilderness.
Vanguard is a combination of melee and ranged armour (wearing a full set gives +20% melee and ranged attack bonus).
Battle-mage is a combination of magic and melee armour (wearing a full set gives +20% melee and magic attack bonus).
Trickster is a combination of magic and ranged armour (wearing a full set gives +20% ranged and magic attack bonus).
Wearing a full set does not give extra damage bonus (unlike void sets).
Note: If you have an honor account, you can already spawn them yourself to check them out (ID's 14659 - 14673, see http://www.pkhonor.net/items), but the stats aren't correct yet.
My suggestions for their stats would be as follows:
See below for the reasoning behind the stats (all combinations of existing gear):
God bows
Is the same as a Dark Bow (same stats, same attack speed, same special attack), except it gives an additional bonus:
- Saradomin bow: adds +8 to all your defenses
- Zamorak bow: adds +5 to your ranged attack
- Guthix bow: adds +3 to your ranged attack and +4 to all your defenses
Please let me know what you think of these suggestions, what you'd like to improve upon it, and if you have suggestions of your own, feel free to share them with us!
If you disagree with any suggestions, please provide an alternative, or point out what you'd improve.
NOTE: prices will be determined later, once the rewards themselves have been determined.
Losing any of these items on death would result in them going to your refund box and you'd have to pay a hefty price to reobtain them. Whoever killed you will receive a portion of that price (instead of the item).
What I have in mind so far:
Hybrid armour:
Vanguard, Battle-mage and Trickster sets.
These armours can all be used within the wilderness.
Vanguard is a combination of melee and ranged armour (wearing a full set gives +20% melee and ranged attack bonus).
Battle-mage is a combination of magic and melee armour (wearing a full set gives +20% melee and magic attack bonus).
Trickster is a combination of magic and ranged armour (wearing a full set gives +20% ranged and magic attack bonus).
Wearing a full set does not give extra damage bonus (unlike void sets).
Note: If you have an honor account, you can already spawn them yourself to check them out (ID's 14659 - 14673, see http://www.pkhonor.net/items), but the stats aren't correct yet.
My suggestions for their stats would be as follows:
See below for the reasoning behind the stats (all combinations of existing gear):
Spoiler: show
God bows
Is the same as a Dark Bow (same stats, same attack speed, same special attack), except it gives an additional bonus:
- Saradomin bow: adds +8 to all your defenses
- Zamorak bow: adds +5 to your ranged attack
- Guthix bow: adds +3 to your ranged attack and +4 to all your defenses
Please let me know what you think of these suggestions, what you'd like to improve upon it, and if you have suggestions of your own, feel free to share them with us!