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Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 5:07 pm
by Mike
A suggestion from Danny13oy, instead of making a clan have a bonus towards their damage dealt, he suggested increasing the accuracy of clan members when attacking a monster in clan.
I believe this is an even better idea, because there are some gear setups where your accuracy is already very high. If clans would be formed that consist of high gear players, nobody else would have a chance at getting the loot. By increasing the accuracy, clans of players with cheaper gear would have a chance at competing with players with higher gear.
The accuracy boost would be +2% for every nearby clan member (yourself included), with a maximum of +10%. This accuracy boost would apply to melee, ranged and magic attacks as well as special attacks.
Let me know if you prefer this suggestion, or the other one (as suggested here:
http://forums.pkhonor.net/viewtopic.php?f=93&t=15552)
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 5:29 pm
by Rawr
Wow! This idea is great! I really like it! Well done, mystery stranger who thought of it! :3
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 6:19 pm
by Rough towel
Ah a smart lad this 'Danny'. if only he know Mike liked it aswell..
Great idea, support
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 6:22 pm
by Hayden
I like the sound of this idea better than the other
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 9:05 pm
by Tinder13ox
Danny13oy wrote:Wow! This idea is great! I really like it! Well done, mystery stranger who thought of it! :3
ya i like it 2
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 9:38 pm
by Ramadan
Coming from someone who doesn't often PVM with a clan this still sounds like a great idea.
Would this stack with prayers, pots etc?
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 10:28 pm
by Mike
Ramadan wrote:Coming from someone who doesn't often PVM with a clan this still sounds like a great idea.
Would this stack with prayers, pots etc?
It would probably stack with prayer bonus.
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 10:42 pm
by Ross
I don't believe clans should have any combat based bonuses, they should just have the increased drop rate and that is all.
People shouldn't be penalized because they want to solo, the basic maths behind being in a clan is already advantageous without more bonuses. The main problem is clans nearly always climb on the salty express when someone "crashes" them and gets 1 loot out of 10.
Statistically speaking if there are 10 people at a boss in which 9 are clan members and 1 is there solo (disregarding who crashed who as it's irrelevant) and every single member is in the same gear then in 10 kills the clan will achieve 9 drops and the soloer 1. So all in all, I can't really see why clans need this bonus.
If I'm not understanding something here, please expand.
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 10:44 pm
by Rawr
No pity wrote:I don't believe clans should have any combat based bonuses, they should just have the increased drop rate and that is all.
People shouldn't be penalized because they want to solo, the basic maths behind being in a clan is already advantageous without more bonuses. The main problem is clans nearly always climb on the salty express when someone "crashes" them and gets 1 loot out of 10.
Statistically speaking if there are 10 people at a boss in which 9 are clan members and 1 is there solo (disregarding who crashed who as it's irrelevant) and every single member is in the same gear then in 10 kills the clan will achieve 9 drops and the soloer 1. So all in all, I can't really see why clans need this bonus.
If I'm not understanding something here, please expand.
I agree, but it seems like everyone else wants there to be another bonus to promote clans and to make it 'fairer'.
Re: Clan PVM loot (new suggestion)
Posted: Sun Jan 05, 2014 11:29 pm
by Ross
Danny13oy wrote:
I agree, but it seems like everyone else wants there to be another bonus to promote clans and to make it 'fairer'.
No idea how it makes it "fairer" but I can understand the whole idea behind making clans more active.
I think the issue is clans assume that every single one of their members has a combined damage which allows them to kill the boss as a single entity which is quite incorrect as it's based on each individuals damage output and giving the highest damaging player/clan the loot. So when a group of 10 people complain about not getting drops they want more things like accuracy buffs :s There doesn't seem to be any logic standing here.