Construction development (14 October 2013)

PkHonor's work in progress and future updates will be posted here.
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Mike
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Re: Construction development (30 September 2013)

Post by Mike » Thu Oct 03, 2013 12:26 am

Sick ownage wrote:
Teh pedobear wrote:For the portals to go to bork etc, will there be a deposit box? Because at the cost just to enter its not worth doing unless there is a way to bank or atleast deposit the loot/items. Or posibly have a bank booth but while in each area maybe set a timer for like a hour before teleported out? The cost it takes to get in is really high so there has to be a way to get a good chunk of money back otherwise they just won't be used
ahhhhhhhhh my head hurts. I am pretty sure he ment it costs for example 100m to BUILD THE PORTAL, not to use it.
Exactly, it costs an amount of coins to build the portal. Once built, it provides infinite uses (but only for the house owner).

Silly pedoh :P



Also, update: I've currently been working on Nomad, the final boss that you can add at level 99 construction. And if there's one thing I can guarantee you: he's definitely the toughest monster in the game, not in terms of how many hitpoints he has, but how much he can hit at once - he can kill you in two blows. Yes, through prayer (but not all the time). And no, he's not impossible to kill. Just really tough to take him down without dying yourself. Up to the challenge?
(he'll definitely be worth killing though)

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Megumin
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Re: Construction development (30 September 2013)

Post by Megumin » Thu Oct 03, 2013 12:30 am

Mike wrote:
Sick ownage wrote:
Teh pedobear wrote:For the portals to go to bork etc, will there be a deposit box? Because at the cost just to enter its not worth doing unless there is a way to bank or atleast deposit the loot/items. Or posibly have a bank booth but while in each area maybe set a timer for like a hour before teleported out? The cost it takes to get in is really high so there has to be a way to get a good chunk of money back otherwise they just won't be used
ahhhhhhhhh my head hurts. I am pretty sure he ment it costs for example 100m to BUILD THE PORTAL, not to use it.
Exactly, it costs an amount of coins to build the portal. Once built, it provides infinite uses (but only for the house owner).

Silly pedoh :P



Also, update: I've currently been working on Nomad, the final boss that you can add at level 99 construction. And if there's one thing I can guarantee you: he's definitely the toughest monster in the game, not in terms of how many hitpoints he has, but how much he can hit at once - he can kill you in two blows. Yes, through prayer (but not all the time). And no, he's not impossible to kill. Just really tough to take him down without dying yourself. Up to the challenge?
(he'll definitely be worth killing though)
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Blahblahdie
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Re: Construction development (30 September 2013)

Post by Blahblahdie » Thu Oct 03, 2013 12:36 am

Mike wrote:Also, update: I've currently been working on Nomad, the final boss that you can add at level 99 construction. And if there's one thing I can guarantee you: he's definitely the toughest monster in the game, not in terms of how many hitpoints he has, but how much he can hit at once - he can kill you in two blows. Yes, through prayer (but not all the time). And no, he's not impossible to kill. Just really tough to take him down without dying yourself. Up to the challenge?
(he'll definitely be worth killing though)
It'll be a non- honor accessible area right? Like KQ.
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Swing set
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Re: Construction development (30 September 2013)

Post by Swing set » Thu Oct 03, 2013 1:05 am

I laugh at the construction development as a whole, it's so useless. Pkhonor needs it priorities straightened.
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B0rnt0b3pk
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Re: Construction development (30 September 2013)

Post by B0rnt0b3pk » Thu Oct 03, 2013 3:07 am

Mike wrote:
Sick ownage wrote:
Teh pedobear wrote:For the portals to go to bork etc, will there be a deposit box? Because at the cost just to enter its not worth doing unless there is a way to bank or atleast deposit the loot/items. Or posibly have a bank booth but while in each area maybe set a timer for like a hour before teleported out? The cost it takes to get in is really high so there has to be a way to get a good chunk of money back otherwise they just won't be used
ahhhhhhhhh my head hurts. I am pretty sure he ment it costs for example 100m to BUILD THE PORTAL, not to use it.
Exactly, it costs an amount of coins to build the portal. Once built, it provides infinite uses (but only for the house owner).

Silly pedoh :P



Also, update: I've currently been working on Nomad, the final boss that you can add at level 99 construction. And if there's one thing I can guarantee you: he's definitely the toughest monster in the game, not in terms of how many hitpoints he has, but how much he can hit at once - he can kill you in two blows. Yes, through prayer (but not all the time). And no, he's not impossible to kill. Just really tough to take him down without dying yourself. Up to the challenge?
(he'll definitely be worth killing though)
Challange accepted. Let me go make my bronze sets.
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Rawr
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Re: Construction development (30 September 2013)

Post by Rawr » Thu Oct 03, 2013 8:32 am

Sick ownage wrote:[quote="Mike]
Also, update: I've currently been working on Nomad, the final boss that you can add at level 99 construction. And if there's one thing I can guarantee you: he's definitely the toughest monster in the game, not in terms of how many hitpoints he has, but how much he can hit at once - he can kill you in two blows. Yes, through prayer (but not all the time). And no, he's not impossible to kill. Just really tough to take him down without dying yourself. Up to the challenge?
(he'll definitely be worth killing though)
Challange accepted. Let me go make my bronze sets.[/quote][/quote]

Let's Wind Strike that bitch ;)


Also, can Nomad be inaccessible via Honors? So Honors aren't allowed to teleport there at all? I mean, at KQ they can still get there :S
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Mike
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Re: Construction development (30 September 2013)

Post by Mike » Thu Oct 03, 2013 11:42 am

Swing set wrote:I laugh at the construction development as a whole, it's so useless. Pkhonor needs it priorities straightened.
Our priority right now is to get new players to replace all those who have left us in the past months. Construction will do just that. Then the rest of the stuff on my to-do list will be done. Our priorities are just fine, thank you very much.

Also don't forget that this update isn't just about construction, it's also a lot more:
-> Improved switching
-> Lots of new monsters and bosses to fight
-> Complete slayer rework with slayer points added
-> New random event
-> Several bugfixes
etc.

Anyway, if you don't like PkHonor or the way we do things, nobody is forcing you to stay. But if you do stay, the least you could do is state your opinion in a respectful matter, or at least in a constructive way. Criticism like that doesn't help anyone.


And no, honors will not be able to kill monsters in dungeons, unless they are the house owner.

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Swing set
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Re: Construction development (30 September 2013)

Post by Swing set » Thu Oct 03, 2013 5:12 pm

Mike wrote:
Swing set wrote:I laugh at the construction development as a whole, it's so useless. Pkhonor needs it priorities straightened.
Our priority right now is to get new players to replace all those who have left us in the past months. Construction will do just that. Then the rest of the stuff on my to-do list will be done. Our priorities are just fine, thank you very much.

Also don't forget that this update isn't just about construction, it's also a lot more:
-> Improved switching
-> Lots of new monsters and bosses to fight
-> Complete slayer rework with slayer points added
-> New random event
-> Several bugfixes
etc.

Anyway, if you don't like PkHonor or the way we do things, nobody is forcing you to stay. But if you do stay, the least you could do is state your opinion in a respectful matter, or at least in a constructive way. Criticism like that doesn't help anyone.


And no, honors will not be able to kill monsters in dungeons, unless they are the house owner.
Thanks, hence why I don't play anymore. Sometimes if people don't receive harsh criticism, they tend to take it lesser.
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Mike
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Re: Construction development (30 September 2013)

Post by Mike » Thu Oct 03, 2013 5:52 pm

Swing set wrote: Thanks, hence why I don't play anymore. Sometimes if people don't receive harsh criticism, they tend to take it lesser.
Then what are you still doing here anyway, if all you do is flame me and my work? Not to mention that your statement 'construction is useless' is entirely invalid. Once it's released, we'll be the only RSPS that has ever achieved this. And I know for a fact there are thousands of people out there looking for a server that has just that. Just because you (and a few select other individuals) are not interested in it, doesn't mean it's useless - that's just you being selfish.

Then again, I have better things to do with my time than argue with you. Good day.

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Swing set
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Re: Construction development (30 September 2013)

Post by Swing set » Thu Oct 03, 2013 8:06 pm

Mike wrote:
Swing set wrote: Thanks, hence why I don't play anymore. Sometimes if people don't receive harsh criticism, they tend to take it lesser.
Then what are you still doing here anyway, if all you do is flame me and my work? Not to mention that your statement 'construction is useless' is entirely invalid. Once it's released, we'll be the only RSPS that has ever achieved this. And I know for a fact there are thousands of people out there looking for a server that has just that. Just because you (and a few select other individuals) are not interested in it, doesn't mean it's useless - that's just you being selfish.

Then again, I have better things to do with my time than argue with you. Good day.
Even though you're wrong, I mean no disrespect by my posts. I'm a very blunt person. Then again, you asking me what I'm still doing here is a bit contradicting when you're preaching about how you're trying to achieve a bigger player base.
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