Todays updates! (12 May 2014)
Posted: Thu May 01, 2014 2:23 pm
Updated on 12 May 2014:
-> Fixes the bug that causes honor players and transformed players to keep their stats after entering and leaving the wilderness
-> Adds the 'reconnect' feature in the duel arena, enabling players to log back in and continue a fight after disconnecting during a duel
-> Added ::pc command to see how many players are at pest control
-> Fixes the Zaryte bow being a 1-handed weapon
-> Adds the amount of people in the fight pits waiting room to the ::people command
-> Adds the ::pits command which does the same as ::people (except this one makes more sense)
Updated on 11 May 2014:
-> Fixed the issue of mass disconnects (which used to occur once every few days). Mass DC's are a thing of the past now!
-> Fixed slayer streaks - before the update, you'd only get +1% extra slayer points per streak instead of the +10% it was supposed to give when completing a task. The bonus slayer XP per streak was however correct.
-> Changed bonus slayer points and slayer XP to +15% per streak instead of +10%, considering the bonus points and XP are only awarded when completing a task and were therefore only marginal
-> Slayer monsters found in Player-Owned House dungeons will now only be assigned by the hard slayer master
-> The elite slayer master will now only assign tasks for monsters of 170 combat and above, all lower leveled monsters were added to the hard tasks instead
-> Dragon claws special attack has been changed, in order to make it more balanced:
- The special attack's maximum hit has been very slightly reduced to 95% of your regular maximum hit
- If you hit 2x zero but the 3rd hit lands, both the 3rd and 4th hit will deal up to 75% of your maximum hit in damage (instead of up to 100% as is currently the case)
- If you hit 3x zero but the 4th hit lands, the 4th hit will deal up to 150% of your maximum hit in damage
- If you hit 4x zero, the fourth hit will instead be a random amount between 0 and 7. However, staff of light special, vesta's spear special, chaotic shields and melee protection prayers will reduce or negate this damage.
-> When viewing the Grand Exchange buy and sell offers, your own offers now show up in green
-> Whenever you disconnect during a fight and reconnect shortly after, you will be able to log in immediately instead of getting the "your account is already logged in" message and having to wait 40 seconds
-> Knives, darts, bolts and arrows will no longer disappear when applying poison to them with a full inventory
-> Rocks, trees and thieving stalls will no longer stop respawning when teleporting between the normal and morph world
-> You can no longer wield a bronze/iron/steel/mithril/rune/dragon 2h sword along with a shield
-> Honor players will no longer incur a combat level penalty in the wilderness or duel arena
-> Fixed the ::tb command
-> Fixed a few typo's
Updated on 1 May 2014:
-> Slayer streak rewards (see this post for details)
-> Changes to transformed players, honors and the honor world (see this post for details)
-> Additional slayer masters (one for each difficulty)
-> Changed Dharok's axe special attack (the special will occur more often at low HP and less often at high HP)
-> New help system, players now need to specify what they need help with when requesting help from staff
-> Slightly lowered chance of bolt special effects occuring
-> Extra error reporting to me to determine the cause of disconnect issues
-> Updated rules list
-> Added ::tb command to see how long you're teleblocked for
-> Added ::muted command so muted players can show others that they were muted and cannot talk
-> Whenever you're transformed into Death, you'll keep one extra item than usual when dying (maximum of 5 items)
-> Dozens of minor bugfixes and typo corrections
-> Fixes the bug that causes honor players and transformed players to keep their stats after entering and leaving the wilderness
-> Adds the 'reconnect' feature in the duel arena, enabling players to log back in and continue a fight after disconnecting during a duel
-> Added ::pc command to see how many players are at pest control
-> Fixes the Zaryte bow being a 1-handed weapon
-> Adds the amount of people in the fight pits waiting room to the ::people command
-> Adds the ::pits command which does the same as ::people (except this one makes more sense)
Updated on 11 May 2014:
-> Fixed the issue of mass disconnects (which used to occur once every few days). Mass DC's are a thing of the past now!
-> Fixed slayer streaks - before the update, you'd only get +1% extra slayer points per streak instead of the +10% it was supposed to give when completing a task. The bonus slayer XP per streak was however correct.
-> Changed bonus slayer points and slayer XP to +15% per streak instead of +10%, considering the bonus points and XP are only awarded when completing a task and were therefore only marginal
-> Slayer monsters found in Player-Owned House dungeons will now only be assigned by the hard slayer master
-> The elite slayer master will now only assign tasks for monsters of 170 combat and above, all lower leveled monsters were added to the hard tasks instead
-> Dragon claws special attack has been changed, in order to make it more balanced:
- The special attack's maximum hit has been very slightly reduced to 95% of your regular maximum hit
- If you hit 2x zero but the 3rd hit lands, both the 3rd and 4th hit will deal up to 75% of your maximum hit in damage (instead of up to 100% as is currently the case)
- If you hit 3x zero but the 4th hit lands, the 4th hit will deal up to 150% of your maximum hit in damage
- If you hit 4x zero, the fourth hit will instead be a random amount between 0 and 7. However, staff of light special, vesta's spear special, chaotic shields and melee protection prayers will reduce or negate this damage.
-> When viewing the Grand Exchange buy and sell offers, your own offers now show up in green
-> Whenever you disconnect during a fight and reconnect shortly after, you will be able to log in immediately instead of getting the "your account is already logged in" message and having to wait 40 seconds
-> Knives, darts, bolts and arrows will no longer disappear when applying poison to them with a full inventory
-> Rocks, trees and thieving stalls will no longer stop respawning when teleporting between the normal and morph world
-> You can no longer wield a bronze/iron/steel/mithril/rune/dragon 2h sword along with a shield
-> Honor players will no longer incur a combat level penalty in the wilderness or duel arena
-> Fixed the ::tb command
-> Fixed a few typo's
Updated on 1 May 2014:
-> Slayer streak rewards (see this post for details)
-> Changes to transformed players, honors and the honor world (see this post for details)
-> Additional slayer masters (one for each difficulty)
-> Changed Dharok's axe special attack (the special will occur more often at low HP and less often at high HP)
-> New help system, players now need to specify what they need help with when requesting help from staff
-> Slightly lowered chance of bolt special effects occuring
-> Extra error reporting to me to determine the cause of disconnect issues
-> Updated rules list
-> Added ::tb command to see how long you're teleblocked for
-> Added ::muted command so muted players can show others that they were muted and cannot talk
-> Whenever you're transformed into Death, you'll keep one extra item than usual when dying (maximum of 5 items)
-> Dozens of minor bugfixes and typo corrections