Re: Construction development (28 July 2013)
Posted: Mon Jul 29, 2013 7:26 am
Does that mean I'm not included in your parties?A zoo right wrote:If I don't want staff in my house then they shouldn't be allowed in.
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Does that mean I'm not included in your parties?A zoo right wrote:If I don't want staff in my house then they shouldn't be allowed in.
Kay cee wrote:Privacy is a garentteed with it,its your own little world. I want to respect every aspect of it,but what IF there's flaming going on at your house?
Instead of ::housecall,How about players can kick people from their house,that way if a problem occurs,then the owner can deal with it. Perhaps the owner could do ::houseban-playername-reason;let players have some power as well,this is their house after all..and they can simply do ::houseunban (::hb,::hub) to allow that player back in,a server message would be awesome too.
Thats fair to all players,And I need to ask,what would moderators do in inaccessible areas? If they dupe,they'll report it; If they find a glitch,they'll report it. If they don't,and they get caught,they get punished.
So I can go to the edge of the server,yay .-. I'm all alone and can move a short distance.
Kay cee wrote:Privacy is a garentteed with it,its your own little world. I want to respect every aspect of it,but what IF there's flaming going on at your house?
Instead of ::housecall,How about players can kick people from their house,that way if a problem occurs,then the owner can deal with it. Perhaps the owner could do ::houseban-playername-reason;let players have some power as well,this is their house after all..and they can simply do ::houseunban (::hb,::hub) to allow that player back in,a server message would be awesome too.
Thats fair to all players,And I need to ask,what would moderators do in inaccessible areas? If they dupe,they'll report it; If they find a glitch,they'll report it. If they don't,and they get caught,they get punished.
So I can go to the edge of the server,yay .-. I'm all alone and can move a short distance.
Mike wrote:Kay cee wrote:Privacy is a garentteed with it,its your own little world. I want to respect every aspect of it,but what IF there's flaming going on at your house?
Instead of ::housecall,How about players can kick people from their house,that way if a problem occurs,then the owner can deal with it. Perhaps the owner could do ::houseban-playername-reason;let players have some power as well,this is their house after all..and they can simply do ::houseunban (::hb,::hub) to allow that player back in,a server message would be awesome too.
Thats fair to all players,And I need to ask,what would moderators do in inaccessible areas? If they dupe,they'll report it; If they find a glitch,they'll report it. If they don't,and they get caught,they get punished.
So I can go to the edge of the server,yay .-. I'm all alone and can move a short distance.
Instead of adding a kick/ban command, simply add people to your ignore list to make sure they can't enter your house. Simple yet effective and doesn't require any extra coding work.
Also, anyone who is kicked or banned from your clan channel will not be allowed inside your house either. So those commands you suggested basically already exist.
I do need to fix the ignore list first though, but that's pretty much on the top of my to-do list.
As for staff members, I think I'll give the house owners the same kind of privacy they have in ::private. This means mods and admins will not be allowed in someone's house if they are in the ignore list or don't have the proper rank in the clan chat of the house owner.
If there is abuse or offensive language in a house, then it will be up to the house owner to kick the person out by adding them to their ignore list. If abuse in houses seems to get out of hand, I may eventually choose to revoke the privilege of privacy in a house - that's all up to the players themselves.
Super users will obviously always be able to enter another player his house.
29 July 2013 update:
-> Added noclipping checks so you can't walk through any walls or objects
-> Added the ability to change the portal where players spawn in the house. If you have a second garden with a portal, you can right-click a portal and click 'Set default' to set the portal as default.
If you remove your default portal, the other portal in your house will become the default spawning point. If you only have one portal in your entire house, you cannot remove it.
Be my guest. Noclipping in a POH won't get you anywhere anywayRick wrote:I'm still gonna noclip <3
That's trueMike wrote:Be my guest. Noclipping in a POH won't get you anywhere anywayRick wrote:I'm still gonna noclip <3
OH MY GOD HE WALKED THROUGH A WALL INSTEAD OF USING THE DOOR!!! HAXOR!11! FULLBANNED
Silly Rick.
2badusuk <3